
All the passion, beauty & intensity of pro motorsport merging the most iconic cars & circuits with a new benchmark in handling performance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport.

The Best, Nothing Less
Race across eras in 70 meticulously recreated cars across 13 iconic classes & 28 global layouts.
Cars: From today’s radical LMDh Hypercars to history’s most iconic legends, each vehicle is a licensed masterpiece
Circuits: Scanned for ultimate precision and authenticity

Racing For All
From sim racers to first-time racers, Project Motor Racing delivers:
Single Player Career
Online Racing Modes
In-Game Events
Packed 4-Class Race Experience

Simulation Refined
First Principle Physics: New physics engine delivers unmatched handling realism and high-fidelity FFB
Benchmark-Setting Physics Engine built on mod-friendly GIANTS Engine 10
Factory Driver Program: Every car’s handling painstakingly tested and approved by brand partners and hundreds of the world's top racing pros to assure authentic levels of handling precision
Immersive Sound Design: Motorsport’s ferocity captured like never before

Feel Every Second
“Living” cockpits with visible G-forces, heat-haze, etc.
True2Track
Dynamic Weather Conditions
Adaptive Racing & Drying Line
24-hour day/night cycle

Project Motor Racing: Year 1 Bundle
Get your copy of Project Motor Racing plus all Year 1 Season Pass content with the Year 1 Bundle. Complete your ultimate motor racing experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Kreviews | 46% | — | $2M |
| $49.99 | 3Kratings | 53% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
免费试玩周末还要啥自行车
Saw the bad reviews at launch, didn't get it. 2.0 update and free weekend, so I gave it a shot. Glad it was free. The idea is 100% there, but the gameplay is far, FAR from refined. Some cars are pretty good on a wheel, others are not. Most cars all handle the same. Career mode (in theory) is awesome, but with the way the cars drive, the AI on rails, and the bugs/optimization, it's just not there yet. Hopefully they continue to work on it, but even in 2.0....not great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 8.7K | 97% | $9.99 | |
| $2M | 5K | 92% | $10.79 | |
| $2M | 6.1K | 94% | $13.99 | |
| $2M | 3.8K | 85% | $19.99 | |
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 7.3K | 99% | $16.50 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 21.4K | 59% | $31.99 | |
| $12.2M | 48.4K | 93% | $9.99 | |
| — | 0 | — | — | |
| — | 14.4K | 79% | — | |
| $31.7M | 35.7K | 94% | $34.99 | |
| $24.4M | 44.2K | 92% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +11 more
| $49.99 |
| 800ratings |
| 60% |
| — |
| not modelled |
| $39.99 | — | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spiel läuft langsamer als Echtzeit (1 Min Runde = 2 Real life Minuten)! Controllersteuerung ist schrecklich.
The cars don't drive like real cars and the AI love to drive into the back of you. Confused at how this got released
Driving feels terrible, no realism at all. The car is so pointy, all of them, I tried the hypercars, GT3 and GT4 all had the same issue. Refunded, it feels like an arcade game much more than a simulator
It's a big step up in the making process. Recent changes are very positive! I'm having a blast! Guys, try something else than GT3s! This game delivers the feeling of speed and a power of those racing cars! No road cars crap. Just racing beasts! You fight with the grip but when you start to feel you loose it you can tame it back! It's not an instant snap. You push on the edge and you exatctly know when you go over the line and it's your fault, you feel it, you know it. The sounds are great! The engines scream, they're raw, not muted. And this is one of not so many games when you can hear the brake discs which is soooo informative! Aris, thank you for supporting the Team and I believe there will be a bright future!
It's absolute garbage.
С запуска многое изменилось. Попробовать однозначно стоит.
I heard this was bad, but free weekend, I should try it right? And holy crap. It doesn't properly detect my wheelbase (it sees the Evo Pro and the GT Neo) - it keeps thinking it's a gamepad so the menus are all on the fritz. If I do manage to get into a race, there is 0 FFB. I mean none. If I do manage to get out of the pits, the cars feel like they are on a skating rink - a light touch of the kerb and you're doing a full 360. Oh, they also appears like they don't have track name licensing, so all the tracks have weird names. Stay away. Get AMS2, AC, or LMU instead.
l ho comprato per curiosita ma non mi convince, il ffb per ora lascia a desiderare bella la grafica e i suoni ma per usarlo in triplo monitor sono costretto a cambiare tutte le impostazioni che uso sugli altri sim e questa e una scocciatura, non chiedo il rimborso per vedere se col tempo renderanno piu credibile il ffb e piu semplice il settaggio per triplo,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.