
RPG gameplay, turn-based combat, collect martial arts to become the leader of the martial world, recruit disciples, cultivate martial skills, and compete for supremacy in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Official QQ Group:2153025067
About Psychic Kung Fu Master(今古群侠传)
RPG gameplay, turn-based combat, collect martial arts to become the leader of the martial world, recruit disciples, cultivate martial skills, and compete for supremacy in the world.
"A hundred years of spiritual energy can be obtained right from the start."

"Take over a gang organization - Ling Jiugong"

"Rescue the leader of the Beggar Clan."

"Wander the martial world."

Genres
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
发售后一点有用的东西都没,就开头有点意思,越往后越无聊,更新计划也没,真心不建议
贵了, 如果卖20元以内我会给好评, 新鲜感至少能撑个1-2h. 通马桶的支线相当多, 主线毫无亮点, 玩过武侠相关游戏中属于垫底水平.
总评,策划不知道自己要什么,做出来的东西毫无意义或者左右脑互搏。 零、玩了5h,准备去买正版,结果看评论才知道shift可以加速,根本没有任何教程,而且也反人类。这种游戏玩家根本不需要区分走和跑。就这点,买完都要打个差评。 一、什么年代了,还让玩家疯狂花时间在重复劳动上。 ——有一个循环:无限休息-商店刷新-买酒加精力-精力去干活换钱-钱换礼品。这个循环相当于游戏内小漏洞,不是不能留,但是你让我二周目还玩这个东西?就算在一些不能无限休息的场景,也是有各种商店等刷新,去买,而且买东西,基本上百利无害。就费时间。 ——跑路和小游戏,花了大量无意义时间。 ——新手村买卖东西的时候,要精打细算,比较麻烦,但比较好玩,结果新手村一过,富得流油,之前全部白忙活。既然我是大富翁,你做这么多交易相关的物件干啥。直接送给我不行吗,我堂堂第一大门派,没个下人帮我扫荡你这街边小店?还让我花那么多精力和时间跑商店买礼物。明明无限休息=无限道具=无限精力,为什么还要做刷新系统,让玩家重复跑旅店和采集点和商店,不是纯粹恶心玩家吗? ——前期明明功法不重要,非要学会之后一个手动去更换,直接经验池系统不好吗?二周目更是灾难,我只想练一套功夫,结果你其他功夫给永久属性,那我练还是不练?练的操作又极其繁琐,还是那句,直接经验池系统不好吗? ——给那么多体力产出干嘛,给那么多道具分类和产出干嘛,除了费操作费精力去搜集,很有意思吗?这个游戏,光矿产资源就七八种,除了恶心玩家难以收集以外,没有任何作用,如果它只设计普通矿,中级矿,高级矿,玩家的游戏体验是完全一样的,甚至好得多。 二、代入感弱 ——搞一波宗门大比,我出钱那么多,最终换来一堆数字,队友没一个提升的。而且门派实力那里,一个能让人灭门的神功放进去,竟然都没投点钱来的快,这合理吗。而且装备丢进去,就跟卖店价值一样,有啥意思。 ——还有那什么你上我下帮你练功,场景诱惑力是拉满了,但是ai图都不给一张,太tm抠了,不用给很暴露的,一张床照总要有吧。 ——第二年基本不外出啊,闲逛也没什么养成点,这不就是没做完的半成品吗? ——给那么多人都能上200点好感度干嘛,真的和80来点有很大差别吗,90%的npc,200好感之后说的话跟外人一样,根本不像生死之交,大部分人,就多一个任务,给一次首通奖励,完全的公式化。 ——大理全是通马桶,还是tm最普通的去a地采集或者打怪,回b地交任务的那种,都第三个城了哦,玩家都已经是老手了,还玩这些?天下第一了还要跑腿,那我辛辛苦苦培养的宗门干啥吃的?真不如把泾水城和新手村做丰富来。 三、左右脑互搏 ——产出设计有毒,最后一个城我啥生活技能都满了,结果这个时候疯狂给经验书,还给个采集经验加成的头巾,这种装备最傻逼,每次我走过路过碰到草药,还要把装备换好再采集吗? ——很多好友到大地图阶段才能入队,那个时候玩家都无敌了,队友更是神兽一堆,还看得上这些垃圾队友?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩完逸剑玩这个真的是云泥之别,AI神游。。。。
没啥意思,本来还期待更新,这TM还跑路了····就不应该花钱支持他们。想试试的去下盗版,千万别买,千万别买,千万别买,重要的事说三遍!!!
河洛粉,金庸群侠传,武林群侠传,侠隐阁,河洛群侠传,侠客风云传和前传,天外,古龙等等都很喜欢玩,深度武侠爱好者,从90年代开始看武侠小说,国内武侠游戏没有没玩过的。这游戏确实挺好玩的,我觉得作为武侠游戏,如果河洛10分,逸剑8分,这个游戏可以给7-7.5分。我觉得内容很丰富,并没有很多差评中说的那么空洞,不同时间不同路线会触发不同人物任务,挺有意思的。画风也不错,就是主角服装少了点。走福王线或者不走都很爽,游戏难度也不高,就是小游戏可以在优化优化。比最近玩的龙胤立志传,风息谷战略还有郎久思那个忘了名字了的都好玩。目前3天快40小时了,还有很多内容没发现。
這遊戲有點復刻武林群俠傳,但做的沒她們好,尤其是美術的部分,用的應該是live 2d,感覺就很奇怪.整體遊戲性還算可以.養成後半事件很少變得一直在練功.
侠客风云传无敌版,玩侠风总是纠结练功还是闲逛,这回开局满级号不用纠结了,我要狠狠滴闲逛了 ========== 结缘剧情要是再润色润色就更好了 ========= 通关了, 结局先打世俗势力再打两个老登节奏上很舒服,不过部分ai图好出戏,最好精修下
两个月没更新了,看来已经跑路,差评
再也不第一时间入游戏了,跑路的太多了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $599.5K | 2.2K | 89% | $11.99 | |
| — | 0 | — | — | |
| $1M | 3.2K | 81% | $20.99 | |
| $200.9K | 829 | 86% | $11.99 | |
| $170.3K | 344 | 87% | $15.99 | |
| $83.3K | 181 | 98% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $634.4K | 5.9K | 85% | $4.99 | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $634.4K | 1K | 74% | $19.99 | |
| $634K | 2K | 92% | $14.99 | |
| $634K | 1.2K | 82% | $14.99 | |
| $634.7K | 630 | 65% | $24.99 |