
More than just an anomaly hunt, this is a knowledge-based game. Uncover the truth behind the anomalies and confront a massive narrative. Countless documents will be your guide toward the singular truth. Experience unique mechanics and deep puzzles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.2/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Phil in the Mirror" focuses on the experience of uncovering mysteries through careful observation and reasoning amidst light tension. You must find 'anomalies' as you pass through corridors that look the same every time. However, the true challenge of this game does not end with simply finding the 'different picture'.
Anomalies are both a threat and the only opportunity to open a new path. Every clue depends on your observation and your insight to see through the nature of the phenomenon.
You start on the 9th floor. The corridor you pass through may seem the same every time, but it might not be. You must carefully observe your surroundings to find 'anomalies'.
If you find an anomaly, immediately turn back and get on the elevator you came from.
If there is nothing wrong, take the elevator at the end of the corridor to the next floor.
If you break the rules, you cannot go down to the next floor.
These simple rules will put you to the test. Your observation is your only means of survival.
Does it end with just finding a different picture? The anomalies here are not just 'different pictures', but hold the key to opening tightly closed doors. A ringing phone is not just a source of fear, but an invitation to a story, and rising water is both a crisis and an opportunity to bring forgotten clues to the surface. Grasp the meaning hidden beyond the surface of the phenomenon and use it to advance to a new space.
This building is not just an endless series of corridors. We call this unique experience 'Metroidbrainia'. The clues you decipher and the phenomena you face become the keys to unlocking completely different areas hidden in this space. The deeper you dig, the wider and deeper this world will unfold before you.
Every puzzle is deeply connected to the one great story that this building holds. All the scattered documents, and even the anomalies themselves, are intricately intertwined towards a single truth. Your reasoning will be the power to fit the last piece of this mystery.
In this questionable space, can you face the truth and find the real way out?
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to love this game. It looks exactly like something I'd enjoy. Unfortunately it runs at 10 FPS on the steam deck, and won't even open on my PC due to forced ray tracing (which my GPU doesn't support). Hopefully the dev is able to fix the performance one day... but for now I'll be refunding.
재밌는데 진심 지성인들만 할수있음
I don't particularly enjoy these anomaly hunter games. This game exceeds all expectations. This game is absolutely fantastic. The anomalies are there, and they are good. But instead of running away, you are running towards the anomalies. The story is fantastic. The puzzles are inspired, genius even. I noted things that weren't used for hours of gameplay. I did things out of order. I had epiphanies. The game is so well put together. I'm not going to be able to write about anything specific because I don't want to spoil it for people. Play this game!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Polish, Korean
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phil in the Mirror honestly hooked me way more than I expected. At first it feels like a simple “Exit 8–style” hallway game: you just walk, spot anomalies, get a bit paranoid. Phase 1 is basically the game training your eyes. No cheap jumpscares, just that feeling of “wait, that wasn’t there before, right?” You’re not even aware you’re memorizing stuff, but you are. Then Phase 2 hits and that’s where it gets really good. All those anomalies come back as reports, and now you have to use what you saw to solve puzzles. It shifts from “something’s off” to “I KNOW I saw this, how does it match this report?” First half is data collection, second half is data analysis, and that structure makes the late game super immersive. If anything, I wish the report phase was a bit longer because the idea is that strong. But overall, if you like horror that’s more about observation and memory than loud jumpscares, this game is genuinely worth your time.
The Exit 8 + Lorelei and the Laser Eyes 기발하고 대담한 아이디어를 접목한 지식기반게임 갓겜 이상 현상 발견 게임은 처음 한두 번 정답일 때만 재밌고 실수하고 여러 번 트라이 하다 보면 루즈해지고 피곤해지는데 이 게임은 독특한 전개로 적당한 긴장감과 흥미를 유지함 매뉴얼과 단서로 풀어야 하는 퍼즐들과 서사를 연결하는 흐름도 하나하나 논리적이고 개연성과 의미가 있어서 완성도가 꽤 높음 로렐라이와 레이저눈을 해본 사람은 알겠지만 그 넓은 저택을 반복 이동하는 수고스러운 단점도 해결되어 있다 게임성에 비해서 평가 수가 처참한 게 안타까울 정도인데 아이러니하게도 이 게임의 가장 큰 흠은 8번 출구-라이크라고 홍보하고 첫인상도 그런 류 게임으로 박히게 만들었다는 이유라고 생각함... 양산형인 줄 알고 지금까지 안 했지 이런 갓겜이면 진작에 해서 입소문 내고 다녔다
I wasn't sure what to expect from the trailer, but I really enjoyed this. There's a good transition from the "anomaly hunt" style gameplay to a more standard puzzle sequence, and the two halves of the game work well together.
起初那些怪异现象确实把我吓得不敢往前走, 但等我真的下到更深的楼层、开始接触到各种谜题以后, 我反而会期待它们再次出现了。 第一次玩这款游戏,整体体验真的特别棒。 虽然一路往下走的过程确实有点单调,但一定要坚持到最底层, 下面的谜题设计真的很有深度,绝对值得。
Really solid puzzle game. After you get to the first floor, the game really opens up and uses the seemingly random events previously to provide context for a pretty moving story. Genuinely creepy atmosphere pervading the entire game, but #$&% off for the two true jump scare moments. If you have a fear of mannequins this is not the game for you. Favorite puzzle involved morse code, least favorite involved books in a classroom, still confused on that one. I think there is still more to discover so I may jump back in after credits and experiment with some new dates.
Why is this coolas game so underrated? The anomaly mechanics and puzzles are insanely good. PLEASE BUY AND PLAY THIS GAME NOW!!!
This is the best of the many anomaly detection games. I won't spoil exactly what's happening in this one, but there is a lot more going on than in your typical Exit 8 clone. A very interesting and underrated game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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