
A chilled out & stimulating nonogram puzzle game with endless logic puzzles to solve. Uncover a huge variety of 3D objects, and discover new puzzles - never run out of fun!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
OK idea but currently very broken. Endless mode throws up errors and models in the curated mode sometimes don't load which stops you progressing.
There's barely any curated levels, about 20. However they are all garbage. I have played many picross games and this one seems like AI slop. There's ai generated levels from keywords and they are all terrible. I ended up just putting random words in the 5x5's as they were easiest to complete usually with 1 dot. The achievement to complete 100 levels feels super grindy as all the levels are repetitive. The controls are not intuitive, where if you drag over already completed parts, it erases your work. There are much better picross titles and would recommend almost anything over this.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me gustan mucho los nonogramas, pero este juego tiene algunos fallos. Lo peor, sin duda, es que las pistas están bugueadas: después de corregir casillas coloreadas, pueden seguir apareciendo tachadas aunque ya no se cumplan las condiciones. También hay otros detalles molestos, como el efecto al pintar o borrar casillas, y que al deslizar para colorear más rápido a veces se borre accidentalmente alguna casilla intermedia que no querías quitar. La idea de los puzles generados automáticamente estaba interesante, pero al menos mi experiencia ha sido muy mala: - Muchos puzles sólo tenía que colorear una casilla - Algunos aunque los hiciera "bien" (y de varias formas distintas), no se completaban porque no era la solución correcta - Algunas imágenes no se ven o no se pueden jugar, aunque por lo que he leído en discusiones no es problema del desarrollador
a lot of the "generated puzzles" are odd and don't line up from the puzzle to the image. Feels like Ai was thrown at a nonogram generator and didn't actually get any testing.
Words can't express how awful this game was. As a huge fan of nonograms, this was a very disappointing experience. But first, let me explain what makes this so damn unberable to play... [h2]Point 1 - Visuals.[/h2] Literally the easiest step, and this game ♥♥♥♥♥♥ up SO badly. There are are many visual bugs such as boxes being shadowed despite not having your cursor over there, or details like having your mouse hovering a tile will make said tile "invisible", aka you don't know if it's a cross, filled or none. I played it entirely with mouse, and god the controls plus the visuals were an awful combination. Which brings to the second point! [h2]Point 2 - Worst gameplay EVER.[/h2] How can they ♥♥♥♥ up a simple nonogram game? Well, that is very easy: everything you do automatically overwrites tiles even if you already went there or if it was filled. Say, you have a cross nearby, and there's a big area where you can fill in. Too bad, if you try to do what I think you might attempt, you are going to "disable" the cross AND along it, if you step on a tile you filled, it's going to revert back to being empty. Yup, that's pretty much annoying. [h2]Point 3 - Endless mode is ♥♥♥♥♥♥♥.[/h2] The idea is OK, but the execution is less than poorly. Most, if not all of the time, the nonogram doesn't even feel slightly similar to the image you see in the browse menu. There are also times where it generates a puzzle so awful it could feel overwhelming to the point of having almost no solution other than guessing. 15x15 puzzles took me the most time because it left you with a small are you could theorically fill but even if every number is CROSSED you won't finish the image until it's exactly the same solution it originally created. Now, why the hell would you make more than one available solution yet only one makes it so you end the puzzle, huh? [h1]Overall - Better no engage with it.[/h1] Seriously, the combination of bad points plus all the amazing alternatives you have makes this game look even worse than garbage. I don't like sounding harsh towards developers, but god this was REALLY bad, genuinely bad. If you want an actual good nonogram game that's around same price as this one: Proverbs is amazing (and more of a minesweeper combination with picross, very well done though), Squeakross is triple the price of this but has way more content, good visuals and overall feels fun to play; Logiart Grimoire is also quite expensive and I'd say that Squeakross is better but it's still a neat game. Literally, you have lot of options more worth your time than this. There are no excuses.
Barely any puzzles and hardly challenging at all.
Si te gustan los nonogramas te encantará. Tienes la cuadrícula de 5, 10 y 15. Hay dos modos: historia ("curated") y de la comunidad ("endless") que ni idea de ni siquiera si se pueden subir (arece que sí porque había mucha variedad). Además es muy cómodo con clic derecho para tachar e izquierdo para seleccionar y te iba tachando los números según tuvieses las filas y columnas completas. Por último, tiene la duración acertada: ni muy corto ni muy largo. ¡Vaya delicia!
I'm fairly new to picross so maybe I'm missing something, but I'm enjoying the game and think it's worth what I paid, so I'm happy :)
This isn't inherently a bad game... the curated puzzles are fun, but the levels don't take very long to complete in their entirety. That means, to continue to play, you have to do the endless levels. These are buggy and are outrageously easier than the curated levels. More often than not, the puzzle doesn't resemble the image at all; that is, if the level even loads. This could be a really fun puzzle game if improvements were made. I 100%ed the game in under 6 hours, and that was with a lot of dillydallying.
The game seems basically dead. Half of the puzzles are not doable (they don't even charge), and the other half is extremely simple (like a filled square or a simple line). I'm really disapointted as a big nonogram enjoyer, it's the first time I see something like this.
Players by region
Where this game's players are, estimated from review languages.
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