
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 59/day in the week to Aug 10 → 63.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.
Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.
Key Features:
- Experience the pivotal game of the Persona series faithfully remade with cutting-edge graphics, modernized quality-of-life features, and signature stylish UI.
-Fully immerse yourself in an emotional, gripping journey with new scenes, character interactions, and additional voiceover.
- Choose how to meaningfully spend each day through various activities, from exploring the Port Island to forging genuine bonds with beloved characters.
- Build and command your optimal team to take down otherworldly Shadows and climb closer to the truth.
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Base Game
Digital Artbook: Filled with 64 pages of character art, concept art, backgrounds and other illustrations from the game!
Digital Soundtrack: Listen to newly arranged tracks from the original Persona 3 plus all-new tracks from Persona 3 Reload, presented by the Atlus sound team for a total of 60 new songs.
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Base Game
Digital Artbook
Digital Soundtrack
Persona 3 Reload DLC Pack: P5R Phantom Thieves Costume Set, P5R Shujin Academy Costume Set, P5R Persona Set 1, P5R Persona Set 2 , P5R BGM Set, P4G Yasogami High Costume Set, P4G Persona Set
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 63.7Kreviews | 94% | — | $75.2M |
| $59.99 | 23Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Writing this review while crying, the game was phenomenal through and through. I personally don't have any complaints, and think this game is absolutely worth full price in every way. Do note, that I am coming in as someone who has essentially started with Persona 5 Royal, then moved to Persona 4 Golden, then Persona 3 Reload. My experience with the original Persona 3(s) is really only limited to having played a little bit of portable on a PSP as a young teen, so my frame of comparison is essentially non-existent, but looking at it as a game on its own rather than a remake (which I know a lot of people seem to have problems with the remake compared to the originals), it's just about perfect. My only complaints are the lack of Kotone in this game, and that the idling in the title screen boots you back into the opening cutscene. I would've been more than willing to put down another $40-$50 to play as her.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #11, worst UK #87 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 15.4Kratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
большую часть игры было мега скучно, но из-за моментов в которых был контент дропать не хотелось в целом норм 👍
I'll keep on living no matter what, so that i can protect you...
你妈了个臭批的2006我BE,2024我高清的BE,都他妈Reload了还他妈保留你那low逼到家的BE才算高级感的思想么
Посоветую ли я эту игру? определённо для но для любителей JRPG и любит экспериментировать, данная игра принесла мне всю палитру эмоций, как и смех, как и гнев, так и капельку грусти, Хотите опробовать вселенную персона явно с этой части игры? определённо стоит.
20260731女神异闻录3RELOAD通关不完整体验,游戏时长90多小时。 [h1] 游戏究竟讲了一个什么故事?[/h1] 背景设定在女神转生世界框架之中,作品基调是毁灭与重生的暗黑世界。0点学校升起的塔楼是个天文台,是与夜母、未知神灵沟通的台阶,可以简单理解为金字塔天坛一类,是人类智慧、权力与上天的联系。游戏是个末世后现代启示录,当夜母的宣告末世的来临一切都本将结束,主角一行:夜母,你要关闭/毁灭世界有没有经过我们同意?一群心怀救世高中生是绝对不会答应的!如同反派耶稣哥隆哉:你们要关闭时间裂缝有没有经过我们同意?出于不同目诉求的的反派也同样是不能答应的。 [h1] 革命性变革与万恶的抽卡联动 [/h1] 前作与巫术、勇者斗恶龙踩地雷传统RPG游戏机制,形式上宝可梦收藏模式,异闻录设定在血气方刚的高中生猎场。而RELOAD对原版3代 除了动画的弥补之外,加上5代革新影响下游戏机制也大改,3原作动不动队友就精疲力竭心情不好,好几天都见不到人推进很慢,夜晚也有夜晚的剧情,每日夜里碎片化的推图爬塔,也很容易使玩家疲劳放弃,而携带版与RELOAD基本不用担心人物脱离与掉队;另外削减了卡片矩阵,在与召唤兽融合并不需要带上相关卡片也能召唤恶魔/必杀技方便了玩家,虽然说游戏与RPG越来越趋同化,但保证作品个性同时也易于上手,取悦玩家市场才能方便流通,古早非人类操作机制也逐渐在远去。 恶魔卡牌收藏与日常剧情联动是三代一大革新,将枯燥的文字日式RPG带出国门走向世界功不可没,甚至去年TGA游戏大奖的33号远征队也深受其影响,游戏中有段保健老师讲解扑克牌今世前生:曾出现78张牌分为22张大阿卡纳与56张小阿卡纳牌,大阿卡纳是用于占卜算命,而小阿卡纳则用去斗地主(游戏消遣)。 攻略每名角色与收集恶魔卡牌主要分为22属性(大阿卡纳牌),有等级高的恶魔牌就能很迅速攻略人物支线,毕竟8个月高二生活要发展成挚友,在现实生活中也是非常困难的。抽卡熟练掌握甚至有人一周目白金,能够合理安排战斗卡片与日常联动,就能把所有人物线收集齐,在3月升学结局中可以看到10星关系人物的结局。