
Piczle Cross Adventure takes the classic nonogram logic-puzzle and turns it into something never before experienced in the genre: a story-driven, RPG-style 2D graphical adventure! Follow our heroes Score-chan, Gig and professor Matrix as they tackle their most daunting challenge yet.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun presentation of a series of logic puzzles. Ranging from very easy to some rather difficult puzzles that required me to gain a further understanding of how to solve these kind of puzzles. Includes some fun easter eggs.
It's cute, with a little bit of plot, and the puzzles are fun. The only issues are that I found the puzzle controls a little finicky, and for some reason, despite relatively simple pixelated graphics and gameplay, this made my computer get hot and [i]really[/i] crank up the fan but lacks any settings that could improve this. (Piczle Cross Adventure is worse here than a number of games, such as American Truck Simulator, that ought by rights to be more graphically demanding, but which come with settings so that I can downgrade the quality to be easier on my computer. Honestly I think the only thing I've played really comparable in heat/fan demand was Little Big Workshop before I thought to set frame limits.)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After bouncing off Piczle Lines DX+α (personally I wasn't a fan of the puzzle type in that game) I was glad to see this sequel instead used Nonograms (or Picross puzzles, as Nintendo players may know them). And as a fan of that puzzle type, I really enjoyed this game! The RPG-lite elements of the game are a cool little touch, but shouldn't be the reason you get this game as 98% of the game is nonograms so would only recommend getting if you enjoy those. The game starts easy and gets more difficult, despite that I never got stuck on a puzzle for too long, so overall it may feel a little basic if you do this puzzle type a lot (I felt the difficultly was well balanced for me). The story does following on from the prequel, but don't feel you need to have played that game as the story is a vessel for the puzzles and the game wouldn't change much without that. Personally, I would have liked to have seen a bigger emphasis on the RPG elements of the game, they are very minor in the grand scheme or things, but I think this game does a great job with the puzzle side of things. I actually played the game entirely on Steam Deck, despite Steam listing is as unsupported. A few times I did lose controls and had to restart the game or mess with the Steam Deck's control settings to get it working again, but on the whole it worked great with controller. Overall it was a fun game, if you like nonograms and want a few hundred to do I would recommend, if you don't like that type of logic puzzle I would advise staying away.
Super fun and charming Nonogram game. Great music, nice world to explore instead of just bland menus. Charming humor. Pretty good difficulty level for average players/beginners.
many great puzzles, lots of fun to solve, cute story
мне не понравилось, 15х15 спустя 8 часов? та ну это не серьезно. плюс много бегатни, я кроссворд разгадывать хочу )) а вот дизайн мне зашел, по этому все равно до-пройду скорее всего
This game tries to be a lot of things in one but it keeps you guessing in a fun way. I did NOT expect the ending! Great way to bring nonograms/picross/piczle to a different audience!
Definitely worth it if you're a fan of Picross. It has a cute overworld and you basically restore items that were erased by creating them in the Picross puzzles. Easy pick up and play stuff, no crazy gimmicks attached.
A nice nonogram game. The game is sadly lacking two basic features: [list] [*] You aren’t locked into a row/column when marking off multiple fields. [*] There is no undo functionality. [/list] This makes it relatively easy to drift off a row/column, without then being able to undo the resulting accidental changes. I therefore hope that future games in the series add these functionalities.
I played this so long ago I dont even remember what happens. There's puzzles, theres some doods, some puzzle solving probably. A+ I will probably forget about this game and that I wrote this review -20th April 2026
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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