
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 29 → 7.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 19 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Phonopolis.
A new puzzle adventure hand-crafted by Amanita Design, the studio behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only per son to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.
With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.
Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect game. Everything is perfect. Love love love... buying it to all of my friends. Keep it up amanita studio, thank you for hard work
Charming game!
概念藝術超棒!!!太可愛會讓人捨不得玩下去,害怕太快結束這美好的時光,不管人物設計跟遊玩都很有特色而且超級超級可愛!!很喜歡!!!!紙的質感讓事物看起來更溫馨可愛,謎題很特殊時時都充滿新鮮的感覺!音樂也很好聽,害我想買它們出的實體唱片><看遊戲製作者的幕後花絮真的是充滿巧思跟愛,又是畫畫又是割紙又是建模做動畫做音效,真的是很佩服跟感動,謝謝製作團隊做出這麼棒的作品,我心目中的GOTY!期待未來的新作!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +7 more
| $24.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 336 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(The below contains spoilers.) My favorite aspect of Phonopolis is its physicality, its use of texture and sound to make you feel like you are actually playing with little toys instead of pixels. Despite only a 3 to 4 hour runtime, the world and narrative is rich and dense. However, the final boss battle puzzles are incredibly disappointing. This sequence, which is supposed to be climactic, is instead repetitive, slow, and dull. I was absolutely delighted during the first sequence when I realized we had to deliberately break the puzzle. Using our understanding of the workings of a fascist machine in order to subvert and destroy it -- how cool is that?! But the use of only one single puzzle type turned my delight and the opportunity for narrative culmination into a slog. Instead, I would have liked to go through and break one of each major puzzle type, some sort of callbacks to Felix's entire journey, you know? In contrast, I really loved the bit about literally turning the leaders upside down on stage. Super excited to see what the members of this team go on to make!
wonderful art style, banger soundtrack, and fun puzzles. What's not to love?
баги с мини играми на стрельбу
I'll be replaying this masterpeace many times! Both the audiotrack on spotify and the 'making of' video on youtube are worth your while too.
Good.
Хорошая игруха на вечер, даёт хороший мозговой штурм
Otro maravilloso trabajo de Amanita. Está lleno de detalles y mecánicas interesantes y satisfactorias que debéis experimentar. ¡Abajo con el líder! Mi opinión más pausada en Todas Gamers: https://todasgamers.com/2026/05/28/analisis-de-phonopolis/
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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