
A 4-8 player social deduction horror game. Solve puzzles that need real teamwork, survive monsters that each hunt differently, and figure out who you can trust before they decide for you.
Modeled estimate, not a reported figure. How we estimate →
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A 4-8 player social deduction horror game. Solve tasks that need real teamwork, survive monsters that each hunt differently, and figure out who you can trust before they decide for you.

Full friend group or public lobby, doesn't matter; the chaos is the same either way
Scream with each other
Scream at each other
Screw around with silly items and difficult co-op tasks

Infected players have unique abilities that will help them cause chaos.
Call a Lockdown to accuse someone and force a vote.
The "Lockdown-Captain" will see one player's true role.

Fight back with guns, knives, or a boxing glove when monsters break containment.
Don't take too long, or make too much noise...
Note from the devs: Built by four friends, start to finish. Every task, ability, and monster made by hand. No AI-generated content. Made in Godot.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63M | 423.9K | 96% | $6.49 | |
| $2.5M | 19.2K | 81% | $6.99 | |
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