
FPS/mecha hybrid europolice sim with emphasis on interacting with NPCs and different gameplay systems.
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About
Psycho Patrol R is a mecha FPS hybrid policing and punishment simulator set in the decaying state of Pan-Europa. You play as an officer of the European Federal Police, a V-Stalker pilot of Psycho Patrol, a special unit tasked with counter-psychohazard operations and neural meltdown prevention using cutting edge criminological frameworks. The battleground of the 21st century is the human brain, the base unit of the hyperconjoined egregore Twin Terra. The soul of the planet is on the verge of collapse. Your chances are 0.001%.

The gameplay is a mix of free exploration based detective mystery with RPG elements, high intensity tactical FPS combat, combined seamlessly with operating your V-Stalker mecha unit to decimate your enemies. The world is open with a variety of different goals to achieve. The boundless blue skies signal endless opportunity.
Different weapons, from small arms to 120mm tank guns and DNA sniffers.
Customize your V-Stalker for a massive tactical advantage.
Choose from a wide variety of routes and approaches.
Open, non-linear world. Every quest is a side quest.
Unique NPCs to meet and interact with.
Solve the mystery of the Orgone.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game sucks. would reccomend.
A chill and cute sim to writhe around in. Helps me unwind. A wise investment of both funds and time.
fun fun fun even more fun oh ho ho i love fun videogames looking forward to future updates
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At first I was put off. I expected cruelty squad 2. I was confused by the robot and under stimulated by sparse unique texture per pixel density. I couldn't believe my intestine grappling hook was replaced by a mundane rope. Where was the meat? Where are the funkopops? What the ♥♥♥♥ is an arancini? When I realized the game wasn't even written in Zoon, I asked myself- WHAT IS THIS GAME? But then I realized I had lost what I held so dear. The CEO mindset. The unwholesome perseverance. The joy of punishment. WHO AM I is what I needed to discover. And this is exactly what I found in Psycho Patrol R. Forged in the flames of biological trauma, the fruits of self realization ripened. I became too heavy for the branches of my ancestors. My divine light severed- a mere flesh automaton animated by neurotransmitters- enriched by the world of Psycho Patrol R- had fallen from the tree and ventured forward. Only you can fulfill THE fiduciary duty and raise your ticker ever higher into the heavens. You too my friend, can embark on a journey of self discovery and awaken the little CEO within. Heed these great words of encouragement from the developer. ``` Psycho Patrol R is currently in development hell. It will probably be out in like 20 years if I’m being optimistic. The fourth complete rewrite of the engine and the new software rendering system made from scratch hasn’t been going very smoothly, which is why it was abandoned and I’m back to using Godot 3.5. I’m sorry. It’s very unlikely that this project will ever see the light of day. It all started when I started outsourcing critical parts of the project to students of so called “game school”. I was tricked into adding a microtransaction casino and beginning work on a mobile port. Most of the content I had been planning was cut and I started working full time on drawing sexy anime characters, while my employees crunched day and night trying to get the leading lines just right. After a year of work what we ended up with was some kind of combination of Angry Birds, Doom, a hentai visual novel and Fortnite. It wasn’t very good and I no longer had the funds to pay my employees. I had to fire them and they got better jobs at some kind of VR amusement park for incels called Sucktorio. Meanwhile I was left destitute and had to start creating those minigames you can play with your phone before a movie starts. My burn rate was running close to 500k€ a year at this point due to someone embezzling company funds to fuel an expensive substance addiction. But as they say, perfection takes time and perfection is the enemy of humanity, so as a misanthrope I have to take my time. Thank you for understanding. Peace out. ``` What you'll find in Psycho Patrol R is at least 17.9 hrs of gameplay. Almost enough time for the ads and trailers of your movie to finish before the screening begins. Although the world isn't YET as rich as it is in Cruelty squad. I know that with time, Psycho Patrol R will be filled to the brim with high quality Consumer Soft Product. Invest wisely. Move methodically. And Give Mr. Soft Product your money so the CEO and his team of sweat shop game school children can finish the port to switch 2 already you idiots.
Game is very fun and very confusing. wish it was more clear that luck is kinda useless, and that lack had no cap because i love breaking things
this game sucks. it sucks so much. starting out feels like ♥♥♥♥. the controls feel like ♥♥♥♥, the dialogue is ♥♥♥♥. god it's ♥♥♥♥. all of it. oh my god. 9/10 made by the same guy who did cruelty squad if you didn't notice. Jokes aside, I'd get it on sale. Pretty good game still.
Con el poco tiempo que le dedique llegue bastante lejos, es un shooter variado en todos los sentidos, tiene para hacer bastantes cosas la etiqueta de "Capitalismo" le queda muy bien al igual que su predecesor "Cruelty Squad" retrata de manera muy oscura y algo exagerada (Una buena exageracion, no una mala) una especie de sociedad futurista, en este caso Europa, o Pan-Europa que es donde transcurren los eventos del juego, esta muy bueno y espero que le agreguen mas cosas a futuro. RECALCO: Es un juego que no esta traducido y en el que tenes que leer si sos un paja y no queres leer y mas en inglles, no lo compres, es un juego donde se lee mucho y donde tenes que tener la informacion de cada personaje y cada caso, muy bien clavada, aunque el juego mismo te va haciendo una "Lista" de eso.
good but unfinished as it is still in development
Чудова гра, незважаючи на ранній доступ вже набагато краща та ємніша за круелті сквад. Не вистачає лише механіки рибалки. Ви не пошкодуєте про витрачені кошти
I have no idea what this game is about yet and neither does Ville but basically you have the original cruelty squadian formula but In a world where the EU is (more) evil. you are a Eurocop with access to a light gundam and several Deus Ex esque tools and weapons. So far it's more open and strategic than cruelty squad, the combat feels more lethal and reactive like siege or something. Very good original idea, but if you are looking for Cruelty Squad 2 this is only kind of like that.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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