
A relaxing physics-simulation with satisfying visuals. Build piles of coins, then watch marbles smash into them. Collect tickets and redeem them for prizes. Admire those prizes and read fun* lore. *Lore not guaranteed to be entertaining in any way
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Better than dave and busters
100% brainrot, but unlike many in this genre, it's not trying to rip you off. If you want to turn your brain off or play something portable while you auto click it, this might be for you. Other than that, it's not that deep.
Welcome to the machine! I have had a lot of fun with this game. You can choose your level of engagement by being more active or taking a more idle approach. There is no sort of tutorial, but the learning curve is not so bad and figuring things out is some of the fun. Most of the achievements can be unlocked for free, but there is one tied to the currently available DLC. The Warehouse DLC is nice, and so far it is my favorite machine with it having the most satisfying mega push (in my opinion). As far as coin pusher games go, there are not a lot to chose from on Steam, but I suggest you give this one a go. Unlock all of the coin and marble colors and set them to random for a colorful experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费的推金币!点我的手麻,哈哈哈!
A game based off RNG but is pretty hard to lose... very interesting! And I'm usually not a big fan of games driven by RNG... also very satisfying to watch. Maybe have more rewards for tickets instead of purely cosmetic items? Like unlocking the pinball levers or adding an extra coin bump...
Просто мусорный продукт.
I don't get it. You mindlessly click to release marbles. You spend about 70 marbles, get a ticket to buy 100 more. Then you repeat, repeat, and repeat until you get five chests with 150 tickets. Then you repeat it again. And what’s the point of a flipper that has no effect, a marble dropper that has no effect, and a coin pusher that just pushes? This isn’t a game — it’s an idler designed to waste time and CPU cycles.
그냥 무지성으로 하게됨
fun
史上最爽免费挂机游戏
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20K | 125 | 80% | $4.99 | |
| $16.2K | 53 | 83% | $6.99 | |
| $1.5K | 2 | 50% | $17.99 | |
| $969 | 12 | 75% | $2.99 | |
| — | 0 | — | — | |
| $110K | 577 | 89% | $6.99 |