
Project: AFTERSHOCK is a fast-paced arcade hacking roguelite set in a dystopian future. Command a 20-year-old legacy terminal to breach enemy systems, siphon funds, and upgrade your hardware. Use your reflexes to survive the countdown and bring down the very system you created.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project: AFTERSHOCK is a narrative-driven Arcade Hacking Roguelite set in a dystopian future.
You are Dr. Rudolf Reinhardt Richter, who was once known as "The Architect". You built the nation's neural grid. The Regime branded you a traitor and buried you in a cell to silence you. But last night's suspicious "earthquake" shattered the prison walls.
Now, you are operating from a forgotten bunker you built 20 years ago. In front of you is a legacy terminal. The Regime is hunting for digital footprints, but they are blind to your analog signals.
They think the quake is over... But the real shockwave is coming.
Reflexes are your only weapon. You have 3 seconds to breach the Regime's firewalls.
BE FAST: Identify the correct data nodes, decrypt the files, and siphon the funds.
BE CAREFUL: Avoid traps and aggressive AI countermeasures like AEGIS.
EVOLVE: The basic law of nature: If you want to survive, you must evolve. Use the funds stolen from the Regime to upgrade your legacy hardware in the Black Market.
Retro-Industrial Atmosphere: No fancy 3D models. Just you, the hum of a CRT monitor, glitchy analog sounds, and the raw tension of green code on a black screen.
Roguelite Progression: Did you get caught? No problem. Keep your hardware upgrades and come back stronger.
Narrative Unfolding: You are hacking with a goal: Learn the truth, dissolve the system. Decrypt logs from The Regime to uncover the conspiracy and bring down The Regime
Advanced Defense Systems: No two hacks are the same. The Regime’s firewall adapts, creating infinite puzzle variations to test your skills.
YOUR MISSION: Drain their accounts, activate the "Project: Aftershock" protocol, and clear your name.
Engagement
Reviews
It was a truly hacking experience. Would hack again 10/10
I've been following and playing this game since the demo first dropped. Throughout the development process, I've had the chance to provide feedback and see how much it actually shapes the game. The developer has truly internalised the 'Customer Obsession' principle. They are incredibly responsive, incorporating what players want to see and, more importantly, having the courage to instantly remove features that don't work, even if they spent days building them. Since it’s in Early Access, I definitely believe it deserves a chance. If the developer maintains this momentum, I'm confident the game will reach much greater heights. Worth keeping an eye on.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Japanese*, Korean*, Polish*, Russian*, Thai*, Turkish* +33 more
Hours played at review time, across 24 reviews with recorded playtime.
I added this to my wishlist after enjoying the demo, and seeing the affordable price made it an easy choice to pick up. The Early Access version has a lot more content compared to the demo, and I can see even more being added as the player base grows. If you're someone who can't commit hours at a time to gaming, this is a great atmospheric title for 3-5 minute breaks to just relax and decompress. Definitely worth a try!
Great game to kill time for an hour or two. The story is decent but needs more depth. It’s going to be much more fluid once it's fully polished.
Kafa dağıtmalık tadında bir indiegame. Demo sürümünden bu yana epey gelişim gösterdi, tam sürümünü bekliyoruz
A cool little hacking theme game for both casual players and competitive players with high reflexes. You can kill a few quick ten to twenty minutes or compete with your friends via the global rankings.
I've playing that game since the demo, and the progress is honestly incredible. It's not just about random clicking anymore the tactics I mean the tactical depth and way you have to follow instructions to progress make it so much more engaging. I love that! The dystopian atmosphere is spot on which you can read on the description part and also the tension of having limited time to breach firewalls keeps you on edge. Additionally, what really gets me is the story hacking is not just for the sake of it, but to uncover the truth and take down the regime. Amazing and brilliant work!
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I was really impressed by the CRT/tube TV aesthetic. Since I enjoy immersive games, I wanted to give it a try, and it definitely surpassed my expectations for an Early Access title. I was also impressed by both the story and the graphics. It has great potential to become even better as development continues, and I’m looking forward to future updates.
Game seems very additcive and chill, I had to come here and review this in first 10 mins. Don't buy a cigarette and buy 10 more of the game instead
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Players by region
Where this game's players are, estimated from review languages.
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