
Procelio is a multiplayer vehicle builder/shooter set amidst a proxy war on the red planet. Build and refine your custom machines from orbit, then pilot them in a distant war against CPU and enemy players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Procelio is a modular vehicle builder/shooter inspired by classics of the genre, where every component brings new functions to your robot and any system can break when under fire. Construct combat vehicles ranging from cars, tanks and hovercraft to planes, blimps, and drones- all from the comfort of your orbital home. Load your designs with your choice of ordnance, and fight for dominance in a proxy war over the dunes of Mars. Fight alone or with your coworkers in a multiplayer battle arena fit for chaos.
As a valued employee of Osprey Modular Hardware and Robotics, an arsenal of potential is yours to command. Prove your worth to the company, and you’ll unlock permanent part requisitions to expand your building toolkit. Through a tight loop of building and combat, you’ll learn the best practices of engineering for war. With each deployment, your arsenal expands and your designs can be refined.
While your potential has no limits, your power budget does. Limited AMP space means choices have to be made, and no one machine can truly have it all. Balance your offensive, defensive, support, and mobility capabilities to craft a war machine tailored to your specific play style and needs.
There’s more than one way to fight a proxy war.
Brawl your way through the front lines to secure valuable ground and collect the materials necessary for victory.
Go on the defensive, and protect allies and their collected resources directly and indirectly.
Embrace the power of logistics, repair and restock allies to keep them in the fight for longer.
Take to the skies to provide close-air-support for your allies, or high-altitude aerial bombardment against enemy forces.
Sneak your way around to flank and surround enemies, or take out priority targets from afar with long-range firepower.
With an endless combination of weapon systems, movement types, components and modules, you choose your approach to combat amidst a shifting battlefield. If one strategy isn’t working, you can choose another robot from your drop deck and redeploy with a new plan.

The year is 2152: man has entered a new era. Earth still turns, but the red planet burns. In the first bid of public interplanetary expansion, Hypox Mining Company was granted unrestricted rights to mine, process, and commercially exploit several sectors of Mars. When they arrived to commence operations however, they found the AEGIS colonies which had worked to open Mars to interplanetary traffic in the first place. With the colonies having claimed the same land for their own future plans, confusion and hostilities between the two groups boiled over into violence and sabotage. Enter Osprey Modular Hardware, a monumental research and hardware conglomerate with just the modular warfare package needed to fight a proxy war in a harsh environment, far from the logistics lines of Earth. The ensuing war will be long and hard-fought, but to the victor go the spoils of Mars.
And to Osprey, of course, the profits.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basically Robocraft resurrected from the dead! 10/10, still early access though so that rating is based on that fact. There are balancing, matchmaking, and module improvements that can be made, but for an early access free Robocraft, this game slaps!
you get placed on a team with bots against literal jesus and have to win when everyone focuses you and you get 1 shot by anyone and ontop of that your entire team is across the map dancing in a corner
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ok, let's face the ugly first: it's an early access, with all the baggage that comes with it. Lack of polish / balance (cof drones cof), some bugs / lag, etc. On the other hand, it's already a great game. Reminiscent of Robocraft but with it's own soul. I'm impatient to see how the devs brings this game to all it's glory.
Only complaint is the Homing Missiles being unbearable and the Melee Cutter is way to OP.
Yes
Im Grunde habe ich das Spiel erst angerissen, aber ich bin derart erfreut, dass es so etwas wie einen Nachfolger für Robocraft gibt. In diesem frühen Entwicklungsstadium bietet es schon zwar schon einiges an, es wird aber auch noch viel passieren müssen. Das Level-System habe ich noch nicht ganz durchschaut, hier vermisse ich jedoch die Tier-Klassen aus dem alten Robocraft. Die Garage, also das Zusammenstellen der Roboter, funktioniert tadellos. Es gibt bereits eine erstaunlich große Auswahl an Waffensystemen. Die Waffen können nicht beliebig kombiniert werden, es kann eine Primärwaffenart und eine aus dem Bereich Sekundärwaffe gewählt werden. Diese Idee gefällt mir sehr gut. Ich war ein riesen Fan von Robocraft und Procelio hat scheinbar viel Potential in die großen Fußstapfen zu treten. Ich hoffe, es kommt bald ein weiterer Spielmodus wie Deathmatch. Ich bin gespannt, was ich mit etwas mehr Spielzeit noch berichten kann.
Гра ще сира але краще ніж був Robocraft 2 Шкода що гравців так мало, сподіваюсь гра не помре на початку свого розвитку Навіть в цьому вигляді грати можна, але без оновлень гри - не довго
I came for the Robocraft, I stayed for the Procelio.
TLDR: Pros: 1. Great for teamwork and cooperative play 2. Trial and error when building vehicles 3. Clear objectives and gain (capture the bases, do damage, and reap the rewards) Cons: 1. Teams can be terribly imbalanced (drastically reduces your chances for winning) 2. A few bugs here and there (such as glitching in the ground, which the enemies take advantage of) 3. Procellio playerbase (basically unpaid target practice for veterans, devs; patch this immediately) Overall well made and recommended if you enjoy a tactical, learn-as-you-go, Robocraft styled game.
I love playing this game with my husband. Great fun!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 3 | 0% | $12.99 | |
| $0 | 22 | 50% | Free | |
| $3.7K | 40 | 82% | $3.99 | |
| $1.5K | 8 | 75% | $4.99 | |
| $188 | 1 | 100% | $9.99 | |
| $0 | 0 | — | Free |