
Kick some grass in Plants vs. Zombies: Battle for Neighborville, the wackiest shooter yet!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 1/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 18.8Kreviews | 71% | — | $3.3M |
| $19.99 | 37.8Kratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这款游戏不仅弥补了童年的缺失,现在人长大了,游戏也“长大”了。像小时候玩到的植物大战僵尸,熟悉的面孔和角色。现在我们成为了植物和僵尸的一员,玩法众多。地图的互动性强,每一个看似不重要的物件都有可能是游戏留下的彩蛋。
У меня не запускается игра, просто вылетает я не знаю от чего это зависит требованиям пк соответствует кто знает помогите, очень хочу поиграть в игру с детства мечтаю о ней
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
以后再也不玩EA相关的游戏,恶心
аыфыв
垃圾游戏,一直连接服务器,之前买的时候还可以玩呢,仓库吃灰之后现在想打开发现打不开,妥妥骗子公司,
大嘴花为什么是神? 首先是犯下傲慢之罪的小鬼,自以为拥有全游戏最快的射速,就能称霸整个伤害界,殊不知他那一次4点的刮痧,45点的dps,天大的散布以及75点的血量让他根本就无法在神的大嘴面前嘚瑟。 然后是犯下愤怒之罪的铁拳,因为嫉妒神的dps比自己高,远程射程还无限,就气呼呼的要装上大脑破坏者9001来抓神,殊不知神早已布下了天罗地网,等待他的将会是3个吸血荆棘草加一滩沉默剧毒。 接着是犯下懒惰之罪的玫瑰,觉得自己的子弹可以追踪,不需要dps,就摆出稀烂的手感、以及很短的追踪距离,但是在神的血盆大口面前,从头前空气生成的子弹根本追寻不了近在咫尺的神的模型,在荆棘撕裂被削后,超长的无敌前摇沦为了炸弹人的玩物。 再然后是犯下了嫉妒之罪的火龙草,自己费劲力气过热喷出的火焰,dps竟然还不如神能无限使用的深渊巨口,以及他那可悲的火球下坠,被神几乎直线的口水弹击完全碾压,因此成为了低端局神的替代品,再也不得翻身。 还有犯下贪婪之罪的豌豆,本来已经有了最高的击杀效率已经无可替代的机动性,却被铁头炸弹人狠狠滴针对,贪婪地想要夺得神的秒杀和沉默技能,神降下了他的惩罚,能秒杀低血量僵尸的辣椒豆炸弹需要3秒才能引爆,僵尸家都搬完了,屁都炸不到。 以及犯下暴食之罪的滑步,自以为可以瞬间秒掉神,就不把神的遁地和那句“你的血量太低”放在眼里,选择不开二技能,殊不知神已经安排好了她的死亡,被远处暗中观察的仙人掌两枪毙命。 最后是犯下涩欲之罪的向日葵,仗着自己本子多,谎称奶量不够,不及时给神治疗,甚至胆敢说出“控我的人绝对比控大嘴花的人要多”这种不敬重神的话,所以,神将小阳光修改成了一个回2的血,而且比起科学家的群奶,向日葵只能牵一个植物的线,以及失去神的庇护之后,没有任何自保能力,就算聪明带了猛力击退,也难逃被雪怪小鬼靠近一点就会爆炸的命运。
Embora tenha tido quedas óbvias comparado ao seu antecessor(O GW2) e até mesmo algumas quedas comparado ao GW1, como a total remoção de variações/classes diferentes de zumbis para serem substituídas apenas por skins quaisquer, ou a remoção do modo Jardins & Cemitérios, e o Operação Jardim/Operação Cemitério ficando mais simples, ele ainda sim é um ÓTIMO jogo, meio frustrante comparado à tudo que foi removido que tinham nos seus antecessores de 2014 e 2016, e que o jogo poderia ter sido bem melhor(sério o jogo consegue ter o dobro de Microtransações e até P2W mais que o GW2) ainda diverte, e é o mais bonito dos 3 jogos Shooter, vai de gosto se os redesigns agradam ou não, como a PopCap Vancouver foi fechada em 2021, esse jogo e outros da linha shooter não recebem mais updates ou um suporte competente, então igualmente aos outros 2, você pode encontrar Hackers ou ter problemas de balanceamento e etc, e aí vem o porém, esse jogo é um PORRE de encontrar salas multiplayers, até mesmo no seu lançamento, para exemplo de comparação já achei salas cheias no GW1(2014) e GW2(2016) e a única vez que encontrei pessoas para jogar foram somente 4 e completou times com os bots, é meio deplorável isso, e triste, pois embora eu prefira mais o GW2, o BFN ainda é um JOGÃO, que entrega um baita multiplayer divertido, mas é quase IMPOSSÍVEL se jogar no Online, então diria que se vc busca conteúdo, online e etc recomendaria o GW2 ou até mesmo o GW1, mas se vc busca um jogo até que de conforto, ou para jogar com amigos de uma maneira MENOS caótica que GW1 e GW2, esse jogo se encaixa perfeitamente, mesmo trazendo alguns novos modos e modos anteriores, ele consegue ser bem menos caótico, cheio de tiroteio e etc, e não acho isso ruim, mas é isso, no geral: PvZ BFN é um jogo que entrega vários downgrades comparado aos seus antecessores, mas que ainda sim mantém a diversão que os jogos anteriores dessa saga garantem, no mais, recomendo ainda mais o GW2 se vc busca MAIS do que viu no GW1 e talvez no BFN(se vc comprou ele antes) então digo que Plants Vs. Zombies Battle For Neighborville é um 7,5/10, recomendo
游戏进不去,在初始界面闪退,咋办啊
Best game ever i goon to the electric zombie
gw is better
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 35 | 74% | $9.99 | |
| $8.3M | 50.6K | 90% | $8.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $72.4K | 712 | 76% | $4.99 | |
| $14.7K | 101 | 42% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 |