
A fast-paced 2D handcrafted metroidvania with strange sci-fi environments. Something is roaming the halls, watching your every move.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enjoyable short exploratory game that feels well thought out. Exploration is well-guided without objective markers and the bosses are fun and surprisingly long fights.
Short and sweet lo-fi Metroid.
Very solid Metroidvania with decent platforming and a nice variety of bosses. The secondary weapons are kind of unnecessary outside of getting past barriers but feel fun to use. It's also short enough that it leaves you wanting more, hopefully there's a Psycron 2 in the future.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.1K | 376 | 96% | $2.99 | |
| $19.1K | 63 | 86% | $11.99 | |
| $19.1K | 117 | 50% | $7.99 | |
| $19.1K | 161 | 93% | $4.99 | |
| $19.1K | 65 | 92% | $16.99 | |
| $19.1K | 64 | 78% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.9K | 149 | 95% | $4.99 | |
| $4.3K | 14 | 71% | $14.99 | |
| $59.3K | 265 | 92% | $11.99 | |
| $74.8K | 307 | 75% | $14.99 | |
| $46.5K | 110 | 83% | $15.99 | |
| $24K | 128 | 95% | $9.99 |
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was short but good. Played on deck without any issues
very nice
Cool little game that takes very heavy inspiration from Metroid Fusion. Really good gameplay and music, short and fun.
A satisfying and pretty short metroid-style game that does what it sets out to do really well. The music is excellent and, yeah I just really like the game as a whole. Pick it up!
Good little game, especially when you consider that it's been made by an almost-one-man team. Nothing really original here but nothing really bad either, except the following. LITTLE FLAWS - the HUD sometimes hides important parts of the screen - you can't put markers on the map BIG FLAWS - the first and last bosses are way too difficult and luck-based compared to the rest of the game - there's one insane platform challenge that makes the White Palace of Hollow Knight seem easy
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Players by region
Where this game's players are, estimated from review languages.