
Relaxing Idle · Casual Mining · Bring Everyone Home! "Insufficient energy to return... but there's ore ahead!" As the captain of a starship, you've crash-landed on a resource-rich yet perilous planet. The only way home is to gather 25,000 diamonds to develop a super weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The expedition is running out of energy, and the journey home is in peril... but fear not! Scans reveal a nearby uncharted planet rich in mineral deposits. As the captain, you will lead a team down to the surface for a laid-back yet strategic mining adventure—gathering resources while fending off the planet's mysterious creatures, all until you collect enough energy to return to your home.

🔄 Dual Resource Progression
💎 Diamonds: Permanent resource. Used to upgrade weapons and core abilities for lasting growth.
🟡 Gold: In-match resource. Enables temporary firepower boosts to handle threats flexibly.
⚠️ Strategic Withdrawal
No need to fight to the death! Retreat in time to avoid losing Diamonds and protect your long-term progress. Every outing requires careful timing.
🚀 Emergency Support Call
Once per match, call in a full-screen clearance to instantly turn the tide. Use this precious chance wisely!

🔫 Weapon System
Machine Guns, Electric Tower, Missiles, Lasers, Energy Ring... Mix and match various weapons.
Pro Tip: Early on, focus on increasing Machine Gun count and bullet ricochet to quickly clear monster swarms!
⛏️ Mining System
Upgrade mining speed, hire more Diamond and Gold Miners, increase miner movement speed and ore value.
.. Maximize your resource-gathering efficiency.
🏠 Base System
Reinforce base HP, improve automatic HP recovery, and add more supply skill uses—build an impregnable home base.

✨ Free Skill Resets at Any Time
Redistribute skill points anytime. Try new strategies at different stages; you might discover surprising synergies!
Final Goal: Get Home!
Gather 25,000 Diamonds, research the ultimate weapon, and restart the starship—
Perfect for You If You...
✅ Enjoy idle gameplay and the satisfaction of relaxed progression
✅ Love resource management and light strategic planning
✅ Want a casual, non-grindy experience you can play anytime
✅ Have a soft spot for cute aesthetics and simple storytelling
【About the Developer】
I have already released several games on Steam. They are all single-player indie games, maintaining the same characteristics: low barrier to entry, easy to pick up, budget-friendly pricing, and stress-relieving gameplay. They cover various genres including casual, survivor-like, bullet hell, light strategy, survival tower defense, civilization evolution, defense roguelike, and base building. Each game continues the philosophy of being "casual," "easy to learn," and "reasonably priced," with unique gameplay focuses. If you enjoy 2D games with a simple art style and strategy simulation gameplay, feel free to check out the developer homepage and try my other series games in your spare time. I also welcome you to share and recommend them!
Welcome to all strategy game enthusiasts, indie game supporters, and players who enjoy puzzle, building, survival, and Roguelite elements. If you're looking for a time sink and want to enjoy some slow-paced fun in a single-player world, feel free to stop by here for a while.
【Future Plans】
I plan to continue creating more single-player indie games in the future, including inventory management games, martial arts/Wuxia themed games, post-apocalyptic survival (zombie themed) games, management sim games, and even puzzle games~
Thank you once again for your choice. Wish you a pleasant gaming experience!
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The skill to call for support can only be used once, so save it for critical moments. If you can't win, make a timely judgment and bring your resources home in advance. If you are forced to retreat, you will lose most of your resources.
還不錯玩 但切全頻 會直接跳到menu導致遊戲會直接被吃掉的bug能不能修一下
4399小游戏级别,6块钱爽几个小时可以了。大部分加成都有上限而且还会刷到比如 7天补给可以降到最多一天一次 杀怪加攻击加一次就够,多次不叠加 斩杀线最多百分之80 安全回飞船黄金转钻石最多只有1w,我打了快200天打了1m黄金结果也只有加1w。。。。。。。 武器距离加成也只有3, 7次武器升级免费一次的可以叠加到一次就能免费。总共30多种补给大部分都有上限而且至少十个后面几乎没什么作用比如加5个钻石,7天加200黄金。。。 重要提示:2万5就能回家竟然是下一关,你所刷的所有钻石与武器在下一关全部丢失!!!!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不点满科技也能通关,部分武器特效不明显,但是两次完全不同的武器组合还可以,如果加一个结局就好了
A simple game that takes about 15 hours to beat for less than $1 (the price is right!). Despite it's simplicity, for me, it's pretty fun--HOWEVER, this type of game is not for everyone; others may find it too simple, monotonous, or bothered by poor translations. Personally, I like it because it requires little mouse movement (have arthritis in both my hands: controllers & M/K agitate my arthritis). PRO's: I actually like the music because it reminds me of one of the levels in FFVII. To me, it's addicting ("just one more game"; i binge played 8-hours. Must. Sleep. Now.). When you think you beat the game, you don't & you play a new game with 100% new, different weapons (assumingly once). As cheap as it gets. CONS: Simple (possibly a pro), not much mouse movement. Poor translations/mispelled words ("unlcok"). At least once a game, I rapidly tap to upgrade something, then by mistake click on a level up upgrade that i don't want because i coincidentally got a level up the moment i'm clicking. No visible HP "numbers" for your base--just as a green line %. Base HP not shown during upgrade map; this causes some losses for not using your bomb on time. 20% of upgrades suck (some games 80% of upgrades suck, tho). NEUTRAL: you get x1 bomb for the entirety of the mission which allows you to blow up all enemies on the screen (more enemies will appear on later levels). To me, this seems kind of pointless since there's no in-game features to make your bomb better, reset, etc. Decision: Pro's outweigh cons if you don't wet the bed or expect a AAA game for your 1-buck.
simple but edictive game
TF
打发时间的好游戏
遁地的怪一定會打到基地 這設計蠻爛的 除此之外都還行
一边防守怪兽攻击一边挖矿采集,然后及时撤退带走资源用来局外继续升级。建议可以先升级一下生命和恢复速度。 呼叫支援还挺强,可惜每次进只能用一次。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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