
All the passion, beauty & intensity of pro motorsport merging the most iconic cars & circuits with a new benchmark in handling performance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport.

The Best, Nothing Less
Race across eras in 70 meticulously recreated cars across 13 iconic classes & 28 global layouts.
Cars: From today’s radical LMDh Hypercars to history’s most iconic legends, each vehicle is a licensed masterpiece
Circuits: Scanned for ultimate precision and authenticity

Racing For All
From sim racers to first-time racers, Project Motor Racing delivers:
Single Player Career
Online Racing Modes
In-Game Events
Packed 4-Class Race Experience

Simulation Refined
First Principle Physics: New physics engine delivers unmatched handling realism and high-fidelity FFB
Benchmark-Setting Physics Engine built on mod-friendly GIANTS Engine 10
Factory Driver Program: Every car’s handling painstakingly tested and approved by brand partners and hundreds of the world's top racing pros to assure authentic levels of handling precision
Immersive Sound Design: Motorsport’s ferocity captured like never before

Feel Every Second
“Living” cockpits with visible G-forces, heat-haze, etc.
True2Track
Dynamic Weather Conditions
Adaptive Racing & Drying Line
24-hour day/night cycle

Project Motor Racing: Year 1 Bundle
Get your copy of Project Motor Racing plus all Year 1 Season Pass content with the Year 1 Bundle. Complete your ultimate motor racing experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Kreviews | 46% | — | $2M |
| $49.99 | 3Kratings | 53% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Com essa nova atualização 2.0 o jogo melhorou bastante, tanto na Jogabilidade, Gráficos e bugs, além do novo menu muito mais bonito e com descrição de cada opção. tem muito mais gente jogando agora, sala estão sempre cheias, o tempo para as próximas corridas estão menores, então vc sai de uma corrida e já pode entrar em outra partida, nesse retorno ao game não tive nenhum bug até o momento. fico feliz q o game esta melhorando. na situação atual eu recomendo o game.
Ich war aufgrund der vielen negativen Bewertungen skeptisch, aber auch neugierig, ob das alles wirklich so schlimm sein kann. Und was soll ich sagen... Ich finde das Spiel ziemlich gelungen! Es macht viel Spaß, läuft auf meinem AMD-Rechner absolut flüssig und es kommt definitiv das PCars 2 Gefühl hoch. Grafik finde ich absolut okay und Fahrverhalten der GT3 (die anderen interessieren mich nicht so...) passt meiner Meinung auch. Schade ist, dass die Online-Lobbys ziemlich leer sind. Aber das dürfte auch an den üblen Kritiken liegen, die potenzielle Spieler abschrecken. Ich kann nur sagen, dass ich meine Entscheidung nicht bereue. Mag sein, dass es beim Release große Probleme gab, aber davon spüre ich heute nichts mehr.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +11 more
| $49.99 |
| 793ratings |
| 60% |
| — |
| not modelled |
| $39.99 | — | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
How can they ♥♥♥♥ themselves over and over lmao
J'ai acheté ce jeu a la version 2.0.0.8 sans m'occuper des critiques precedentes: Ce que j'aime : ce jeu est beau ! ce jeu ne bug pas Le FFB est sympa et personnalisable a chaque voiture la gestion des mods (et ils sont nombreux) est remarquable de simplicité la diversité des voitures et des circuits est sympa Ce qui doit encore etre amelioré: Les ia sont inégales (impossible de bien se qualifier alors qu'en course on remonte facilement ) Du contenu supplémentaire (j'ai Hate) Probléme de reconnaissance de mes 2 volants qui m'oblige a reconfigurer a chaque changement En conclusion ce jeu est tres loin d'etre une "bouse" et croyez moi j'y prends beaucoup de plaisir , n'est ce pas la l'essentiel ? I bought this game at version 2.0.0.8, ignoring earlier reviews: What I like: The game looks great! It’s bug-free. The FFB is good and customizable for each car. Mod management (and there are plenty of them) is remarkably simple. The variety of cars and tracks is great. What still needs improvement: The AI is inconsistent (it's impossible to qualify well, yet easy to move up the field during the race). Additional content (I can't wait). Issues recognizing my two steering wheels, forcing me to reconfigure them every time I switch. In conclusion, this game is far from being "junk," and believe me, I'm really enjoying it—and isn't that what matters most?
Device support seems to be next to non-existent. You need to make a feature request and have a developer provide you with files in order to get wheels and pedals to work. Edit: got it working with quite a bit of effort. It was not worth the effort. The ffb is really bad and feels like someone is just pulling my wheel with a rubber band, no detail at all. I thought this was meant to be a sim but maybe I'm mistaken? Feels a lot like forza but worse.
the game is surprisingly very playable on a controller, similar to RRRE and AMS2, and unlike PC1, PC2, and specially the dreaded ACC, so it's really nice. unfortunately it's quite thin on content, namely tracks, and also I don't think there is an FWD cars / classes in the game, so there isn't much things to play for me here. but I will still give it a thumbs up for the effort of making sure controllers are usable.
Это просто еще одна плохая гоночная игра. Я не знаю почему так получилось, но гоночные игры живут в какой-то параллельной вселенной, где не нужно качество. Мне очень хотелось зацепиться хоть за что-нибудь положительное в этой игре, но не получилось. Тут просто нечего похвалить. Производительность ужс, на ультра настройках я имею 50фпс в 1440р, это очень мало с учетом, что игра выглядит так плохо. Straight4 Studios это просто аферисты, которые обманывают инвесторов. Когда-то они хорошенько нагрели Electronic Arts и им это сошло с рук, а сейчас поменяли название и взялись за кого-то еще.
Terrible. The game runs like garbage and cars feel horrible to drive. The UI is awkward at best and the opponent cars have no weight to them if you happen to touch them. They just start spinning from the slightest contact as if they weighed as much as paper.
I thought that after the shocking launch, bad (really bad) publicity, awful reviews/customer feedback, swathes of refunds, drastically culling the PMR team, licensing problems (etc.etc) that, along with the change at the sharp end of the team, then PMR would be a safe bet, especially at 50% discount (£17.49). I was wrong. The sim is fundamentally broken. How anyone who has any experience on any other serious simulator (AC, AMS2, iRacing, LMU, RR....) think that the FFB in PMR is anywhere near acceptable is beyond me. The complete lack of front end feedback is laughable, absolutely non existent. The driving style? Well, for example, Lime Park with the Mazda MX5 is a pedal to the metal affair. The only time you really touch your brakes is for the chicane and turn 1! Then there's the sound.... it's worth a download just for that experience. Over exaggerated engine, tyre squeal and collision sounds are what finished this game off for me, it's a joke, just not a £17.49 one. Refund requested and given. Do yourself a favour and steer well clear.
After request the refund on release day, i thought this game was a huge pile of trash. Now that I tried the 2.0 I can finally say that PMR is a huge pile of trash. EDIT: There is already hackers in the online servers. Lame. EDIT2: 9 out of 10 times I try to join an online race, it kicks me out or gives me an error... EDIT3: no matter what settings I try, Career mode goes smooth at 20FPS :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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