
Stake your claim in the first realistic lunar colony management game! Use proven, real-world technologies to plan and grow your colony, mine resources, ship them to Earth, and keep the board of directors happy in this science-based colony sim.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been tasked with a very important mission, one that will change humanity as we know it. You must travel to the moon and start your colony. Your employees will need somewhere to live after all. Start harvesting and refining the precious resources scattered across the moon and send the processed materials back to Earth. Your success is determined by not only your colonists' happiness, but more importantly, the happiness of the board of directors back home.
Best of luck.
Plan the literal foundations of your colony and start providing a home away from home for your colonists. You’ll need to provide housing, food, and other key facilities to your colony while also managing the psychological impact of living on the moon if you want your colony to not only thrive, but also to survive.
Being far from home is difficult for anyone, but being hundreds of thousands of miles away in a harsh environment is something else entirely. Your colonists will need your help dealing not only with the mental ramifications of being on the moon, but also the physical threats that come with it. You’ll need to protect them from radiation poisoning and help them overcome the side effects of zero gravity life if you want to see your colony grow.
Use proven, real-world technologies to develop your colony, explore the surface of the moon, mine and refine resources, then ship your spoils back to Earth. This isn’t science fiction; this is real science and technology that you implement on your journey to establish the first lunar colony.
Not only will you need to manage your colony’s happiness and resources, but you will also need to keep the members of the board happy. Not making them enough money with your mining? They’ll cut your funding and shut down your colony. Managing the needs of your colony versus the demands of the board will be the difference between success and failure.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 57reviews | 67% | — | $54.9K |
| $19.99−20% | 1ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
complex and accessible at the same time, great resource management system and atmosphere paired with a grounded, realistic approach to sci-fi a lot of potential in this version makes me very excited for the full release
🟢 Recommandé Le but est simple : coloniser la lune 🌕 Et honnêtement, Possible One: Lunar Industries est totalement dans l’air du temps. Ici on mélange gestion et survie, car si tu ne fais pas attention… la banqueroute ou la famine arrivent très vite 😅 Le jeu est beau, plutôt bien pensé, et les cinématiques apportent une vraie immersion. On sent qu’il y a une vraie volonté de rendre la colonisation crédible et vivante. Le gameplay fonctionne bien et la gestion des ressources devient vite addictive. Par contre, le côté humain casse parfois un peu l’immersion. Les drones rendent la base vivante, mais les humains eux : _ restent souvent bloqués dans leurs habitats _ ou se téléportent directement quand ils doivent travailler Même chose pour les livraisons par fusée : les drones chargent bien les ressources… mais les humains se TP comme par magie 😅 Actuellement il y a aussi quelques ralentissements et pertes de FPS, mais n’oublions pas qu’on parle d’une early access. Le contenu et l’optimisation devraient évoluer avec le temps. Pour résumer : un bon jeu de gestion / survie 🚀 ▶️ À voir ici en vidéo : [url=https://youtube.com/live/RGXjst78Np0] https://youtube.com/live/RGXjst78Np0 [/url]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gutes game mit viel Potential. Performance ist nach ca einer Stunde Spielzeit leider nicht so gut. Durchgehend laggs und stutters machen das Spiel leider anstrengend zu spielen. hier fehlt definitiv noch ein perfomance Update!
Great potential! And I think its already enjoyable, but ofc its early access. As the devs says, its not polished. Hope they get enough support to continue development and optimalization. I recommend it for gamers that love the sci-fi colony theme, and that wants a taste now, but accepts that it requires pathes and updates before it reaches its full potential. PS: Didnt have problems advancing to the next level. Just had to find to right button to sign moon contracts (send ressurces missions).
2 hours played, and can't progress any further... Where do I get Precision Machinery from???????
Nice game. I follow the developers, looks promising
Not expert on resource management games, but my first hours were fun. The mechanics remind me of a space-sim take on Factorio. It has a serene yet desolate cosmic ambiance and a lot of potential for an early access title. Giving it a thumbs up to support the developers. excited to see where they take it!
Nice concept. Moon always fascinated me and now I can go there and conquer it. Interesting base building mechanics and lots of content for an early access release.
love it
The guide gets you to building the first habitat and then says to fulfill a contract. However, it does not give any hints as to how, and there are no subsequent buildings to build
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $55K | 83 | 93% | $19.99 | |
| $22.9K | 32 | 53% | $17.99 | |
| $3K | 7 | 29% | $11.99 | |
| $829 | 4 | 100% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.9K | 114 | 98% | $24.99 | |
| $54.9K | 523 | 73% | $2.99 | |
| $54.9K | 257 | 86% | $16.99 | |
| $54.9K | 99 | 68% | $7.99 | |
| $55K | 538 | 96% | $6.99 | |
| $54.9K | 247 | 92% | $17.99 |