
POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever™", POSTAL 2!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 21 → 3.14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.9Kreviews | 68% | — | $5.4M |
| $19.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sorry, game of this sort cannot run this badly
crap game sad as look fun but animal catch crash already no way to put dogs in even activate chat to lose the achievements not working
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 21.8K | 76% | $9.99 | |
| $5.4M | 13.6K | 72% | $19.99 | |
| $5.4M | 9.8K | 69% | $19.99 | |
| $5.4M | 11.4K | 76% | $14.99 | |
| $5.4M | 5.8K | 61% | $20.09 | |
| $5.4M | 8.2K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4K | 195 | 83% | $7.99 | |
| $23.3M | 117.7K | 97% | $9.99 | |
| — | 0 | — | — | |
| $169.3K | 627 | 71% | $19.99 | |
| $14.9K | 122 | 98% | $4.99 | |
| — | 32.3K | 62% | — |
Reviews, worldwide (the counter carries no country): 511.8/day in the week to Jul 16 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Spanish - Latin America, Turkish*languages with full audio support
| $19.99 |
| 169ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unplayable, crashes every 15-20 minutes
its funny with the ragdoll movement.
всё было бы классно с этой игрой если б не утечки памяти из за которой со временем появлялись фризы 10гб забитой видеопамяти из 8, нормально так
Recommended, had absolutely no regerts.
The Unreal stuttering and the amount of game breaking bugs just make this mess of a game unplayable, unfortunately.
지금처럼 인터넷이 활성화되지 않았고 게임에 대한 정리된 정보는 잡지에서 얻던 시절, 게임 잡지에서 포스탈 1편을 짤막하게 소개하는 기사를 보고 이런 게임도 있구나 신기해했었다. 그리고 포스탈 시리즈를 대표하는 2편이 처음 나왔을때 이 게임은 그 내용만으로도 컬트적인 인기를 끌었고, 평론가들의 온갖 악평에도 불구하고 이 게임을 기꺼이 플레이한 나는 이 정신나간 센스에 감탄하고, 낄낄거리며, 어떤때는 제작진들의 똘끼에 감동까지 하면서 게임을 플레이했었던 기억이 난다. 물론 그때도 게임의 안정성, 그래픽, 게임성 등은 절대 빈말로도 좋다고 할 수 없었고, 심지어 동시기에는 그 걸출한 GTA 3가 위용을 과시하던 때라 같은 오픈월드 게임(?)으로서 GTA 3와 비교하며 더 까이기도 했지만 난 GTA 3보다 포스탈 2가 훨씬 재밌었다. 그리고 시간이 지나 포스탈 4를 플레이하게 되었지만.... 그동안 제작진들에게 어떤 일이 있었던 것일까.... 구린 그래픽, 부족한 최적화, 불안정한 게임 등은 감내할 수 있다고 생각해왔지만 기본적인 똘끼와 재미가 부족하다. 2편은 정상적으로 가는 듯 하다가 뻘하게 터지는 맛이 있었고(마트에 우유사러갔더니 난데없이 테러가 터지고, 도서관에 책 반납하러 갔더니 도서 반대자들이 쳐들어오는 등) 이건 진짜 숨쉬듯이 똘끼가 넘쳤다면, 4편은 이런 자연스러움이 없어지고 처음부터 나 병맛이야! 나 똘끼넘치지? 억지로 들이대면서 정상인인데 똘끼를 연기하라는 주문을 받고 그래도 일이니까 억지로 흉내내면서 꾸역꾸역 연기하는 느낌을 계속 받는다... 2편을 리메이크한다고 하는데 정말 2편 리메이크가 잘 나올지, 아니 나올 수는 있을지 모르겠지만 만약 나온다면 이런 식으로는 아니기를 간절히 기원한다
tries to achieve postal 2 humor but fails. they ♥♥♥♥♥♥ the artstyle. they ♥♥♥♥♥♥ the postal dudes design. every npc looks like those free models that cheap games use. runs like ♥♥♥♥. the world feels super empty. running around and killing people is the only way to enjoy this game
говно
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.