
Planet Harvester is a 3D incremental game where you drive, harvest, and upgrade. Explore unique planets with hazards like quicksand and blizzards, unlock powerful tools and drones, sell your resources, repair the space station, and win the tournament!
Modeled estimate, not a reported figure. How we estimate →
About
Start the game with a vehicle equipped with only a massive saw blade. Drive across planets, harvest resources, and upgrade your vehicle and tools. Every run is a step forward — more tools, better vehicle, bonuses, unexpected upgrades, and of course, bigger numbers.
Spend your hard-earned resources on an upgrade tree. Improve your vehicle, unlock drones, upgrade tools (lasers, rockets, cannons, lightning, and much more), and discover powerful synergies that make each run more satisfying than the last.
Travel between vibrant, beautiful planets — each with its own look, soundtrack, and resources to harvest. From a Candy planet dripping with sweets to a harsh Cyberpunk desert!
Customize your crawler and upgrade its speed, power, capacity, nitro and more. Watch it evolve from a humble harvester into an unstoppable resource-collecting machine.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
aşırı tekrar eden bir grind mekaniğine sahip
fun c:
This is a great game! I wish it was longer because i enjoyed it so much. hopefully a 2nd one in the future? maybe? :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Simplified Chinese*, Ukrainian*, Portuguese - Brazil*, Traditional Chinese* +2 more
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
تطفش
[h3] Fun Game, Frustrating Design Choices [/h3] Planet Harvester is a fun little game with driving, resource gathering, anomalies, plenty of skills to unlock, additional planets and a decent selection of achievements. Once I pushed past my initial frustration, I found myself really enjoying it. Unfortunately, the opening didn't help. Being thrown into a short run and then repeatedly having to stop and press start feels unnecessarily restrictive. I want to get into the game and play, not constantly stop to read screens and restart. My biggest issue, however, is the [b]selling system.[/b] If there's a "Sell All" button, I expect it to sell everything. Instead, resources are sold one at a time with delays between each transaction. By the second map, when you're dealing with hundreds of items, this becomes painfully slow. Yes, there are upgrades to improve the speed, but watching 900+ lollipops, doughnuts, trees and other resources sell individually isn't gameplay, it's... stagnation trying to force longevity That's a real shame because the game itself is genuinely enjoyable and there's enough progression and content here to keep me coming back. I'd love to see the developer revisit these systems, particularly the selling mechanic. Respect the player's time, streamline the progression and this could be a much better experience. Fun game, but some frustrating design choices hold it back.
Крута гра
Cool
Nice game with cozy soundtrack and cool visuals. I'm enjoying it, however I have a few issues to address: [hr][/hr] Content below might contain spoilers, read at your own risk [hr][/hr] - I don't understand why the Obelisk was given a special treatment of being the first (by far the only) resource to have a special breaking condition. It's nice to have some variety, but I can't see the reason why this particular and not any other. It just feels weird [i]edit: pearls? kinda?[/i] - upgrades are balanced in such a way that it kills the pacing of the game. I felt like it goes from "I can't do ♥♥♥♥" to "I'm basically a god" way too suddenly. Yes, they have accordingly high costs, but for me personally it would feel better having more levels with lesser values, so the progression feels more smooth. - anomalies are a cool concept, but I feel like they are too uncommon. Maybe some updgrade, that points to the nearby anomaly within X amount of range? - carrier drones are either too much or not enough most of the time. You're either running full when the storage points are too far away and you're losing out on resources on your way there, or they constantly empty you if it is close. On the similar topic, placing of the storage points is [b] too random [/b]. It would be nice if there was a minimal distance between the two, because having one basically next to another is pointless - last and definitely [b]NOT[/b] least, selling speed. I sure hope I'm wrong, but it feels like it is so slow only to fake boost the playtime. I don't think anyone would complain if it was close to an instant.
Eines der Besten Inkrementell Spiele auf Steam <3
gefällt mir sehr, nur leider etwas zu schnell durchgespielt
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $223.1K | 775 | 91% | $7.99 | |
| $407.3K | 1.6K | 87% | $6.99 | |
| $11.2K | 45 | 69% | $5.99 | |
| $4.5K | 13 | 92% | $8.99 | |
| $2.5K | 27 | 56% | $4.99 | |
| $555 | 3 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.9K | 52 | 94% | $12.74 | |
| $19.9K | 101 | 87% | $4.99 | |
| $19.9K | 116 | 74% | $5.99 | |
| $19.9K | 108 | 99% | $7.99 | |
| $19.9K | 59 | 71% | $14.99 | |
| $19.9K | 205 | 93% | $6.99 |