
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 18 → 11.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.2Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After completing The Lost Crown, I can finally say I’ve completed every Prince of Persia game ever released. Yes, all 17 of them. I’ve been with this series since the early days, and looking back, it’s been an incredible experience. I still remember playing the original game on a DOS computer at my dad’s store back in 1995. I never imagined that one day I’d finish every game in the franchise. I hope they make more in the future. Eagerly waiting on the Sands of Time remake. Till then.. GG!
I think I need to play more Metroidvania games, because I'm always surprised by how much fun I have when I do. This game is perfectly satisfying enough in every element it needs to be - traversal, exploration, challenge, sandbox creativity, story, combat, length, music, design, etc. The evolution of gameplay plays out at a good pace, and I thought every new ability stood out well and made me feel significantly more able - even late in the game. Can't believe I'm saying this, but great job, Ubisoft.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 310ratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Редкий пример когда игра от юбисофт реально хорошая. Если говорит про саму игру, то это хорошая метроидвания, с шикарными боевкой\акробатикой и хорошим левел-дизайном. Про сюжет ничего не буду говорит, только то что всё же жадность издателя взяла верх из за чего вырезали персонажа и часть геймплея в угоду сомнительного длс. Игру рекомендую для прохождения.
cool mechanics, great looks and some very interesting bosses. the "save to Ubisoft cloud" mechanic is extremely annoying if you're trying to play this on Steam Deck+Desktop but you can work with it .
One of the best metroidvanias out there. Very satisfying combat, special abilities and exploration
不错的类银河恶魔城游戏,算是奥日的代餐。不过比起战斗部分,我更喜欢这游戏的跳跳乐
Неожиданно достойно
Hollow prince?Knight of persia?? di "originale"ha che non devi andare a raccogliere le risorse nel punto in cui sei morto,l'esplorazione guidata per me e' ottima in modo da evitare di perdersi in giro per la mappa e si puo' scegliere la difficolta'. - Grafica/Ottimizzazione : eccellente - Gameplay : possibilita' di fare varie combo ( anche se sto andando avanti spammando solo abilita' e parate!) e possibilita' di parare i colpi nemici,meccanica che se padroneggiata rende il gioco una "passegiata" ed e' ovviamente molto appagante da eseguie! -Eplorazione : la mappa seppur non troppo grande riesce comunque a disorientare ed e' pieno di collezionabili comprendenti oggetti che ampliano la lore del gioco e altri invece utili per il giocatoere esempio amuleti/potenziamento barra della salute. Tra rosicate varie per alcune sezioni di platforming abbastanza "simpatiche", il gioco e' molto piacevole!!( Peccato che non ci sara',almeno per ora,una continuazione della saga.Come sempre a ubisoft non piace sfruttare la gallina dalle uova d'oro!!) P.S sarei curioso di vedere come la mamma di chi ha creato la prova dell'eremita,affronterebbe tale prova e con quali epiteti loderebbe il figlio!!
muito bão
相比空洞骑士,战斗系统更丰富,难度也可以选择。必须要单独拎出来夸的是,Boss战死了之后原地复活。省的听365里路。总之值得一玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.7K | 70% | $49.99 | |
| $1.3M | 2.2K | 45% | $19.99 | |
| $1.3M | 1.5K | 81% | $24.99 | |
| $1.3M | 1.5K | 96% | $19.99 | |
| $1.3M | 3.5K | 89% | $14.99 | |
| $1.3M | 4.8K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.5K | 986 | 83% | $19.99 | |
| $177.6K | 800 | 76% | $9.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
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