
When Ana receives an unexpected gift from her missing father, she is catapulted headlong into a mystery that will take her on a journey through time. At last she must decide if a perfectly predictable world is a curse on humanity or a triumph for mankind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0.17/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1. The story is a historical time time travel mystery with a dash of quantum leap (a 90's TV show) inspiration. It's fairly solid and equally well written and like the average Hollywood movie you'll have to gloss over a little plot hole here and there. As you'd expect there's a twist and I'll happily admit for once I didn't see it coming. 2. Graphics and visuals are good, nothing spectacular, but, for a 7 year old indie point and click title, it doesn't look as old as it is. 3. The voice acting is well above and beyond what I was expecting for the price and certainly adds to the immersion and story telling. 4. As for the characters, as already mentioned voice acting is well done, the protagonist can, at times, be a little annoying and a couple of characters are (in my opinion) not particularly well written and in all my time with Perils of Man, I think I laughed once, maybe twice, curious considering graphics (again in my opinion) do tend to lean towards a more comical styling. That said the mechanical bird and the interactions between said bird and the protagonist are the highlights, sufficient as to make you care about them both, which is kind of important. 5. Gameplay is solid, no bugs, good pathfinding* and interaction, easily controlled just using the LMB and ESC key, although sadly little in the way of any real challenges or puzzles. The only real detraction in this area are the cut scenes which are only 30FPS, possibly even less and rather nauseating to watch. *With one exception being the transition area between the furnace and reservoir in the Theatre basement, which was badly coded/implemented. 6. All achievements can be earned in a single playthrough, there's no alternate endings and no replayability beyond earning achievements. So, do I recommend it... yes, while short, it is memorable. I would, however advise against a full price purchase simply for the fact that in the last 12 months it has spent more time on sale on Steam with a 50-90% discount than it has at full price. https://steamcommunity.com/sharedfiles/filedetails/?id=2776869418
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Polish*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
[h1] Perils of Man [/h1] Nie nazywam się THOMAS, dobrze NIE THOMASIE!
çizimleri sevdim point click hikaye oyunu hikayesi güzel oynanış biraz yavaş ama idare eder
Grafik ve sanat tasarımı oldukça güzel olan ve ondan da önemlisi atmosferi baya güzel olan bir point&click Perils of Man. Kayıp babasından beklenmedik bir hediye alan Ana'nın macerasına tanık oluyoruz. Hikaye güzel, bulmacalar ise fazla kolay. İndirimlerde mutlaka göz atılmalı.
Perils of Man, developed by IF Games and Vertigo Games, is a narrative-driven point-and-click adventure that skillfully combines mystery, steampunk aesthetics, and emotional storytelling. Released in 2015, the game follows 16-year-old Ana Eberling, who sets out to uncover the truth behind her father’s mysterious disappearance. Her journey gradually unveils a hidden family legacy involving a device capable of altering fate, intertwining personal drama with larger historical events. This combination of intimate storytelling and grandiose themes gives the game a distinctive identity in the adventure genre. The gameplay of Perils of Man emphasizes exploration and puzzle-solving, hallmarks of classic point-and-click adventures. Players navigate richly detailed environments, examine objects, and interact with characters to progress the story. Puzzles are designed to be challenging yet fair, striking a balance between rewarding experimentation and preventing frustration. While some tasks may occasionally feel repetitive, the game generally maintains a smooth and engaging flow. The interface is intuitive, guiding players naturally through Ana’s journey and ensuring that the narrative remains the primary focus. Visually, the game stands out for its striking, stylized aesthetic. The 3D animation and character design evoke a whimsical yet slightly eerie atmosphere, reminiscent of Tim Burton’s work. Environments are meticulously crafted, featuring intricate machinery, atmospheric lighting, and a variety of textures that reinforce the steampunk tone. This visual style not only enhances immersion