
Pile Up! ticks all the right boxes as a family-friendly cooperative 3D platformer! Jump up, slide down, play together and carry the load!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
About

Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 100reviews | 92% | — | $33.2K |
| $14.99 | 488ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely short and surprisingly unsatisfying. Also the physics barely worked and could often be cheesed
Игра весёлая и красочная подойдёт всем требую вторую часть игра очень хорошая с увлекательным геймплеем и отличным сюжетом рекомендую тем кто любит добрые красочные приключения похожие на Yoshi’s Crafted World!
this game needs to be fixed NOW. the controls for keyboard are so bad even deltarune players would freak out, and when i connect ONE controller, it registers as 2. its so bad that im refunding it. unless you buy it directly from xbox/playstation shop, plz dont play this
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +15 more
| $14.99 |
| 17ratings |
| 78% |
| — |
| not modelled |
| $14.99 | 17ratings | 78% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
希望增加修改键位功能
게임이 단조롭습니다. 하지만 여럿이서 하기 좋습니다.
非常有趣,没有生存压力,益智又休闲,自己玩或和朋友家人一起玩都可以
3/10 Coop 4p Довольно унылый кооперативный паззл-платформер, в котором буквально в первые полчаса вы увидите все свои способности, а дальше вас ждет череда повторяющихся загадок, во многих из которых в целом и не нужно 4 игрока, можно справиться вдвоем или вообще в одиночку. Есть разные мини-игры и секретные уровни, для открытия которых нужно проходить все по максимуму и собирать звезды - вот только и они не блещут какими-то интересными загадками и механиками, просто контент ради контента. Игра не стоит вашего времени.
Really Fun Especially In CoOp!
Pile Up! Box by Box, developed by Seed by Seed and published by HandyGames, is a cooperative 3D puzzle-platformer that embraces simplicity and creativity as its core strengths. Set in a handcrafted world made entirely of cardboard and paper-like materials, it delivers a relaxed, family-friendly experience centered on teamwork, exploration, and playful problem-solving. Rather than focusing on difficulty or technical mastery, it prioritizes accessibility and shared enjoyment, making it approachable for a wide range of players. The gameplay revolves around controlling small box-shaped characters known as Boxlings, who can lift, carry, and stack objects to navigate the environment. This central mechanic is both intuitive and flexible, allowing players to build makeshift paths, bridges, and platforms to overcome obstacles. Most puzzles are designed with multiple possible solutions, encouraging experimentation rather than rigid problem-solving. This openness gives the game a creative feel, where players are free to approach challenges in their own way rather than being guided toward a single correct answer. Cooperation is at the heart of the experience. While the game can be played solo, it is clearly designed with multiplayer in mind, supporting up to four players in local co-op. Many puzzles are structured to encourage collaboration, requiring players to coordinate actions, share resources, or physically assist one another by stacking or lifting. This creates a dynamic where communication becomes just as important as execution, often leading to moments of both success and lighthearted chaos. The social aspect significantly enhances the experience, turning simple tasks into engaging group activities. The world itself is structured as a series of interconnected areas, each with its own visual theme and set of challenges. Players explore colorful environments ranging from forests and beaches to theatrical stages, helping characters and unlocking new paths along the way. The narrative is minimal and largely serves as a backdrop, allowing the focus to remain on exploration and interaction. Progression is steady and easy to follow, ensuring that players can move through the game without unnecessary confusion or interruption. Visually, the game stands out through its cohesive art direction. Everything is designed to resemble real-world craft materials, giving the environments a tactile, handmade quality. This aesthetic is consistent throughout, creating a charming and distinctive atmosphere that complements the game’s tone. The soundtrack and sound design are similarly understated, providing gentle support that enhances the relaxed pacing without drawing too much attention. The puzzles themselves are intentionally accessible. Most challenges rely on understanding how to use the stacking mechanic effectively, with only occasional moments requiring precise timing or coordination. This makes the game suitable for younger players or those new to the genre, but it also means that experienced players may find the difficulty lacking. The emphasis is clearly on enjoyment and creativity rather than challenge, which shapes the overall experience. Additional content comes in the form of collectibles and small minigames scattered throughout the levels. These elements add variety and encourage exploration, though they are relatively simple and do not significantly expand the gameplay. They serve more as optional diversions than as core features, providing brief changes of pace without altering the main loop. Despite its charm, the game is somewhat limited in scope. The overall playtime is relatively short, and while replaying levels to collect everything can extend the experience, there is little in the way of evolving mechanics or increasing complexity. Minor issues with controls and camera movement can occasionally disrupt gameplay, particularly when precise positioning is required, though these moments are infrequent. Ultimately, Pile Up! Box by Box is a game that succeeds by focusing on what it does best: delivering a light, cooperative experience that is easy to enjoy and share with others. It may not offer deep mechanics or long-term engagement, but it provides a consistently pleasant journey that emphasizes creativity and teamwork. For players looking for a relaxed, multiplayer-friendly puzzle-platformer, it offers a charming and approachable experience that is best enjoyed together. Rating: 7/10
This game was fun. My husband and I love local co-op games and this was a great playing experience. Finding all the collectables was really difficult with no hints given to where the missing ones are.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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