
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.1Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
worst purchase. not even worth 650
Wallah Gut Bruder
我真操了你们育碧的妈了,都他妈21世纪了类银游戏还能设计出来一个讨厌的要死的周伯通一样的老逼登把你地图抢走了你给那一直追的情况,问题是在他妈下水道里,这傻逼就像制作人的野爹一样不知道去哪了,你找他他还在那吹口哨,一旦走错路就是一个完全不能打的大虫子把路堵着,我真操你妈了你晚上睡觉的时候有没有梦见你去世的全家按着你赶紧给地图设计师磕头?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为经典波斯王子游戏,显然没有抓住波斯王子动作的精髓,是真的一点都没有 很多关卡机关的设计,是为了故意延长游戏时间而刻意设置的,关卡连续性做的稀烂,本末倒置
好玩。艺术风格很不错,完成度很高。跳跳乐难度适中,个别稍微有点恶心,用手柄的表示拇指都按痛了。当然也有些小缺陷,比如后期钱多的用不完,主角血量太高等等。听说工作室死了,挺可惜的。
All in all, a very solid Metroidvania. Especially as I got further into the game, it just seemed to get better and better. The few beginning hours did feel a little slow, and there were some design choices that I didn't love. However, as you get further into the game and get more abilities, things really pick up and get better and better. Some of the boss fights were really cool, and there was plenty of challenge too when played on the hardest difficulty. Some actually good puzzles and platforming sequences too. Wish Ubisoft made more games that were as good as this.
[h1] High-budget, high quality game that flew under the radar [/h1] As a huge fan of the early ‘00 PoP trilogy I was thrilled to find out about a new game in the series. Initially a bit disappointed for this to be a metroidvania game but this one’s really special. The gameplay, music, abilities, map and the boss fights are all top-notch. When you start the game it may take a few hours for it to click but when it does, it’s absolutely awesome. The traversal challenges are, however, brutal. And I say that coming from The Ori and Hollow Knight series. I also love the story and the game has actually some story elements I haven’t seen anywhere else. Big spoilers, so careful. [spoiler] When the game starts, you are introduced to the main character and his group of friends. Most of them are going to become your enemies and will make up to a 1/3 of boss fights. [/spoiler] Also, the story has plenty of twists and turns I wouldn’t have expected. All in all – this is a great game by a huge developer that somehow eluded most of the audiences.
Я пройшов цю гру на PS5 за підпискою, і купив її в стімі в підтримку студії розробника, яка, нажаль, на цей момент вже розформована. Може це трохи нелогічно, але я сподіваюся, що до розробників дійде моя подяка за їхні зусилля, бо гра вийшла напрочуд чудовою із безліччю оригінальних рішень, які я ще не зустрічав у жанрі 2D метроїдванії.
This game is so underrated, bring back Prince of Persia!!!
Sehr gutes Metroidvenia im Prince of Persia Universum :).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $452.8K | 986 | 83% | $19.99 | |
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| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.1K | 64% | $19.99 | |
| $1.3M | 1.7K | 88% | $20.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $1.3M | 8.9K | 98% | $7.99 | |
| $1.3M | 2.1K | 87% | $19.99 |