
A roguelike deckbuilder where you cast elemental spells, outwit monstrous foes, and escape prison on your way to your niece’s birthday party.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A roguelike deckbuilder where you fight with your fingers, spill some blood, and try to make it to your niece’s birthday on time.
You’re a wizard. A not-so-heroic wizard imprisoned for wizard crime, awoken from your wizard slumber by an invitation from your niece. Escape from jail and traverse a hostile world crawling with danger. Every turn is a frenzy of spell sigils, cracking bones, and desperate gestures as you shred through monstrosities with raw elemental power.
You’re not the chosen one, you’re just trying to be a good uncle.

💀 Master Tactical Spellcraft
This isn’t your usual “play the biggest card” deckbuilder.
Every spell is built from elemental patterns cast directly with your fingers. Recipes can overlap and combine, sparking strategies that reward clever play and experimentation.
You’ll discover emergent synergies not just in what you play, but how you cast it — turning each turn into a high-stakes puzzle full of risk, reward, and happy little accidents.
🩸 Gory, never Grim
Explore a hand-drawn dark fantasy world of cursed ruins and haunted forests
Face grotesque and absurd monsters, oozing with menace and dread
Splatter enemies into charred puddles while outrunning your jailors
You’re not saving the world. You’re just trying to get to a birthday party in one piece — and maybe pick up a card on the way
🧠 Designed for “A-ha!” Moments
8+ playable characters, each bending the spellcasting system in unique ways
One-hour runs - perfect for single-session wins
What begins as simple patterns quickly grows into a web of interactions — rewarding experimentation and cleverness over rote memorization.
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Developed by two co-creators sharing all duties, with every 2D asset crafted by dedicated artist DITCH WITCH and creative consulting from Black Lotus Software.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 554reviews | 94% | — | $283.8K |
| $14.39−20% | 12ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
E um jogo muito bom! E bom ver que ainda estão inovando nessa categoria de jogos (Roguelike Deckbuilder), visto que a maiora tende a meramente copiar Slay the Spire. Tem uma arte bem uníca também, e a historia é interesssante, uma pegada de Dark Souls, onde você costura a história pela descrição dos items. O gameplay em si tende a ser simultaneamente intuitivo e profundo, você usa seus dedos para soltar magias, e pode combinar elas como Legos. As classes são extremamente distintas, o que contribui para um gameplay bem diferenciado, por enquanto me dou bem com o Magus, mas varias pessoas estavam tendo afinidade com o Apprentice, que jogam de formas completamente diferentes, por exemplo, o Magus usa spell "grandes", isto é, ocupam dedos das duas mãos (5+), o que contribui para um gameplay em que ele joga uma unica spell gigante, enquanto o Apprentice ganhar pode com quantas mais spells usa, isso sem contar as outras classes extreamamente inusitadas, como Pharaoh e Homunculos. Creio que e um jogo muito bom, com uma qualidade excelente, minha uníca crítica seria que gostaria que houvesse uma variação maior de inimigos nas runs, principlamente chefes, mas fora esse pequeno detalhe é perfeito o jogo (4,5/5)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decided to give this a whirl since the art style was beckoning me. Sure glad that I did. Game mechanics are simple but engaging, though it takes a few runs for you to understand how to optimise your character’s performance. I like that multiple runs were encouraged to unlock new characters and see which could potentially fit you better if the others are too much of a struggle. You can combine spells and stuff… Enemies also present a decent challenge without being ridiculous or frustrating. My only complaint is that there isn’t enough lore.
Es un juego muy divertido, tiene mucha estrategia y como tal es un gran roguelike. El estilo de animación me resulta tétrico y raro en el buen sentido, la música muy buena. Probé dos de las dificultades y son justo lo que prometen, las dos más altas (Solo hay tres). La descripción de los personajes es magnifica sobretodo la del Faraón "Die. Rise. Conquer". Me alegra que tenga un apartado de tres tutoriales para 4 personajes según sus mecanicas que son bastante entretenidas (Calor, el faraon y el paladín) En definitiva, es un juego que creo que vale la pena 100%, además, tiene demo, se puede probar antes de comprarlo y por su precio, sí vale la pena
Holy cannoli hot dog
Intriguing mix of new, interesting systems and traditional CRPG exploration.
Great game, cool art, clearly made with love, interesting mechanics, overall I recommend giving it a try!
Fica engasgando durante a jogatina, isso quando não trava no menu inicial.
B O N E
Good game. I love the spooky art style and the sounds. Interesting game mechanics. More content would be nice, but still recommended.
Hands down the best roguelike deckbuilder I've played so far. And I've played a lot of them. Get this on a sale, you won't regret it. I don't recommend watching any kind of guide or tutorial before playing this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $283.7K | 1.1K | 88% | $9.99 | |
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