
Planet Driller is a mining game where you need to find DarkMatter in order to save the earth. To do this, drill your way through a procedurally generated planet full of minerals that you can sell for cash, then use the cash to upgrade your ship and make the job a lot easier!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Fun, but could have easily been much bigger and better. It's short, but there's still nothing left to buy by the time you're halfway in and get to the minerals that are actually valuable.
terrible mining game, just found it very boring and very shallow
anda muy mal
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
Planet Driller (2016, разработчик — Oryzhon Studios, издатель — Immanitas Entertainment) — инди‑игра в жанре приключения и стратегии о добыче ресурсов. Суть: бурить сквозь процедурно генерируемую планету, искать минералы и Тёмную Материю, чтобы спасти Землю. Продавать добытое, улучшать корабль (скорость бурения, бак, хранилище, защиту) и продолжать исследование. Ключевые особенности: более 4 млрд уникальных миров; динамическая экономика (цена минералов падает с ростом предложения); процедурно сгенерированная MIDI‑музыка; инструменты: взрывчатка, маяк‑телепорт, страховка (новый корабль после гибели); стихийные бедствия: метеоритные дожди, землетрясения, снежные бури; достижения и коллекционные карточки Steam; платформа: PC; одиночный режим. Минусы: простая механика («бурить прямо» — оптимальная стратегия); устаревшая графика и скучные текстуры; баги с коллизиями и текстурами; мало разнообразия в геймплее; слабое ощущение прогресса. Итог: бюджетный симулятор бурения для любителей простых циклов «добыча → улучшение». Подойдёт для коротких сессий, но уступает аналогам (SteamWorld Dig, Super Motherload).
Meh
Very bare bones and undeveloped.
ewe
Planet Driller, developed by Oryzhon Studios and published by Immanitas Entertainment GmbH, is an indie mining and exploration game built around the simple but compelling fantasy of drilling deep beneath the surface of an alien world in search of valuable resources. The game places players in command of a specialized drilling ship sent to a distant planet with the mission of locating a mysterious and extremely rare substance known as DarkMatter. Humanity depends on the discovery of this material, and the player’s role is to carve through layers of rock, uncover minerals, and gradually push deeper into the planet’s underground environment. While the concept is straightforward, the gameplay loop revolves around exploration, resource gathering, and incremental upgrades that steadily expand the player’s capabilities. The core gameplay centers on controlling a drilling vessel capable of tunneling through the planet’s crust. Each expedition begins at the surface with limited fuel and cargo capacity, forcing players to carefully plan their descent. As the drill moves through the earth, various minerals appear embedded within the rock. Collecting these materials is essential because they serve as the primary source of income once the player returns to the surface. However, traveling too far downward without enough fuel to return can lead to disaster, creating a constant tension between greed and survival. Players must decide when to turn back and secure their collected resources or risk continuing deeper in search of rarer minerals. One of the most interesting aspects of Planet Driller is the procedurally generated structure of its worlds. Each planet is created using a unique seed value that determines the distribution of minerals, terrain layout, and underground pathways. This means that every playthrough offers a slightly different mining experience, encouraging exploration and experimentation. Because the locations of valuable resources vary from one world to another, players must learn to adapt their strategies depending on the environment they encounter. The procedural system gives the game a strong sense of unpredictability, making each expedition feel like a new attempt to uncover the planet’s hidden riches. The game’s progression system revolves heavily around upgrading the drilling ship. After returning to the surface, the minerals gathered during the expedition can be sold for credits. These funds are then used to improve various aspects of the vessel. Upgrades can increase the drill’s efficiency, expand the ship’s fuel tank, reinforce the hull against damage, or increase the cargo hold capacity. Each improvement allows players to explore deeper layers of the planet and survive longer expeditions. Over time, the small starter drill evolves into a powerful mining machine capable of reaching depths that were previously impossible. Another layer of strategy comes from the game’s fluctuating mineral market. The value of different minerals changes depending on how often they are discovered and sold. If players collect too much of a particular resource, its market value decreases due to oversupply. This system encourages diversification in mining activities rather than focusing exclusively on a single resource type. Players who pay attention to market trends can maximize profits by targeting minerals that are currently in higher demand, adding a subtle economic element to the gameplay loop. The underground environment itself is not entirely safe. As players venture deeper into the planet, they may encounter environmental hazards and natural disasters that threaten their ship. Sudden earthquakes can destabilize tunnels, meteor showers may damage equipment on the surface, and extreme weather conditions can complicate mining operations. These unpredictable events add tension to the exploration process, occasionally forcing players to retreat earlier than planned or quickly adjust their strategy in order to survive. To help manage these dangers, the game provides several support tools that expand the player’s options during expeditions. Explosives can be used to clear large sections of rock more quickly, allowing players to reach valuable resources without slowly drilling through every layer. Teleportation beacons act as emergency escape tools, instantly returning the ship to the surface if fuel reserves run dangerously low. There is also an insurance system that provides replacement ships if a drilling expedition ends in disaster, reducing the risk of permanent failure. Visually, Planet Driller adopts a clean and functional style that focuses on clarity rather than high graphical detail. Underground environments are made up of clearly defined blocks that represent different mineral types, making it easy for players to identify valuable resources while drilling. Although the graphics are relatively simple, they serve the gameplay well by ensuring that players can easily read the environment and make quick decisions during exploration. The game’s audio design adds a subtle layer of atmosphere to the experience. One of its more unusual features is a procedurally generated music system that creates ambient MIDI-style soundtracks while the player explores underground. This dynamic soundtrack ensures that each drilling session has its own slightly different audio backdrop, complementing the slow and methodical pace of the gameplay. Sound effects such as the rumble of the drill and the clink of collected minerals reinforce the tactile feeling of excavation. Despite its appealing concept, the game’s design does have certain limitations. The central gameplay loop—drill downward, collect minerals, return to the surface, and upgrade equipment—remains largely unchanged throughout the experience. While this loop can be satisfying for a time, players who prefer games with evolving mechanics or narrative progression may find the repetition noticeable during extended play sessions. The absence of major gameplay variations means that the experience relies heavily on the player’s enjoyment of incremental progress. Even with these limitations, Planet Driller manages to deliver an engaging exploration experience for players who enjoy resource gathering and gradual progression systems. The sense of steadily improving the drilling machine and reaching deeper layers of the planet provides a satisfying sense of accomplishment. Each successful expedition feels like a small step toward uncovering the ultimate goal of locating DarkMatter deep beneath the planet’s surface. Ultimately, Planet Driller is a focused and methodical mining game that offers a relaxing yet occasionally tense journey into a procedurally generated underground world. Its combination of exploration, resource management, and ship upgrades creates a gameplay loop that can be surprisingly addictive for players who enjoy incremental progress and discovery. While it may not feature the complexity or scale of larger sandbox mining titles, it succeeds in delivering a compact and enjoyable drilling adventure. Rating: 6/10
Es como el Steam World DIG pero pobrismo, con malos graficos, controles y sin absolutamente nada de lore ni mecanicas mas que solo excavar y listo. 1.5/10 - Concepto pre-alfa sin terminar, Como unico valioso tiene logros y CROMOS.
5/10 - Very simple but enjoying mining game.
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