
Become an inspector examining causes of plane crashes. Visit the crash site, gather evidence and interrogate witnesses. Explain whether the accident was caused by independent factors or human errors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 13.25/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take on the character of an aircraft accident inspector and explain the causes of crashes. Travel to the crash sites, where you will have to:
* Secure the Crash Site
* gather Evidence
* create photographic documentation
Having collected the evidence, go to the hangar and solve the puzzle:
* inspect the aeroplane parts
* iinterview witnesses
* reconstruct the wreckage
* check the technical documentation
Discover whether the accident was caused by human error an unfortunate coincidence.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You have only 5 missions then it says, u are gonna investigate bigger planes and more accidents but...after 2 years of waiting nothing changed. NOt worth buying until new lvls aren't added
I wanted to like this game, but after a few times of playing this its still a struggle to find parts. Now I am on a mission where its snowing, no flash light so its difficult as hell to see, finally got the tablet to work and scan for map and scan for parts. When you're finally able to make your way around to the zones where the white dots are to look for parts you can't find anything. No updates on this game since March of 2025 seems like they gave up on it, I wouldn't really recommend it could have potential if they ever come back to it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Polish*, Spanish - Spain**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist eine sehr nette Idee, allerdings ist es mehr betreutes Zocken, als ernsthafte Detektivarbeit. Denn man bekommt jeden kleinsten Schritt als Aufgabe und kann auch nicht weitermachen, bis man alles davor erledigt hat (bspw. kann man keine Hinweise sammeln an denen man vorbeiläuft während man das Flugzeug sucht). Zusätzlich wirkt das Spiel recht unausgereift. Den Unstuck-Button habe ich des öfteren benötigt und viele Spielentscheidungen sind auch fragwürdig (bspw. warum braucht der akkuschrauber strom; das bedeutet nur, dass man nochmal zur Werkbank läuft und ohne jegliche Animation auf die Akkus klickt und wieder nen vollen Akku hat...) Den finalen Ausschlag für den Daumen runter gab dann das Verhältnis Preis zu Spielerlebnis: In nicht mal 150min habe ich das gesamte Spiel durch und dafür soll man 12€ zahlen? Wiederspielwert nicht vorhanden... Für Acheivementhunter bestens geeignet. Die Grindachievs sind positiv verbuggt. Heißt man scannt 1x und das Achievement zählt direkt 3 oder 4x. Gleiches für Feuer löschen und so weiter. Ansonsten 1x durchspielen und man hat alles fertig.
straszny szrot
This game has potential. I like the concept as a whole but you could make it better. Instead of watching the drone.. letting the player pilot the drone would be cooler. Being inside the hanger, looks amazing but everything is all over the place and while this might be what its like in a real hanger, it's annoying having to walk all over the hanger for the things I might need.
I want to recommend this but I just can't. If you can get it super cheap, like $5 or less, that's fine, but anything above that, it's not remotely worth it. The walking has this wobbly animation that doesn't feel great, I often had to use the unstuck function because I couldn't move or a tool wouldn't work, every time I wanted to close a case file I had to open the escape menu first in order to back out, and there's just not a lot of content. It's very clear with the last non-mission you were eventually supposed to start doing investigations of large aircraft but it seems the devs have abandoned this game so that'll never happen. tl;dr get it for less than $5 but prepare for short content and bugs
I loved this game but unfortunatly i think the devs stopped working on it and i beat it very fast and im not sure if your thinking of buying maybe don't
Plane Accident is a niche simulation title that takes an unusual and largely unexplored angle on aviation games by putting the player in the role of an air crash investigator rather than a pilot or rescue operative. Developed by White Pig Games and Spirit Games Studio and published by Duality Games and HeartBeat Games, the game centers on the analytical aftermath of aviation disasters. Instead of dramatizing the crash itself, the experience focuses on understanding why it happened, asking players to carefully examine wreckage, reconstruct events, and draw logical conclusions from scattered evidence. The structure of Plane Accident revolves around a deliberate investigative loop that emphasizes process over spectacle. Each scenario begins at a crash site rendered as a contained environment where players must secure the area, document debris, and identify points of interest. Photographing wreckage, tagging damaged components, and collecting physical clues form the backbone of this phase. The game makes a point of slowing the player down, encouraging careful observation rather than rushed progression. This measured pacing reflects the real-world discipline of aviation investigations, where conclusions are built from small details rather than dramatic revelations. Once the on-site work is complete, the experience shifts