
Polylithic is a survival game unlike any other, set in the most pivotal moment in mankind's history. Experience life as a Paleolithic hunter-gatherer, settle down as a Neolithic farmer, form tribes in co-op multiplayer, or go it alone in a world where the apex predator is still a distant aspiration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 22 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

It's the Stone Age. Humans are not yet apex predators. We are, in fact, quite far down the list. You are a tribe leader. Your job is to take your people from desperate Paleolithic hunter-gatherers to the first permanent settlements of the Neolithic age, laying the foundations for all of human civilization. No pressure.
Along the way, you'll craft the earliest tools in human history, research technologies that separated us from every other species on Earth, build villages, manage a tribe, and navigate a world that is genuinely trying to eat you.
The Polylithic world is vibrant, colorful, and almost entirely indifferent to your survival. Forage for resources across tall forests, snow-dusted hills, and rapids that do not care about your life. Hunt everything from rabbits to mammoths, each one a unique challenge, and each one a reminder that this is, technically, their world too. Seek out other human tribes, or what's left of them, learn from their mistakes, and then don’t do that.
Gather, craft, hunt, cook, and occasionally yell at wildlife; survival in the Stone Age is a full-time occupation. Master an evolving tech tree, experiment with a cooking system that generates recipes with predictably unpredictable results, and keep your body fed, rested, and functional. You can also tame a dog. Or a hyena. Both are loyal. One is slightly more alarming. Either way, companions eat, heal, follow commands, and will absolutely judge your decision-making
Survival alone is one option. The other, the one that actually worked, is forming a tribe. As village leader, you'll manage your tribespeople's needs, grow your settlement, and guide them toward the Neolithic Revolution. They'll work, become Elders, and slowly, improbably, build something that resembles a civilization.
Not everyone will welcome your progress. Enemy tribes have their own ideas about how prehistory should go. Sandbox Mode offers an infinitely generated world for those who prefer to skip the story and cause problems at their own pace. Customize your character (it's the Stone Age, somehow), emote around the campfire, and do your best to make prehistory turn into history.
Bring up to 9 friends into your Stone Age and form your own tribe. Share resources, coordinate hunts, build together, or completely ignore the plan and do your own thing; multiplayer makes every survival story unique, unpredictable, and significantly easier to blame on someone else.
Engagement
Reviews
Themes across 208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Owl is not joking my tribe on the night bird quest don’t know why. Everything is green and I have beds for her. Like the game but can’t progress.
为什么我游戏进不去?卸载重新重新安装了也一样。
Ok, po hodince gaming musím říct, že vcelku fajn gameska na odreagování jestli chcete nědo nenáročného na večer go for it
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Russian, Japanese, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian, Korean
Hours played at review time, across 208 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bugs etc but v fun, i love to check off a to do list
This game is incredibly interesting and fun to play, I would seriously recommend it for anyone who enjoys survival games that aren't post apocalyptic or zombie based like 80% of the genre. The map is beautiful, with plenty of environmental story telling, the missions are straight forward but still interesting, and the npcs and animals make the world feel alive (and dangerous if you're not prepared.) Add in the fact that the dev team responds personally with fixes either through chatting or damn near daily patch notes, and you've got a recipe for people to get hell of a lot of hours out of this. It has multiplayer too, but I just play solo so I can't speak to that.
So far, a really fun game., no bugs, smooth play, and the sound immersion is great. Looking forward to more updates.
Jogo muito legal!! Vicia bastante e você sempre quer jogar mais um pouco. Agora estou pegando melhor a mecânica das lutas e do gerenciamento da tribo, que começou a crescer. Muito legal mesmo. Grata surpresa! Vale a pena investir nele!
Great game if you don't mind low poly graphics (I find them great) and have fun building and crafting in a stone age setting.
Absolutely scratches that prehistoric caveman itch! I’ve played few other similar titles that try to capture this kind of prehistoric survival experience, but Polylithic is probably the one that feels the most immersive to me. The world looks great and is fun to explore, combat is engaging, and I love building up my camp and adding tribemates to do various tasks. It’s still in Early Access, so you’ll definitely run into some jank here and there, but honestly, nothing that has been a dealbreaker for me. I highly recommend saving often, especially between quests, just in case you run into one of the occasional bugs. Dev team seems responsive and I hope they continue building on the game. There’s a really solid foundation here. A few things I’d personally love to see: 1. Automatically disable slow-walking during combat. This is was one of my earliest frustrations while still learning the game, but I’ll be sneaking up on prey, get spotted and become the prey, and suddenly I’m trying to fight while my character is still slow-walking. Once combat starts, that slow-walk should automatically turn off so I can actually RUN when things get chaotic. 2. More storage + an easier resource overview. More storage options would be great. It would also be incredibly helpful to have a resource count somewhere on the HUD or in a menu, so I don’t have to open my chest every time just to figure out how much of something I have. 3. Let us abandon and reacquire quests. This would be a huge quality-of-life feature during Early Access. With some quest bugs still around, having the ability to drop a quest and pick it back up could potentially prevent players from getting stuck or having their story progression disrupted. 4. Ability to revive pets / tribemates is an obvious one. I'll pay the cost, just bring them back :( 5. I tried the sandbox mode and it feels like the basic resources to get going are extremely scarce. Also enemy tribes are TOO STRONG. Forget trading or alliances.. These guys attack on sight and are apparently master level archers that will rapid fire arrows at you as if recoil doesn't exist. Other than those things, stellar game. I’m really enjoying it and think there’s a lot of potential here. Keep up the great work, devs! Looking forward to seeing where you take it.
I'm really enjoying this game so far. The low poly visuals really work well with the setting, and the environment is beautiful. I like that you're not babied during the early game and that you have to figure out for yourself how things work. There are some bugs, but the ones i've experienced have only been minor, and haven't had a huge impact on my save.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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