
Professor Simulator: Desktop Lab is a semi-idle desktop simulation game about academic life. Keep a tiny lab in the corner of your screen while you work, study, or relax. Recruit graduate students, apply for research projects, publish papers, purchase equipment, and build your own research team.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is an idle game that won’t interrupt your work, experiments, or paper writing.
It only takes up a tiny corner of your screen, quietly running in the background and keeping you company.
In the game, you play as a young lecturer at the start of your academic career. Beginning with a humble little lab, you will recruit students, conduct research projects, publish papers, purchase equipment, set lab rules, and gradually climb the academic ladder until you become a true academic heavyweight.
The journey may be painful, and it may be absurd, but at least—
you finally get to be the advisor.
Interview Students
Starting from scratch, you will personally interview master’s and PhD students, selecting the most suitable candidates to join your team.
Different students have different abilities, personalities, and growth potential. Some are naturally gifted, some are hardworking and reliable, and some look extremely promising—while simply waiting for the perfect chance to slack off.
As your academic rank rises, your lab will gradually expand, allowing you to recruit more students and build a larger research team.
Manage Your Research Team
Students will occasionally “slack off,” so you need to check in regularly, click to view their status, motivate them, boost their research abilities, and effectively reduce the number of times they secretly “take it easy.”
You can observe each student’s condition, ability growth, stress, and relationships, then train them, assign tasks, or let them continue experiencing the harsh reality of academia at the right moment.
If a student produces little to no results for a long time... you also have the authority to take decisive action—deny graduation and let them feel the full force of the “academic iron fist.”
Of course, once you are promoted to a higher academic rank, your management options will become even richer. The lab rules system allows you to adjust stipends, authorship rules, and graduation requirements, creating a research environment that is lenient, strict, or full of pressure.
Conduct Projects and Publish Papers
Research cannot rely on passion alone. You also need projects and results.
Lead your students through different types of research projects, accumulating innovation, workload, and writing quality. When the results are ready, remember to write the paper and submit it to a journal.
The higher the quality of your work, the greater the chance of being accepted by a high-impact journal. But submission is never entirely predictable—even if you do everything well, you still may not escape the fate assigned by the reviewers.
You will need to guide your students through different research stages, bouncing between revisions, rejections, and publications, eventually accumulating academic influence of your own.
Purchase and Upgrade Lab Equipment
Purchase and upgrade lab equipment to significantly improve your team’s research efficiency.
Different equipment affects research outputs such as innovation, workload, and writing quality. Based on the needs of your current projects, you can gradually add research instruments, daily-use facilities, and decorations, transforming your once modest lab into a high-end, intelligent, and perhaps slightly absurd modern research platform.
At the same time, do not forget to add some entertainment and daily-life facilities to relieve the students’ accumulated stress and prevent their depression index from skyrocketing.
Climb the Academic Ladder
As your influence grows, you will gradually be promoted through academic ranks.
Starting as a lecturer, you will rise to associate professor, professor, and even higher levels of academic leadership. There are 9 advisor ranks in total, and your lab size, student capacity, and available projects will all expand as you advance.
Becoming a professor is not the end. It is only the beginning of something bigger.
Apply for Honorary Titles
As you manage your lab, you can also apply for various honorary titles.
Whether you are a paper-production machine, a master of student cultivation, a conference expert, or, in some sense, a “graduation delay manufacturer,” you can unlock your own titles by meeting different conditions.
Become a more outstanding and more distinctive academic leader!
Set Lab Rules
As an advisor, you do not just manage projects. You also manage the system.
In the full version, you can adjust stipend levels, authorship rules, and graduation requirements. Will you offer generous support, or make students fend for themselves? Will graduation be lenient, or set to hell mode? Will office romance be allowed, or strictly forbidden?
Your lab, your rules.
Attend Academic Conferences
Bring your students to various academic conferences, improving research abilities through communication, presentations, and, of course, free food and drinks.
Different conferences may bring different growth opportunities, networking gains, and special rewards. Attending with a paper, bringing students along, or simply going to broaden your horizons can all become important steps in your lab’s development.
Trade with the Mysterious Wandering Merchant
A mysterious friend will occasionally visit your lab, bringing all kinds of curious goods.
He may sell research equipment, daily supplies, special projects, outsourcing opportunities, recipes, strange apps, and even things you are not entirely sure you should buy.
They may not all be reliable, but someone will always be tempted.
Joint Training and Student Exchange
After completing the required research projects, you will be able to unlock the joint training system.
