
A refugee capsule lands on an uninhabited planet. You have to survive, rebuild civilization and, if possible, regain control over the Earth. One big universe, one endless pvp session for all players.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Занимательный проект, но слишком сыроват... П.с. Почему нельзя было сделать так, чтобы геолог за проверку показывал все ресурсы на точке?
Amazing little gem i found while searching fun to play cant wait to interact with other players
I can't stop playing, Even started an english player discord server community to get us all together. Alot of the complaints i see about this game are directly tied to a lack of game knowledge imo, There's ways to avoid alot of the cruel endings i see players experiencing, if You're one of those players, Look for community for the game, You will find people willing to give you advice, In my server full of new players, Few of them already have a 2nd planet or more. Build fires to keep animals away while you gather, etc. I promise you the long period of time thing does benefit you in the end, Especially if youre smart enough to get production going while youre offline, you come back to a swath of resources and plenty of ways to invest them to make sure you stay alive. I'm sure there's alot of constructive feedback to be given to the dev to make this game better, But it truly scratches that itch for me and many other players ive talked to that are new to this game. Its that nostalgic RTS combined with allowing real life to still exist and not take away the fun for you. ( Dont wanna be offlined? Build good defenses. Dont think you have enough time because theres a dude with 30k influence on your planet and you just started out? Leave your colony in the settings, It literally has the option for you to give yourself better odds if you choose to. ) There are solutions to every issue you're encountering, Just find them before typing a review boys. Here's some feedback of mine to the dev: Transporting units through boats is nice but when you're the only player on your planet now tyrant or governer, It would be nice to have some supporting units for that stage of the gameplay. What i mean by this is, What if we had utility helicopters that only workers can board? ( I say workers only to save new players from having helicopters full of soldiers dropping in on them ) or some sort of mechanic that allows quicker transportation for your troops once its just you on the planet, And that idea makes sense right? I mean, If there's no more threats, Its time to focus on infrastructure instead of still playing like there's alot of threats to be found and taken out? Other than spiders and other wildlife, I dont see why there cant be more ways to improve your planet, Including but not limited to transporting workers to new locations easier and faster for polishing up a planets production and defense before you move on to a new planet. thoughts?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolute waste of time. Tiger camped my barracks. Killed all of my workers. Can't make new units cause they just get instantly mauled. ♥♥♥♥ the dev of this garbage.
i like it
pretty good game has great potential id give it 5 stars im sure more stuff will come in the future worth the 10 bucks
Underrated
Eehm that game takes o looot of time
Damn good game, slow burn at the start but boy does it seem interesting so far.
good game for chads players
Players by region
Where this game's players are, estimated from review languages.
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| $6.5K | 115 | 74% | $1.99 | |
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