
Set on an Earth where mankind is being steadily annihilated by the alien invaders known as the BETA, Project MIKHAIL lets you pilot a Tactical Surface Fighter in the war to save humanity!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game, combat is somewhat clunky and if you want the full story I would recommend going through the visual novels.
In the first mission FPS dropped to 4 from 12 as soon as I reached enemies and changing graphics settings didn't help at all. Might be because I am using Linux, but it hasn't been problem for many games for a long time. It is just impossible to play this game.
这操作依托大的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不是兄弟们我就想说战术机手上两门炮是不可以同时开火吗?你他妈是战雷bmpt吗我就想体验两门37炮齐射都不行吗还有37炮的伤害是有什么问题吗?近距离打个突击级我炮管子都塞进他屁眼里了我都打完子弹了还没死比a1蛋还演是不是吃了太多超碳纤维导致的吗,那个键盘机动不想说了我都开上3代机了跟开1代机一样还有那个近战不要往别处乱飞行吗能加个近战前摇取消吗真的太难受了我都被要击级和突击级当乒乓球打了还有就是优化一下键鼠操作和锁定目标吧。 这个游戏可以让你花买造型村战术机一半的价格体验到战术机驾驶但是游戏和键鼠操作的优化还是太烂了muv情怀党可以考虑考虑如果是只想玩这一类型的游戏我还是不太推荐。
If you want a game to scratch the itch like Armored core, then I wouldn't recommend this. It very much feels like a game you would find in an arcade, that they then ported to PC. Unfriendly computer controls, unengaging enemies, and a lack of self expression
デフォルトのキー配置がゴミすぎる上、キーの変更ができない
Kusoge so pure I almost want to recommend it. Mikhail is a terrible game but, it is endearingly bad at points with strange additions to Muv-Luv such as poorly rigged V-Tuber models, new freaky character portraits and extremely rough action rpg mechanics. If I am going to give a single genuinely positive point to the game, its the sheer amount of TSFs from across the Muv-Luv franchise that make an appearance. They are not impressive 3d models but, they exist and it counts for something. For some reason this game retells the latter half of Muv-Luv Alternative with a lot of liberties taken. I don't know why they felt the need to do this rather than make something new up so we can get more than 3 locals. If you take a single look at this game you won't need me to tell you it does not do justice as a 3D visualization of Muv-Luv. A game on a shoestring budget like this cannot depict the scale of Muv-Luv no matter how good it is, so there was no reason to make it to begin with. Many other reviews say the controls are bad, I would thing they are playing on keyboard. On controller the game plays fine, though playing fine is holding RT as the hud locks onto every tank class individually for minutes on end. The only break to that riveting gameplay is pressing start to filter the targets. There are a lot of systems in the game but, its deceptively shallow. The menus and stats are overwhelming at first but once you master the art of holding the trigger (or mashing the trigger to use a sword when you guns go on vacation because ever other reload takes a ridiculous amount of time) you'll realize that this game is at best a good time killer if you are big fan of "number go up" gameloops.
It's not that great, the cutscenes are just talking heads, except for the parts with the 2 cg characters. The gameplay is repetitive and boring, all missions play out the same. All you do is go around a bland, empty area killing enemies with poor ai. There is no change to this regardless of what the story says, no going to rescue someone, no try to get to a location, no nothing. Definitely not worth $20
これに金払うくらいなら原作を買うべし。 ストーリー:原作準拠+IFルート。尺の都合もあるだろうけど、もうちょっと丁寧に説明してくれないと原作未プレイの新規ユーザーはなにがなんだかわからないのでは?というくらいダイジェストで進んでいく。 グラフィック:悪くない。リアル寄りの描写になっているが、妙に機体がテカテカしていたり、ダメージ表記やエフェクトが眩しすぎたりで好き嫌いが分かれそう。戦術機の造形はめちゃくちゃかっこいいので、ハンガーで眺めてるだけでも楽しい。このゲームの価値はかっこいい戦術機を眺められることだと言っても過言ではないだろう。 ゲーム部分:虚無。ミッション形式で進んでいくが、いくつか進むたびに強制的に数個前のミッションまで巻き戻され、まったく同じ内容の任務をさせられる。そのうえでアクションパートは腱鞘炎になりそうなくらいマウスクリックをするだけの単調なものなので、「またこれかよ・・・」「もういいよ飽きたよ・・・」という感想しか出てこない。 他のレビューでも散々擦られている通り、とにもかくにも操作性が悪い。動きはカクカク、ちょっと移動したらすぐにブーストが足りなくなって動けなくなる、射撃はボタンを押してから構えるモーションを取るためタイムラグが酷く、移動しながらだと着地や振り向きでよく途切れ、しかもたいしてダメージも高くなく減衰も激しい。そのためこのゲームの最適解は近接武器の範囲攻撃スキルをひたすらブンブン振り回すことなのだが、最終的には一昔前のMMOかと見間違えるほどのカクカクとした動作をひたすら左クリックで繰り返すだけの虚無ゲームとなる。まだこの前サ終したソシャゲの方がゲーム性はマシだったんじゃないかと思えるくらい虚無である。 より細かい部分については他の低評価レビューを読めばわかるとおもうが、実際に体験してみるとまぁ、、、、うん。 綺麗なグラフィックで原作さながらのリアルな戦術機を動かしたいというファンは多いと思うので、ぜひ次回作では頑張ってほしい。
中国語を追加してください、簡体字でも繁体字でも構いません
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 688 | 79% | $49.99 | |
| $162.1K | 322 | 82% | $24.99 | |
| $643 | 4 | 25% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3M | 3.7K | 86% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $565.8K | 7.1K | 97% | $4.99 | |
| $565.6K | 877 | 75% | $29.99 | |
| $565.6K | 871 | 50% | $19.99 | |
| $565.9K | 558 | 80% | $59.99 | |
| $565.4K | 1.3K | 85% | $14.99 | |
| $566.1K | 822 | 80% | $19.99 |