
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $275.7K — a different platform, not this one.
Welcome to the chaotic world Plebby Quest: The Crusades is a turn-based strategy game set during the crusades of Europe and the Middle East. You must survive between ambitious rulers dreaming of building an empire, treacherous neighbours that long to burn your kingdom, and the religion which always makes unreasonable demands. Survive and build your kingdom’s legacy to last centuries. Hard, Yet Tender After drawing hard and straight outlines, we drew unique faces for our characters. Then we had them stand in front of solid color tone backgrounds and brought them to life with our in-house software. Behold! They laugh, rage, and tells us their stories with their chewy and tender movements. Two Game Modes In Scenario mode you will follow a character’s story, while in Sandbox mode you can conquer the world without any restriction. Each mode is connected and will affect the other. Good choices and decisions from past games will lead your future plays to success. Friend or Enemy? Neighbouring kingdoms remember your behaviour and will react to it. Critical mistakes bring dissent and lead to war. If you react according to a character’s personality, they will open their mind. Accusation In the 11th century, persons without faith were either barbarians beyond the borders, or heretics that were burned at stake. Every kingdom is under the influence of a religion, and will demand your kingdom prove their faith. Conspiracy & Backroom Deals Every June, a meeting is held during which believers of each faith gather to condemn and denounce the others. Kingdoms will condemn one another, while religious leaders will stop a war or demand a crusade. You must do anything possible to turn the participants’ opinion to your liking, including bribes, threats, and all kinds of dirty tricks. All will be forgiven in the name of God. Easy Choices and Terrible Costs There are many choices before you start a war. However, once a war begins, everything will come down to either one of two choices: Will you burn them? Or will you be burnt?
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.99−80% | 15ratings | 62% | — | not modelled |
| $3.99−80% | 2.9Kreviews | 85% | — | $275.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 96% | $29.95 | |
| — | 30 | 98% | $14.05 | |
| — | 13 | 80% | $2.45 | |
| — | 12 | 78% | $1.99 | |
| — | 11 | 76% | $24.99 | |
| — | 19 | 76% | $4.79 |