
Proverbs is a picross/minesweeper hybrid featuring a single ENORMOUS puzzle, inspired by Bruegel the Elder's 1559 painting "Netherlandish Proverbs"
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 31 → 4/day in the week after.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 21 → 7.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
🧩Proverbs is digital cross-stitch. A meditative game about completing a single enormous 54,000+ piece grid puzzle.
💣 If you know how to play minesweeper, you already know how to play a Mega Mosaic! The numbered clues (0-9) indicate how many light tiles must be placed within 1 square of the clue.
🖼️ Unravel the mysteries of Peter Bruegel the Elder's enigmatic painting Netherlandish Proverbs. Piece together over 100 illustrations of 16th century dutch proverbs and idioms, many of which will still be familiar today.
🎶 Whether you're engrossed in your favourite podcasts or listening to your favourite tunes, Mega Mosaic: Proverbs serves as the perfect backdrop to enhance your experience. Or choose from the soothing built-in renaissance soundtrack.
⏳ Dozens of Hours of Addictive Gameplay: Get ready to lose yourself in hours of simple, calming but addictive puzzle-solving, with over 90 achievements to collect!
Genres
Engagement
Reviews
Themes across 310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It does what it says on the box Puzzle - Check Medieval Art - Check Lute Music - Check
just fine.
Minesweeper 2: the sequel to Minesweeper. Does it in its own way, though.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil +2 more
Hours played at review time, across 310 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A super relaxing puzzle game. Just easy enough not to be frustrating, but challenging enough to engage my brain.
Ok, maybe a bit TOO much to do, but still - there's a surprising amount of subtlety using only a few simple rules here. I have two small suggestions for improvement (maybe make them optional??). First, it is sometimes difficult to see exactly where the thicker black boundary lines between regions are, and making them something like green (or some other mostly-unused color) would make things easier. Also, I like the little white box around an individual cell, but a dotted-line 3x3 surrounding box would also be a nice feature. Finally, it would be nice to have a higher-resolution version of the finished picture - maybe as a reward for completing everything? I have had a print of the "Proverbidioms" painting in my living room for a few decades now, and while I never saw this particular version, it's very much the same idea (except that this final picture is too blocky for my taste).
THIS IS NOT A PUZZLE GAME. This is paint-by-numbers with a Minesweeper-esque system and has no real relation to Picross other than Minesweeper also being a game where you mark squares as light or not light. At no point are you ever asked to make a logical deduction; every section of the mosaic can be solved solely by finding a number that has enough empty squares to mark them all as light or that already has enough light squares to mark the rest as dark. Knowing Minesweeper's general logical deductions can let you take shortcuts to fill out a section faster but the game never requires or even expects you to think further than "can this square be solved immediately" so there is basically no challenge. Additionally, compared to Mega Mosaic, Proverbs makes the different mosaic sections into their own separate puzzles that don't interact with each other, which means there's even fewer opportunities to take shortcuts so most of the time you're left with pure paint-by-numbers. That being said, the general theme is well crafted and the sound and visual design makes filling in the squares fairly satisfying, so it's pretty good for using as something to focus on doing while watching or listening to something that doesn't need your full attention, especially if you have ADHD like me. I've been using it to watch some D&D live play shows and it's perfect for that, but I also got the entire Mega Mosaic series on sale. Certainly a solid pick if this sounds interesting to you, but I definitely wouldn't ever pay full price for it.
音樂很棒 總共斷斷續續玩了半年才全部解完 有時候睡不著就解一兩個區域 我覺得很棒阿 我自己也很愛玩踩地雷 這比踩地雷簡單得多 沒有定石 也不用推算 有些人對這點不滿 但我覺得簡單又優閒是這款遊戲最大的優點之一 那些莫名其妙的諺語我也非常喜歡
Relaxed, stress free, a bit repetitive but good to play in between
어우 맛있어따! 생각보다 오래걸려서 ㅋㅋ 며칠동안 이것만 했네
A mix between picross and minesweeper, where multiple smaller sections result in a large painting - of which I did 100%. Not really difficult, but enjoyable throughout regardless. When the game clicks, the solving flow this game reaches is fantastic. If you like picross and/or minesweeper, do definitely give this a go.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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