
Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it good
I was flabbergasted by this game's unrelated misogyny. devs are ♥♥♥♥♥♥♥ misogynist scum.
hard to use just use rblx one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 18 → 4/day in the week after.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 11 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MASUK DUNIA FANTASI DUNIA AJAIB YANG MEMPESONA DUNIA SENSASI PENUH ATRAKSI REKREASI UNTUK KELUARGA
This game is actually super fun. Scenery is fleshed out. Coasters are fleshed out. Shops are fleshed out. Everything is well made and has possibilities for endless creativity. Plus, the graphics and customisation of this game beats most other theme park builder games.
游戏类型是新颖的,玩法独一无二,同类型不可替代 只有看别人玩是好玩的,自己玩上手就开始各种折磨,接路接不上,员工屁事多,游客屁事多,总是嫌弃脏乱差,一会价格定高,一会嫌弃这那,除非你是想要建造一片自己梦想中的迪士尼游乐世界,我强烈你玩一下 千万不要看攻略,不然你只会造转18圈的双层旋转木马来赚钱,趣味性直线下降,游客太难伺候,游乐设施大同小异,玩法过于固定,但10多块钱还是推荐尝试一下
Tem uma forma mais fluida de fazer montanha russa do que o tradicional RCT3, mas ao mesmo tempo elas não ficam tão suaves como no NL 2. Mas no geral, bem interessante. Infelizmente não roda bem em pc fraco, mas com 8 de RAM eu brinco legal aqui
Great game, probably better than 2. Just a shame its obviously not optimized for more modern systems
No matter what I try my money never goes up, start with 3000 credits, just enough for two cheap rides and they never make money, if you raise ticket prices or shorten ride time people think it's no worth it and if you don't they don't make money.
its so fun when I was 8 lol
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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| $24.9M | 60.9K | 86% | $19.99 | |
| $24.8M | 37.9K | 89% | $24.99 | |
| $25M | 12K | 86% | $49.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25.2M | 263.1K | 96% | $7.99 | |
| $24.6M | 80.3K | 94% | $14.99 |