into a more analytical phase conducted in controlled environments such as hangars or workshops. Here, players inspect recovered parts in greater detail, compare damage patterns, and reference technical documentation to determine what went wrong. Interviews with witnesses or survivors add another layer, providing testimony that may confirm or contradict physical evidence. While these interactions are relatively straightforward and often guided by prompts, they contribute to a sense of methodical reconstruction, reinforcing the idea that aviation accidents are rarely the result of a single mistake. Visually, Plane Accident adopts a grounded, utilitarian presentation that prioritizes clarity over flair. Aircraft debris, terrain, and tools are depicted with enough realism to support the simulation’s educational tone, though the graphical fidelity is modest. Animations and object interactions can feel stiff at times, and the interface occasionally lacks refinement, which can pull players out of the experience. Still, the environments serve their purpose, offering believable crash sites that feel appropriately somber and procedural rather than sensationalized. The game’s greatest strength lies in its concept, but its execution reflects the constraints of its scope and development stage. Investigations are largely linear, with objectives clearly outlined and progression often dependent on completing tasks in a prescribed order. This structure helps prevent players from missing critical steps, but it also limits the sense of true deduction. Rather than independently forming hypotheses and testing them freely, players are often guided toward conclusions, making the experience feel more instructional than exploratory at times. Content breadth is another area where Plane Accident shows both promise and limitation. With only a handful of scenarios available, most players can see the majority of the game within a few hours. While each case is distinct in setup, the investigative rhythm remains largely the same, which can reduce replay value once the core mechanics are understood. This brevity has been a common point of discussion within the community, especially among players who are drawn to simulation titles for their depth and long-term engagement. Player reception reflects this balance between originality and rough edges. Many appreciate the rare opportunity to engage with aviation from an investigative perspective, praising the educational value and novelty of the experience. Others point out technical issues, limited content, and a lack of mechanical depth as barriers to full immersion. Bugs, awkward object handling, and occasionally unclear interactions can disrupt the careful pacing the game aims to establish, reminding players that the experience is still evolving. Ultimately, Plane Accident feels like a strong foundation rather than a fully realized simulation. Its commitment to portraying the analytical side of aviation disasters sets it apart from more conventional flight or management games, and its focus on evidence-based reasoning gives it a distinct identity. While the current experience may feel limited and occasionally rough, it offers a compelling glimpse into a rarely depicted profession. For players interested in investigative simulations, aviation history, or methodical problem-solving, Plane Accident provides a thoughtful, if incomplete, journey that could grow significantly with further refinement and expanded content. Rating: 6/10
目前全部關卡都過了,感覺有幾個需要改進的地方 1. 遊戲只有6個關卡,最後只說玩家接下來可以進行大型飛機的調查就沒了,希望後續可以多一些關卡 2. 遊戲的自由度有限,每一關的流程都是固定的,玩久了很容易膩(雖然也沒幾關),不過玩過以後大致上可以了解空難調查的方法跟流程 3. 雖然對遊戲的進行幾乎沒有影響,但是希望能有繁體中文 4. 遊戲不知道怎麼搞得,暈3D的狀況非常嚴重,光是序章就暈到快要玩不下去...
The game is still very early in its life it feels. The missions are soild and pretty cool to be the invesgator but The into mission is very raw and needs more work casue i had alot of bugs of it think i didnt do something but i had and i cant go back so i had to restart 4 time in the first hour of playing this. After that mess it was very good and you can tell the change in the work level. I would have to sadly say as of right now its not very good and Accident is much better but that is my bies. Updated note: The bugs i had were i couldn`t close the case files with the red ->, The work around i found was hiting Esc and back and than it can take the input. another bug i found was for the training area for geting the parts to get looked at and have a report made just not geting and obj update and breaking the game. The last one i found was for the clues on the bored of it just saying i havent done anything when theres nothing left to do and just softlocking me there, Plus when i could complete the training cause i didn`t think i mark what was the problem when i did. Fun 7/10 Game play 4/10 Would i tell my friends about this? Not right now but maybe in the future when there more updates and fixs.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 2 | 100% | $29.99 | |
| $0 | 8 | 88% | Free | |
| $8.3M | 14K | 95% | $19.99 | |
| $1.7M | 3.2K | 86% | $16.99 | |
| $861.9K | 1.9K | 89% | $11.99 | |
| $110.8K | 175 | 57% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.1K | 167 | 56% | $19.99 | |
| $118.1K | 311 | 55% | $11.99 | |
| $118.2K | 124 | 78% | $21.99 | |
| $118.2K | 218 | 99% | $19.99 | |
| $118.1K | 622 | 69% | $7.99 | |
| $118.1K | 221 | 73% | $14.99 |