游戏中如果抽卡不稳定,最好去夜店占卜,环境、吉凶、安全等等占卜可以决定当晚爬塔的规划,只要3000-5000打工钱能办大事。 [h1] 游戏后劲为什么那么大?[/h1] 与其他RPG育碧罐头不一样,不是到处捅马桶,而是真在剧情上下功夫,好过很多小说电视剧本。游戏让人勾起回忆起高中三年迈向成年的短暂辉煌时代的结束,在游戏1月结束前有二年第三学期后职业规划问答,是升学还是工作,其实已经不重要了,如果了解真剧情的玩家。 我是先攻略与女主小莉,然后攻略了红发桐条大小姐,后者会当着未婚夫面对主角的告白,然而游戏会红字提醒你有女友(可惜一周目时间不够没拿到10级女皇),但是我还是选择红发大小姐…太多一周目没做完的遗憾。 声波千鸟从太平间抬回病房虽然没死,但是与顺平的记忆也消失了,毕竟也只是脱离人格面具的普通人。童年阴影选择性遗忘,小队众人对那场2010年1月31号的救世大战与半年宿友的遗忘,只有机械姬不能理解人类这种(选择性)遗忘。我选择末世大战后日谈中人类延续,并不是一个众神或上帝弥补的虚假世界。吐槽:现在国产电视剧也基本是这个基调,创造一个完美乌托邦,抚平观众受伤的内心与弥补负面印象。 为什么队友会选择遗忘,甚至连天天陪伴的埃葵斯是谁都不记得了?结局宿友觉醒后聚集到天台,这段剧情是制作者对玩家的善意弥补,这个世界实际上没有走向轮回,或者说并没有‘漫游太空2001’中外星人制造类似人类文明的粗糙世界,一个人的牺牲即便挚友在漫长人生被逐渐遗忘也就足够了,毕竟保留了过往与人类未来,过往不会消除记忆后,无知的被送进屠宰场,女转系列游戏中探讨人性、理性、伦理、家庭、宗教等等的内容很多需要粉丝慢慢去挖掘不在重复。 [h1]购买建议 [/h1] -65折大促买的三代和五代合包购买,其实没有ANS/后日谈 和 ARIAL全成就强制购买也完整体验游戏核心,用不着为其买单甚至回炉苦苦追寻白金,个从来玩游戏不追求白金而真正错过很多,就像一周目一直在追求三位一体(知识、魅力、勇气),从而浪费了大部分人的完整剧情。10/10满分作品。 -------EN---- During your first playthrough, avoid working part-time or spending time on leisure activities like dining out and watching movies, as doing so will cause you to miss out on a lot of the story contents.
un juego tan hermoso, con una historia preciosa y buenos personajes, ademas de las enseñanzas y momentos que tiene que te dejan reflexionando y llorando, de lo mejor que jugue este año <3
[h1] Decisively indecisive remake. [/h1] As a massive fan of the original PS2 SMT and Persona games, this is easily a 5/10 for me. I would recommend playing P3FES or Portable over this if you don't mind old games, or playing Metaphor: ReFantazio if you want to scratch the Persona itch that this game might not scratch. It's not a bad game (I stuck around for 154hours lmao), but it's extremely underwhelming if you've played the originals. [h2] Cons [/h2] - New remixes are terrible. The new vocalist, Azumi Takahashi, sounds like she's constantly holding back from putting her voice out. It feels like she's trying to imitate the original vocalist, Yumi Kawamura, instead of doing her own take of the songs. Because in the Reload original tracks like in the new opening and ambush track, she sounds amazing. Burn My Dread -Last Battle- is the worst offender imo. Lotus Juice is good though, he's always good alongside all the new original tracks. Issue is that the new tracks are like 20% of the whole soundtrack that's filled with diet coke remixes, which is especially frustrating given Atlus never misses with their soundtracks. - feels too polished and lacks the 'edge' of the original game visually. - the Dark Hour is so GREEN you could mistake this game for Yakuza Kiwami 2. - New anime cutscenes are very pretty and on model but lack the edge and sauce of the originals. - the UI, while gorgeous, I feel makes some of the game feel a little sluggish. Especially with the AoA, making Tartarus run especially slow despite it not really being slow. - a lot of the dialogue/script in this game feels very descriptive. It's like they took the script they made for P3P that was specifically tailored to fit the new visual novel-esque format and slapped it onto this game. The results end up making every character basically point and describe everything that's going on in whatever scene they're in while the actual scene is happening, leaving zero room for subtlety or personal interpretation. - has kept the terrible story execution of the original p3, they should've taken way more creative liberties given this opportunity to do a remake from the ground up. - Too faithful of a remake to add anything meaningful, too unfaithful to keep the things that made 3 unique. Be it story-wise or gameplay-wise. - Game too easy, yet somehow a complete slog to go through. - I really wish that some of the social links lengths were cut down because some of them just feel like a single conversation spread out to ten installments. Metaphor proved that this could be done and Atlus had the opportunity to revamp this to accomodate. - I also really wish that they added incentives to do these social links aside from achievements and fusion EXP like they did with P5/R. they sorta did this with the party member hangouts, but they NEEDED to do this to