Different advisors can exchange students, sending your students to other labs for further training or bringing students from other advisors into your own lab to continue their development.
The academic path is never a solo journey. Sometimes sending students away may lead to unexpected growth.
Recall Graduated Students
For some students, the story does not truly end after graduation.
In the full version, you can unlock the ability to recall graduated students, bringing former master’s students back to the lab so they can continue participating in research and extend their academic connection with you.
Graduation is not the end. It is merely another form of returning to work.
Play While Idling
Professor Simulator: Desktop Lab can be minimized to the bottom-right corner of your screen, taking up very little space.
It is perfect for quietly running while you work, study, write papers, run experiments, or slack off during meetings. You do not need to keep staring at it, but it will always be there with you.
When you look back, perhaps your students have already published a paper.
Or perhaps they have started slacking off again.

Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cute game! It is quite relatable for anyone in academia. The gameplay is fun and I like how you can do other things while letting your lab run on its own. A few things that I wish could be better: 1, My laptop gets quite warm when running the game, so for some devices it might be difficult to actually work while letting the game run. 2, I wish there is a way to easily see the full list of the papers published, as well as a way to see all the students' stats instead of going through each student one by one.
这个导模器很好玩 希望排行榜能够正常查到数据,之前排行榜正常的时候,我发现我所在的“学校”有十几个“课题组” 排行榜好了,但是得多等一会
适合上班摸鱼,挂机游戏,像素风,还是模拟经营类,不错的。我比较喜欢,耐玩。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
根據研究結果顯示,當研究生的身份轉換為教授,會希望研究生通通吃苦耐勞,能延畢就延畢,此現象達統計上的顯著(p< .05),我亂講的。
个人是比较喜欢这款游戏的,确实有让人停下来的感觉,没有强行让玩家进行游玩循环机制,买不了的东西等一会可以再买,推荐。 比较喜欢的点: 1. 每次论文发表的内容都奇奇怪怪的,好有趣哈哈哈哈 2. 抓摸鱼这个功能也很有意思,看到学生哭哭的脸有乐到我了。还有就是老师刚抓完学生回去路上背后又有个学生在摸鱼没看到,太真实了hhh 3. 学生们写论文方面挺真实的,有些人四十几天就写出来7篇,有些人写出来两篇,我在写评论看到有说该游戏与现实产出不符,我是无所谓的心态来玩游戏所以图一乐就算了 4. 顺便说下有时候机器的报废率有点高啊,可恶 有点意见的地方: 1. 物品的“移动”操作还是有些不方便,希望原地点两下就能实现原位移动,而不是跳到最左边再移过来; 2. 开组会的时候希望能看到左边每个人的概况框,因为有时候评判这个人干的行不行,想根据能力值来选择。也希望组会能有更丰富的交互; 3. 最上方器具损坏看不到; 4. 博士硕士的论文毕业条件感觉可以再多一点?我发现毕业的时候每个人都发表了超级多的文章,但是毕业条件只需要两份,感觉可以在论文上卡一手,毕竟写不出论文也是一大痛点; 5. 100多天左右的时候,if影响因子在导师的压榨下(嗯对,我压榨的)达到上限之后不知道干什么了,溢出有些可惜,后面一点才解锁存放因子的柜子; 6. 因为是2倍速,所以在去开国际会议的时候感觉进程好快,因为又想收集又想挂机,所以感觉这点矛盾了,或许会议可以有冷却时间? 7. 器具的申请会显示某某项目正在进行中,还有就是空间解锁也不知道是哪一步没到位,不知道之后能不能显示出是卡在具体哪个项目了呢。
[h2]简评[/h2] 因为这个游戏了解到了不少不得了的高校知识,作为一个小游戏来说相当不错,可以满足装修和随意取名的快乐。 入手前需注意:半挂机名副其实,需要大量时间盯着微调,处理事务 [h2] 开发者建议[/h2] 建议加入以下功能: 1. 家具可旋转 [strike]2. 挂机时可毕业学生自动毕业[/strike] 3. 面试时可以录取任意数量学生(最少为1) 4. 设置正式的助教职位,可邀请已毕业学生返聘 5. 增加学生之间基于关系的互动,增加影响关系的因素使得关系更容易走向极端 6. 去好友实验室串门 7. 已毕业学生成为高校教授,从而重新拜访实验室 8. 允许一次性录入多个论文标题,方便满级后挂机
评价为科研人员最终幻想(狗头)
很真实很有趣
真的很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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