
Planet Driller is a mining game where you need to find DarkMatter in order to save the earth. To do this, drill your way through a procedurally generated planet full of minerals that you can sell for cash, then use the cash to upgrade your ship and make the job a lot easier!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Обложка Kerrang! 2005 года с My Chemical Romance. Внутри огромный материал про запись альбома Three Cheers for Sweet Revenge и момент, когда MCR внезапно стали одной из самых обсуждаемых групп альтернативной сцены. Несколько интересных деталей из статьи: — История песни “Helena” напрямую связана со смертью бабушки Gerard Way и Mikey Way. Именно после этого события концепция альбома окончательно сформировалась вокруг тем смерти и потери. — “I’m Not Okay (I Promise)” Джерард описывал максимально честно: по сути это песня про весь тот грязный подростковый стыд, неловкость и чувство, что ты вообще нигде не свой. Трудно поверить, но уже через пару лет они будут играть на аренах и станут мировыми звёздами! А пока Kerrang, 2005 год, Joy Division на футболке, Frank с белой гитарой и ощущение, что сейчас происходит что-то большое.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
El planteamiento del juego es bueno, pero le falta muchisimo trabajo para ser un juego en condiciones, para probar algo diferente y tal no esta mal pero el juego despues de media hora te acaba decepcionando
这款在Steam上亮相的游戏,原本以其独特的星球钻探玩法吸引了我的注意,然而实际体验后,却让我深感失望。这款游戏在多个方面都存在明显的不足,让我对其品质产生了质疑。 首先从游戏的核心玩法来看,钻探机制显得相当粗糙。玩家需要操控钻探机在星球内部进行挖掘,但操作手感并不流畅,经常出现卡顿和延迟的情况。此外游戏中的钻探机升级系统也设计得不够合理,升级后的效果并不明显,使得玩家很难感受到成长和进步的乐趣。 其次游戏的画面和音效表现也不尽如人意。虽然游戏试图营造出一个充满奇幻色彩的星球世界,但整体画面质量却显得较为粗糙,缺乏细节和精致感。音效方面,游戏的背景音乐和音效设计也显得单调乏味,无法为游戏营造出应有的氛围和紧张感。 再者游戏的关卡设计也显得单调乏味。每个关卡之间的差异并不明显,只是简单地改变了星球的环境和难度,缺乏创新和变化。这使得玩家在游玩过程中很容易感到厌倦和无聊。 此外游戏的稳定性也存在一定问题。我在游玩过程中多次遇到闪退和卡顿的情况,尤其是在进行大规模钻探或遭遇敌人时,这些问题严重影响了我的游戏体验。 最后游戏的故事情节和角色塑造也相对薄弱。游戏试图通过一些简单的故事线索来串联起各个关卡,但整体叙事显得零碎且缺乏吸引力。角色形象也缺乏个性和深度,使得玩家很难产生情感共鸣。 综上所述,这款游戏在核心玩法、画面音效、关卡设计、稳定性以及故事情节等方面都存在明显的不足。虽然它试图以独特的星球钻探玩法吸引玩家,但实际的游戏体验却令人大失所望。如果你对这类游戏有较高的期待,我建议你谨慎考虑是否购买这款游戏。
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Its not great, for achievements its quite quick to 100%, there is cards too which is a bonus. The game is ok, but its very basic. after like 10 mins you will have got cash coming out of your ears and can fully upgrade everything. The new ships are a good idea, but as they are wider you would think they drill the width of the ship, but no they don't. so to get the big ship down to the lower areas you need to carve the route with the smaller ones, which then you think whats the point. i will say yes, as it does what it says on the tin. Its cheap, especially in sales, however i think its a grab the achievements, cards and done game
Planet Driller lässt mich völlig ratlos zurück. Ich wusste nicht, was ich tun soll, und das Spiel bietet keinerlei hilfreiche Anleitung. Dazu sieht es auch noch ziemlich langweilig und unattraktiv aus. Insgesamt eine enttäuschende Erfahrung. Nicht empfehlenswert.
this is one of those cheap but great steam games 👍
Ты — спаситель Земли, отправленный бурить чужую планету в поисках DarkMatter. Но вместо эпичного приключения получаешь бесконечную рутину: копаешь, продаёшь минералы, апгрейдишь корабль, и всё по кругу. Геймплей: Процедурно сгенерированные уровни, где каждый новый мир отличается только оттенком серости. Экономика "спроса и предложения" работает так, что чем больше копаешь, тем меньше зарабатываешь. Апгрейды корабля ощущаются как попытка оживить мёртвого. Графика и звук: Визуальный стиль напоминает ранние флеш-игры. Музыка — процедурно сгенерированный MIDI, который быстро надоедает. Сюжет: Спасти Землю? Скорее, усыпить себя бесконечным бурением. Итог: Planet Driller — игра для тех, кто хочет почувствовать себя офисным работником на удалёнке: однообразие, скука и отсутствие смысла. Оценка: 3 из 10 сломанных буров. 🛠️
Planet Driller is a ripoff of an old Flash mining game called MotherLoad, developed and released for free by Xgen Studios. While there's some low quality 3D graphics here, the gameplay is the same. Gameplay consists of mining through blocks of dirt to find valuable minerals, which you spend on upgrades so you can mine more minerals, ad infinitum. This is quite a badly done ripoff, as the textures don't display properly, and there's no UI scaling, so in 4K, text is unreadable. The terrible quality shows... there's an achievement for mining the first chunk of ore, and only 12% of the people who own the game bothered to go that far. Ouch. I really can't recommend anyone should pay money for the kind of game they can play for free.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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