encourage me doing some of the social links because they're genuinely either boring or would make me ask why the hell would anyone hang out with these losers (Nozomi and Kenji comes to mind). - Theurgy breaks the game. The Mithras/Siegfried and Ken's second theurgy will destroy anything in whatever difficulty, not to mention Satan/Helel. - The AI tactics system isn't really good (this is a nitpick since idt anyone uses this anymore these days, but since this is a remake, i'm putting this in) - They kept P3P's decision of gutting the MC's weapon selection. now he's stuck with his sword. This is kinda nitpicky, but at least it makes you excited to hop onto tartarus with your new toy. - I wish Tartarus was wayyyyy more changed up and had like some floors where they're more handcrafted and gimmicked like P5 palaces or even some of the old SMT nocturne dungeons if they wanted to keep with the asset reuse. This would be so nice to breakup the monotony of the tartarus climb. They had the opportunity to completely revamp this exhausting slog of a gauntlet that was originally born from Atlus' way to stretch the small budget they were given when making the original, but no they just kept this turd of a dungeon. The monad door/passage restructuring was nice, but they just feel tacked on as a bonus thing you can do. (I will add, despite my grievances with the combat, it's probably the best part of the game. it's just that everything surrounding it makes it a mega slog. It's not the best of any persona games' combat, I still think P5R holds that title, but it's fun enough) [h2] Pros [/h2] + Persona 3 story + The new music tracks are good, though they feel a tad too safe and doesn't evoke the same feeling/vibe of the original p3 tracks (subjective yeah ik) + Gorgeous 3d models + Gorgeous UI as expected from Atlus + The combat when isolated from everything else is really fun. I like how the monad doors are just everywhere now and most of the fights in them and the Monad Passages are less of a DPS check and more of a puzzle fight. + New English VAs are phenomenal. Shout out to Junpei's new VA Zeno Robinson and Yuko's new VA Shelby Young as my favorites. I only didn't like Yukari's, but that's because I just really like Michelle Ruff's portrayal of her. + The new scenes with Shinji are really nice. [spoiler] His death [/spoiler] was really well done and didn't have the issue of the script being very descriptive as is with all of his Linked Episodes. Wish you could've saved him like you could in femP3P. + Still got a few tears out of me. + 100% achievement is very doable on a first run as long as you don't autopilot. + Ryota Kozuka (the goat behind the SMT4/a/V/Vengeance soundtrack) made two banger tracks for Episode Aigis, Disconnected and Don't, and are heads and shoulders leagues above all of the new music in the base game. He's also the new music director for P4Revival. All in all, this just feels like if you haphazardly transplant the contents of the original P3 onto the body of P5R and hope that the new jangly keys would distract people from how messy and sloppy this remake feels. crossing my fingers that P4Revival handles it way better (though on the time of this review, the trailers have looked way better than any of the trailers for P3R, don't fumble this atlus pls). I would argue that I'd like to see another remake of this game lmao. Get it on a heavy discount imo or on the switch 2/steam deck/any handheld so the slog of being caged in Tatsumi Port Island and 270 floors of Tartarus for 70-90hrs mildly bearable. Hell, just go watch the p3 movies if you want to experience the story. As a remake 4/10, as a video game 6/10 at best.
Symulator randkowania anime nastolatek propagujących samobójstwo,przy okazji na końcu walczysz z śmiercią we własnej osobie
Im sad now. Games tells story about life. feels like wanna go back to high school again. but watever im playing persona 4 Revival. 10/10 Atlus needs to keep making Games. T_T
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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