
Plentiful is a nature sandbox. You shape the land and everything responds—water, plants, animals, and your people. Learn how this world works. Your tribe’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Move blocks to shape the terrain. Redirect rivers, create lakes, and build fertile land. Water flows dynamically through the world—your changes determine where life can grow.
Grow food, support wildlife, and keep your tribe alive as you manage resources, changing seasons, and natural disasters. Each level presents a new landscape with its own challenges and multiple ways to solve them.
Plentiful is a god game where you shape the land and create the conditions for life to thrive.
Stone stacking terrain building
Flowing water simulation
20+ Levels and multiple game modes.
Built-in level editor.
Steam Workshop integration.
Nurture animals and plants to feed your tribe
Dynamic seasons and day/night cycle
Natural disasters: volcanoes, lightning, floods, locusts, plagues, fire
Genres
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been a while since I've had a game that is just something fun to sit down with and just chill with. I really enjoy the challenge worlds as well. Nice little game when you're just wanting to play and relax
Amazing little sandbox/god simulator. Love the water physics and erosion. Though I do wish the game and evolution of the world was a little more hands off and hope the level editor gets finished soon. I definitely recommend it for the price its at now.
Game is very cool and fun, demo and playtest made me play a lot, achieved over 800 people in one save, made nice creations and buildings, i recomend this game very much, had a good run with it, developer is very friendly and helpfull, he's open for suggestions, so yeah, if you like that kind of sandbox, you should buy it and make something cool
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Japanese, Russian, Simplified Chinese, Korean
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like
Man this game is fun! It definitely has a learning curve, and reading the manual is mandatory if you want to succeed. There are a few things I'd like to see, such as different textures for trees, better pathfinding / mass movement, more in-depth descriptions of tiles and animals, and better food management. Though it's clearly early access I'm really enjoying the direction of the game and am looking forward to future updates. Overall: 8.7/10
Its a great game but it sure needs some new things like animals or something. I hope we get a lot of cool updates in the future
good
its alright i guess. looks ok, a bit boring.
Addicting!
I have very mixed feelings about this. At its core, this has plenty of potential, true. However, it has been released way too early; this product is not ready for the public (at the time of writing), not even in early access. In 30 minutes, you will have done practically all there is to do. There is zero modding community—just map editor shares. My advice would be to open it up to modding. The games that generate continuous sales and upward trajectories normally do so as a result of mods and the sheer verbosity of their modding communities(most die hard players either mod or use mods, and they are vocal about those games whether irl, on mod platforms or in media). That is what allowed Skyrim to achieve its golden old age. Instead of trying to sell the embryo of a game to secure funding (and thereby gaining an initial reputation for making people feel betrayed), consider that modding is crowdsourced coding. RimWorld incorporated mods as vanilla content in its v1.0 release (such as items from the group behind the Vanilla Expanded series).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $34.4K | 169 | 82% | $9.99 | |
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| $34.4K | 87 | 76% | $9.99 | |
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