
Relaxing Idle · Casual Mining · Bring Everyone Home! "Insufficient energy to return... but there's ore ahead!" As the captain of a starship, you've crash-landed on a resource-rich yet perilous planet. The only way home is to gather 25,000 diamonds to develop a super weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The expedition is running out of energy, and the journey home is in peril... but fear not! Scans reveal a nearby uncharted planet rich in mineral deposits. As the captain, you will lead a team down to the surface for a laid-back yet strategic mining adventure—gathering resources while fending off the planet's mysterious creatures, all until you collect enough energy to return to your home.

🔄 Dual Resource Progression
💎 Diamonds: Permanent resource. Used to upgrade weapons and core abilities for lasting growth.
🟡 Gold: In-match resource. Enables temporary firepower boosts to handle threats flexibly.
⚠️ Strategic Withdrawal
No need to fight to the death! Retreat in time to avoid losing Diamonds and protect your long-term progress. Every outing requires careful timing.
🚀 Emergency Support Call
Once per match, call in a full-screen clearance to instantly turn the tide. Use this precious chance wisely!

🔫 Weapon System
Machine Guns, Electric Tower, Missiles, Lasers, Energy Ring... Mix and match various weapons.
Pro Tip: Early on, focus on increasing Machine Gun count and bullet ricochet to quickly clear monster swarms!
⛏️ Mining System
Upgrade mining speed, hire more Diamond and Gold Miners, increase miner movement speed and ore value.
.. Maximize your resource-gathering efficiency.
🏠 Base System
Reinforce base HP, improve automatic HP recovery, and add more supply skill uses—build an impregnable home base.

✨ Free Skill Resets at Any Time
Redistribute skill points anytime. Try new strategies at different stages; you might discover surprising synergies!
Final Goal: Get Home!
Gather 25,000 Diamonds, research the ultimate weapon, and restart the starship—
Perfect for You If You...
✅ Enjoy idle gameplay and the satisfaction of relaxed progression
✅ Love resource management and light strategic planning
✅ Want a casual, non-grindy experience you can play anytime
✅ Have a soft spot for cute aesthetics and simple storytelling
【About the Developer】
I have already released several games on Steam. They are all single-player indie games, maintaining the same characteristics: low barrier to entry, easy to pick up, budget-friendly pricing, and stress-relieving gameplay. They cover various genres including casual, survivor-like, bullet hell, light strategy, survival tower defense, civilization evolution, defense roguelike, and base building. Each game continues the philosophy of being "casual," "easy to learn," and "reasonably priced," with unique gameplay focuses. If you enjoy 2D games with a simple art style and strategy simulation gameplay, feel free to check out the developer homepage and try my other series games in your spare time. I also welcome you to share and recommend them!
Welcome to all strategy game enthusiasts, indie game supporters, and players who enjoy puzzle, building, survival, and Roguelite elements. If you're looking for a time sink and want to enjoy some slow-paced fun in a single-player world, feel free to stop by here for a while.
【Future Plans】
I plan to continue creating more single-player indie games in the future, including inventory management games, martial arts/Wuxia themed games, post-apocalyptic survival (zombie themed) games, management sim games, and even puzzle games~
Thank you once again for your choice. Wish you a pleasant gaming experience!
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了幾個小時,掛機挖礦還挺減壓,就是死了掉資源有點心疼。六塊錢隨便玩玩可以了。
This is a very cute casual tower defense game with a simple and easy-to-learn operation. The price is also very reasonable, making it suitable for leisurely play.
A tower defense roguelite that’s a serious time-killer, but the meta progression grind is a bit much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简单有趣的塔防游戏,最为纯正的数值比拼,每一个技能点,都能带来前所未有的提升,甚至还会期待下一次升级所能带来的强化效果。 [h1]简介[/h1] 《归途无价》这款塔防游戏讲述的就是猫猫星际旅行发生了故障问题,去就近的星球开采资源,但这个星球并不安全,有着各种危险的生物。所以玩家能做的就是在这种情况下,评估战斗,是选择继续战斗,还是先回飞船把资源带回去。如果放弃就能把资源全都带回,如果中途死了则只能带回少部分。 [h1]玩法[/h1] 进入星球后会有两个状态,一个是非战斗的状态,大概几秒钟,读条状态下猫猫开始开采资源,初期是一种蓝色的矿,主要是进行局外的解锁。读条结束后就开始战斗了,战斗开始猫猫就会停止开采回到飞船当中。在战斗中就是和正常的塔防游戏差不多,因为和是守护核心的塔防类玩法,怪物并无进攻路线,而是根据自己的情况不断向核心发动攻击,击杀怪物会有黄色矿物,可以在局内对武器进行升级。除此之外,就是一局战斗只能用一次的呼叫增援,瞬间清屏非常的强大,但只能用一次,一定要珍惜。 [h1]养成[/h1] 局内的成长除了杀怪获得资源提升外,每8个回合可以进行一次二选一的能力选择,比较好用的是攻速提升,其次就是什么闪电、导弹攻击啥的,不过怪物也会随回合越来越强,仔细评估,不行就跑,养一养局外的养成在战斗也没什么不好的。 [h1]体验[/h1] 塔防的战斗还是挺难的,怪的数值比较高,这个时候就要看局内第一回合能凹出来的被动和局外的养成了,除了初始的机枪防御单位外,还能特斯拉线圈、导弹等多种武器,每个武器又有基础分类的提升,不过这些是和局内共享的,也就是说如果升级了这些在局内一开始就能有这些数值提升。如果主基地有受伤,就会不断开始缓慢回血,这些都能增加一些战斗的成功率。 [h1]总结[/h1] 总的来说,这款塔防游戏也算是足够精简的了,局外的成长局内挂机。而游戏的硬核数值比拼玩法,看着怪物不断靠近同时希望下一回合的二选一能给一些好点的被动,虽然基地会回血,但面对那些会潜伏的怪物,对基地的威胁相当的大。整体下来游戏还是挺难的,想要解锁要素需要非常多的蓝色矿石,想想肝就开始痛。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
还行把,就是死了要掉水晶这一点不太好,想冲高层又怕掉水晶,哎,好纠结的。
挂机养成类游戏,主打一个休闲,简单好上手,不用动脑。没事做的时候可以挂在后台玩玩!
打发时间的好游戏
好不容易点了个回家...你直接全部清空啊???啊?!!! 这个设定,你是人类啊?
⠀
一边防守怪兽攻击一边挖矿采集,然后及时撤退带走资源用来局外继续升级。建议可以先升级一下生命和恢复速度。 呼叫支援还挺强,可惜每次进只能用一次。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.7K | 384 | 83% | $6.99 | |
| $0 | 0 | — | $1.99 | |
| $135.4K | 1K | 85% | $4.99 | |
| $65.7K | 458 | 90% | $5.99 | |
| $53.9K | 269 | 75% | $9.99 | |
| $18.4K | 347 | 90% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 59 | 85% | $1.99 | |
| $1.2K | 92 | 93% | $0.99 | |
| $1.2K | 58 | 45% | $0.74 | |
| $1.2K | 92 | 87% | $0.71 | |
| $1.2K | 53 | 77% | $0.99 | |
| $1.2K | 145 | 89% | $0.59 |