
Make Mars your own! Take control of the world’s most sophisticated AI (AMI) and terraform the surface of the Red Planet for a city-building experience on a planetary scale. Transform this barren world into a lush paradise and explore the surface for any ancient secrets that may be waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.43/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 76% | — | $4.4M |
| $29.99 | 90ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sembra un piccolo gioco carino, ma è un gioco molto profondo, ben fatto, con una storia articolata. lo consiglio a chi ama le sfide gestionali e le buone storie.
ТОПЧИК
So far at 9 hours in I'm enjoying this game quite a bit. I enjoy expanding the base and keeping the production balanced, which is easy enough (for now). The story is quite interesting as well, which I didn't expect. The developers have done a good job making the story tie in with the progression of the game, while keeping things mysterious and interesting. I can't wait to find out what lies beyond! Per Aspera!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 9.1K | 91% | $24.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 8.8K | 82% | $29.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 10.3K | 97% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 9.3K | 88% | $34.99 | |
| $4.3M | 4.2K | 76% | $20.79 | |
| $1.9M | 2.7K | 85% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.1M | 855 | 76% | $34.99 | |
| $764.6K | 1.2K | 86% | $24.99 |
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 20 → 0.83/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is fun and feels like a video game version of the board game Terraforming Mars.
In general, I enjoy city building/resource management games, but sometimes they get to a point where I'm not quite sure where else to take my city and I lose interest. The addition of the storyline to Per Aspera really creates a fantastic balance in my opinion. I never had the opportunity to get bored or lose interest because I always wanted to see what was coming next. Even now, as I've completed the primary storyline, I want to keep building and fully colonizing Mars. Regarding the Blue Mars DLC, I'll echo what many others have said in that yes, they probably should have just included it in the base game. But it's a neat addition and I'd certainly encourage you to pick it up along with the base game, especially if it's on sale. Playability, graphics, storyline, mechanics... I'm impressed with all of it. I'll be looking forward to seeing what's next on the horizon for Tlön Industries.
j'ai pas grand chose a dire, c'est ma 8 eme parti et j'ai toujours pas reussit a terminer au moin une seule parti, meme en mode histoire, le jeux je l'aime bien, la gestion de ressource est au coeur du systeme comme d'habitude pour ce genre de jeux, mais il y a un probleme que je rencontre en ce moment, et il est vraiment penible, c'est le manque de ressource brut.. une fois que vous avez vider a sec vos premier gisement de ressource vient la premiere difficulter, trouver d'autre mine a exploiter, actuellement je ne peut meme plus faire la moindre recherche parce que mes mines chimique sont vide, donc je ne peut plus produire de nourriture et mes colon deserte ma base en masse j'ai avoir une dizaine de batiment pour scanner le sol a la recherche de ressource, mais sa prend un temps monstrueux et souvent les ressource que je trouve ne sont pas celle que je recherche (je trouve de tout sauf des produit chimique dont j'ai besoin pour la nourriture)... si je galere juste en mode histoire je croit que je ne vais meme pas tester le mode Per Aspera en cherchant sur le net et dans le jeux je voit qu'il existe des mine de lvl 3 (des mine inepuisable) mais la seule que j'ai vut je n'avais meme pas la technologie adequat pour l'exploiter et j'avais perdu la quasi totaliter de mes colon ce qui a rallonger mon temps de recherche a l'infinie il existe aussi un moyen de produire de la nourriture sans avoir besoin de mine mais c'est a un stade assez vancer du jeux que je n'ai encore jamais debloquer (une technologie de stade 3 ou 4 mais le temps de recherche est colossale et se compte en années) dernier point a souligner, les routes, parfois c'est juste une horreur, j'ai beau mettre autant de station d'ouvrier que je veut pour fluidifier le trafic et ameliorer les routes, parfois j'ai des zones qui sont engorger sans aucune vrai raison (ou alors il y a un truc que je n'ai pas compris dans le systeme), il m'est deja arriver d'avoir des batiment inactif alors que j'ai les ressource en stock mais le trafic est tellement engorger que mes ouvrier prennent beaucoup de temps pour faire le trajet je rale peut etre pour rien car en soit tout mes probleme ne m'empeche pas de finir le jeux, mais j'aimerais bien ne pas mettre 1 mois entier juste pour pouvoir finir une seule parti, je recommande neanmoin le jeux car c'est dans mon univers et que j'adore tout ce qui touche a l'espace et que jusque la aucun jeux de simulation et de gestion n'avais proposer de terraformer une planete entiere
I didn't expect it to be so good, I kept it running in the background, slowly making progress whilst doing other things. The story has a lot of plot twists, and the strategy aspect of terraforming mars is surprisingly pleasant!
weird elon ♥♥♥♥♥♥♥♥♥♥♥♥ and just generally pretentious
Bonne histoire et plaisant a jouer
I like the way it creates complexity through size instead through features. Having a fully transformed green mars feels very satisfying.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.