
Create the gaming paradise of your dreams! Reach 5-stars and host tournaments!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 62reviews | 73% | — | $14.8K |
| $4.99 | 41ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임센터 운영 + 게임기와 시설 배치 + 격투게임 대회 참가 뭔가 그럴듯해 보이는 조합이지만 생각했던 만큼 재미있지는 않았습니다 게임기의 도트 그래픽이 예쁘게 잘 뽑힌게 장점이고 새 게임기나 시설의 해금 조건이 까다로와서 게임센터를 키워나가는 재미를 느끼기 힘들다거나 격투게임 파트는 플레이 시간만 늘어나게 만들고 몹시 지루하다거나 반복적으로 자잘하게 손이 많이 가는 요소가 많아서 느긋하게 구경하면서 즐기기 힘들다거나 초반에 노가다를 좀 하면 게임이 서서히 풀리면서 나중에 편해지는게 아니라 게임 끝날때까지 계속 노가다를 해야한다는게 단점입니다 카이로소프트 게임은 거의 다 재미나게 했지만 이건 좀 추천하기 힘들겠네요
You build an arcade, host events, and compete in tournament matches against other arcades/players. It's a Kairosoft builder at it's core - it plays similarly to Sushi Spinnery, Dungeon Village, and the like. I'm not really a fan of the 'arcade fight' tourneys and how they're your main 'progression'. The mini game is a bit frustrating, plays cheap at times, and it's a hell of slog to try to level a char - especially if you run into an event that limits your choices so you're forced to level some from F. Then once you hit 'Sally Prin 2', it's a solid brick wall. The difficulty spike between this boss and the previous one is beyond ridiculous. At least you don't have to beat her to complete the game. Still though, it's an alright game. At least money is easy to keep after the first few years and I can afford to keep running stuff on cooldown. Out of all the Kairosoft games that I've played, this one is probably one of my least favourites. Not quite enough to warrant a rate down but close.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $13.99 |
| 28ratings |
| 85% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
已全成就,但极不推荐。玩过的开罗游戏里最坐牢的一部,不建议购入。 1.对战数值发育系统十分逆天,大海捞针般的升级速度,拖得玩家每次即便赢了比赛也毫无成就感,一开始俩小时还是新鲜的,越到后期越发现堆数值的设置纯属托时长。 2.战斗系统只有一个格斗游戏,还愣是做出三个按键来石头剪刀布,玩法和游戏性直接大打折扣,玩到最后也没看出这个锁键逻辑是什么,有时候连续快速点击也不会进冷却,有时候只点了两下就莫名被锁。 3.比赛的身份限制纯属鸡肋,如果一开始没有培养对应资格的选手,后期基本没戏,从F到A的升级之路堪比西天取经。 4.装修的UI放置非常难受,分区布局的自由度不高,旋转键很奇怪,手游遗风。 5.交友系统很死板,解锁游戏机需要某指定客人交友五个,如果没有攻略可以猜一辈子。交友又只能通过活动来进行,爱心点数太消耗,没有任何提示。 6.记录挑战纯属摆设,没有任何实质性奖励,费心堆点数最后还不如一次活动交流给的奖励丰厚。 总之,复古电玩城的概念吸引了我,我愿意为这个游戏的“古早味”买单,但不鼓励大家怀旧!人,要向前看...
経営シミュレーションゲームの割に考える事が何もなく非常に退屈 毎月大会に出る作業には飽きるし、その大会もステータスでバトルする訳でもなく謎のボタンを押させられるが押しても反応があるときと無い時がありめんどくさいだけでつまらない要素になっている もっとボロクソに書こうと思ったけど返金通ったので☆5です
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开罗游戏每个都好玩,耐玩。有中文,有成就。 开发团队始终专注于自己精美像素小而精的风格,积累了大量忠实粉丝群体。 内容有趣,题材总能给人带来新惊喜。
格ゲーをモチーフにしたあまり面白くないミニゲームを強制させられるゲーム。 結局マジでコレの一本鎗でビックリした。 ゲーセン経営はそのオマケ、これ無しで楽しくクリアできるのなら話は違うかもだが。 ゲーセン経営にしても狭い範囲の決まった場所にしかアイテムが置けず、ゲームのラインナップも格ゲー筐体、アクション筐体・・・みたいなジャンルでしか区分されておらず何も面白くない。 そしてそのアイテムも後半にならないと揃わず・・・それを使った組み合わせパズルの要素もあるのにそのピースがずっと無いってどういう事?何をさせたいの?となった。 てなわけで、オススメしません。
本作是一款典型的开罗像素风模拟经营游戏,在游戏中,玩家将化身游戏厅老板,从零开始经营自己的游戏厅,并努力将自己的游戏厅星级提升到五星级。游戏的核心玩法就两个部分,一是经典的店铺经营,通过精心摆放各式各样的街机(如格斗机、赛车、跳舞机、娃娃机等),放置店内装饰,提高员工属性和举办各种各样的活动来吸引顾客,并提升他们的满意度,最终目标是让自己的店铺成为五星级游戏厅。二也是开罗游戏中都会有的大赛关节,需要玩家在大赛前根据比赛进行培养,最终争夺冠军来获得比赛奖金。 游戏的的主要特点在于其丰富的可玩内容和开罗一贯的“精品”保障。大量不同类型的街机设备提供了充足的收集与搭配乐趣,再搭配上大赛的玩法,给常规的经营之外带来了一丝竞技乐趣。对于怀旧街机厅的玩家而言,可以满足幼时经营一家热闹游戏厅的幻想。 总的来说,《游戏厅物语》是一款内容扎实、特色明显的开罗经营游戏。如果你能忍受游戏的整体节奏偏慢热,游戏中后期内容增多,但玩法本质上趋于重复,后期流程略显单一。或者如果你是开罗游戏的粉丝,或者对经营怀旧街机厅充满向往,它值得一试 [quote]寻找游戏里的独特风味,发现玩法中的创意挑战 点击关注[url=https://store.steampowered.com/curator/45063541/]鱼汤里的咸鱼[/url] 欢迎加入[url=https://steamcommunity.com/groups/YTLDXY/]鱼汤里的咸鱼群组[/url] [/quote]
ゲーセン運営ゲームだと思ったら、実際似非格ゲーばかりやらされた。 キャラの移動はランダム、性能のバランスもないのようなもの、そして一戦は短くはない…ちっとも面白くなかった、とは流石に言い過ぎたかもしれないが、やらないとまともに運営出来なくなるから何回もする羽目になる。
カイロソフトシリーズの中でも上位に入るおもしろさだった。設備の自動振り向き機能や消費アイテムの自動補充機能が意味のない苦行を消していて素晴らしかった。放置を止めるイベントも少なくスムーズに進行できる点も〇
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $26.9K | 131 | 86% | $8.99 | |
| $26.5K | 89 | 83% | $8.99 |
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