
Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #54, worst AU #95 · 3 markets collected
About

You are a new intern at a company with a very simple task. Craft rubber ducks and feed them to the pit.

At the center of the facility waits the Maw – a vast corporate hole with an appetite that only grows larger the more you feed it. Make ducks, throw them in, earn your place.

The company is watching. The pit is growing. Ducks will not be enough.
Unlock new tools, produce stranger objects, improve your workflow, and build increasingly chaotic physics-based systems to keep up with demand. With each phase, the Maw expands, the facility shifts, and your responsibilities become harder to explain.

Eventually, simple production turns into assembly. Objects begin to connect in unexpected ways. Your work stops feeling like a job. Where are you? Who’s your employer? Why are you doing all this?
FEATURES
Build absurd physics-based production lines and feed products to the Maw
Start with rubber ducks, then unlock stranger products, tools, and automation systems
Use magnets, fans, panels, pistons, launchers, and more to optimize production
Chain combos and improve throughput for higher payouts
Watch the Maw grow larger as production escalates
Explore a brutalist PSX-style corporate facility
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dev, fix game. It randomly crashes and takes my audio with it, leaving me to restart my pc
Played the first 90 minutes: https://youtu.be/_Ehtv0JphsM Had to play this game after watching Wanderbots play it through STEAM live. It was infuriating :) Pros: [list] [*]Pretty fun incremental game where you can automatize getting money. Like playing Factorio without having to deal with the entirety of Factorio [*]Addicting gameplay [*]Cool design and theme [/list] Cons: [*]No way to get rid of ducks on the level? [*]Useless Upgrades (crouch, throw etc.) [*]Difficult to gauge upgrade worth (I can make a decision between $3 > $4 worth ducks VS. 1.5s > 0.5 creation speed, but not 3.3 > 3.6s combo extension VS. +1% combo time extension because I'm stupid I guess) [*]Seemingly no levels (Only completed mission 1 but it seemingly just adds to one level) [*]Additions to current level might make your previous build obsolete [*]Annoying to rotate items like panels. You need to buy like 3 upgrades to make placing items even worth it, Maybe these should be unlocked from the get go, idk [*] Upgrade descriptions should appear instantly!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 740 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool but fix X300 combo plssszzszszszszs
원버튼에 패널이나 도구를 삭제시켜주는 기능이 있었으면 좋겠음 업그레이드든 기본기능이든 이게 없으면 편의성 진짜 존나 구린 새티스팩토리 하는 느낌임 오리 자동화라인 하나하나 뜯어서 유압프레스 집어넣고 그 자리에 다른 패널 넣다가 정신병올거같아서 겜 껐음 애초에 1단계 중반만 가도 돈이 썩어넘쳐서 주로 하는게 자동화라인 손보는건데 너무너무 힘들었음 편의성이 너무 구려서 재미는 있는데 힘들어서 손이 안가는 게임은 오랜만임 체력 좋은사람들한텐 강추 나처럼 허접체력은 고민좀 해보고 사거나 1~2단계정도 재밌게 즐기고 튀셈 3단계부터 저걸 뜯어야된다고... 이생각들면서 숨이 턱 막힘
wonderful
♥♥♥♥♥♥♥♥♥ this is gold, im writing this as of just getting the pinata, i alreadt automate the cash registers and ducks, my body hurts
wwowowowow
Love the game, however, i did end up rage quitting while attempting to make a build in a difficult, tight space. Every time i place a panel, a new one automatically spawns from the rack, and knocks me off my platform. Between this, and picking up walls while sweeping is extremely annoying
I would not recommend this game for the simple reason that controls and grid placement are still very clunky. Turning on/off fans and picking up tiles at the same time happens way too often and then fans sometimes need to be removed before being able to place the tiles again. In comparision to other incremental games, this one needs to be more polished before it would be enjoyable to grind.
un buen incremental ...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $458.6K | 1.2K | 73% | $11.99 | |
| $458.5K | 1.6K | 73% | $13.99 | |
| $458.4K | 1.5K | 91% | $5.23 | |
| $458.8K | 773 | 58% | $14.99 | |
| $458.3K | 625 | 36% | $11.99 | |
| $458.8K | 644 | 91% | $29.99 |