but also reinforces the story’s blend of personal discovery and speculative technology. The attention to detail in both the characters and the settings ensures that exploration feels meaningful and visually engaging. The narrative is the centerpiece of Perils of Man, offering a thoughtful exploration of themes such as destiny, ethical responsibility, and the pursuit of knowledge. Ana’s character development is well-paced and compelling, evolving from a curious and determined teenager into someone confronting complex moral dilemmas tied to her family’s secret. Dialogue is well-written and voice acting is strong, giving weight and personality to the characters, and heightening the emotional resonance of key story moments. The blend of suspense, mystery, and character-driven drama keeps players invested throughout the experience. Despite its many strengths, the game has minor drawbacks. Some players have reported occasional technical issues, such as minor graphical glitches or brief audio inconsistencies. Additionally, certain narrative threads can feel slightly abrupt or unresolved due to the episodic structure, leaving players eager for continuation but also occasionally frustrated. However, these shortcomings are relatively minor and do not significantly detract from the overall experience. In summary, Perils of Man delivers a rich and immersive adventure that excels in storytelling, visual design, and puzzle-based gameplay. Its unique blend of mystery, steampunk aesthetics, and character-driven narrative makes it a standout in the point-and-click genre. While it may not appeal to those seeking fast-paced action, its depth, charm, and emotional engagement make it a highly rewarding experience for players who appreciate thoughtful, story-centered games. Rating: 7/10
Was quite surprised as I saw this game in my inventory which seemed hidden somehow. Plus, was a nice change in genre since I didn't play these kind of games that much. As a 16 year old girl you try to find your missing father by solving puzzles and traveling in time. The game has some bugs since it came from the mobile port but you can unsee them if you just try to enjoy the journey! [url=https://www.youtube.com/watch?v=LwjoIvkimN8] First 20min Gameplay here[/url]
의외로 골때리는 과학자 집안의 장녀가 생일을 맞아서 부친이 남겨둔 유산을 따라 집안의 비밀을 추적해 나가는 어드벤처 입니다. 이야기를 진행하며 집안의 비밀을 추적하고 그 이면의 진실을 알게 되었을때 진짜 이 집안의 사람들은 대체 뭐하는 사람들인가 하는 생각이 들 정도입니다. 할아버지(?)가 남겨둔 특수한 책과 그 책에 지정된 특정한 시간을 넘나들수 있는 특수한 안경을 가지고 시간을 여행하며 비극으로 남아있었던 사건들을 별다른 희생이 없는 보통의 사건으로 바꿔가며 진실에 다가가는 그런 이야기입니다만... 진짜 진실은 어이가 없을 정도로 씁쓸하죠. 그래도 책과 특수한 안경만 있다면 시간을 마음대로 여행할수 있는 물건을 만든 주인공의 할아버지(?)는 진짜 대단한 사람인것 같습니다.
I tried this since I felt like playing a simple adventure game, but find it is too tedious to finish. Too many areas aren't a puzzle, but rather an arbitrary sequence of events you have to guess (look up online) in order to proceed. For example, how do you enter the manager's office? - There is a sign that says he'll be back in 30 minutes - It turns out what you have to do is: 1. Look out the window 2. Talk to the man 3. Talk to the woman Somehow that unlocks the manager's office. Nothing to do with time or 30 minutes, again, just an arbitrary sequence of events that lets you proceed. Also, some camera issues (maybe a bad port?). There is no way I would figure out how to get down the elevator since the "lever" you need to attach the balloon hook to is off-screen. You can only see it sometimes when you run through the room to random spots.
Not for me, but great for middle grade. I played for over two hours & I didn't find the story & characters engaging. To be honest I find them rather annoying. The puzzles are simple & aren't fun, the point & click can be all over the place, just feels like it's there so it can have an excuse for gameplay. The animations & voice acting are great! for an indie title, they're outstanding. I can see younger audiences liking this. if you are or have an 11-year-old they would like this. It's their demographic this game targets. Disappointing, a good story should know no age. I won't be giving a rating out of 10, this isn't for me. I do recommend it for younger audiences. *key purchased from Green Man Gaming
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 37.9K | 93% | $16.99 | |
| $186.7K | 605 | 59% | $14.99 | |
| $164K | 444 | 84% | $14.99 | |
| $81.6K | 243 | 97% | $16.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 105 | 91% | $3.99 | |
| $8.1K | 136 | 79% | $2.99 | |
| $8.1K | 73 | 49% | $4.99 | |
| $8.1K | 364 | 75% | $0.69 | |
| $8.1K | 123 | 72% | $3.99 | |
| $8.1K | 125 | 91% | $2.99 |