
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Aug 31 → 31.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 445.5Kreviews | 90% | — | $77M |
| $9.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 3104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
verbuggter Müll!
老牌游戏 确实好玩,可自行选择突突突爽完和心惊肉跳的潜入风格 就是dlc要单独买 吃香难看 好牌烂打
New update ruined the game. Changing to borderless maxes the resolution and joining friends is a constant failed to join game message. More hassle than it's worth to re-live the good old days.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best UK #58, worst CA #88 · 5 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Dutch, Russian, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
联机是shi
good but dlcs suck
opsec level 1 billion
esto si es un ejemplo de optimizacion y cariño, reducir el tamaño del juego, mejorar el motor y seguir añadiendoles dlc al juego sin escaparse de la estetica y/o sin reduccion de fps es lo que demuestra cuando una persona o compañia realmente se preocupa por el juego. 11/10, los temones que suenan durante las misiones sin duda me dejan con los pezones erectos, recomendadisimo sobretodo ahora.
This was good fun but I should have played it back when it was new. Offline play has a lot more hours logged.
Hmmmmmmmmmmm. Old American legendary Rubbering Hell yeah.
Peak
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.5M | 82.8K | 92% | $29.99 | |
| $78M | 123.4K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $75.1M | 98.5K | 96% | $29.99 | |
| $79.2M | 90.9K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 41K | 93% | $9.99 | |
| $0 | 0 | — | $5.00 | |
| $311.6K | 8.6K | 69% | $1.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $565.6K | 871 | 50% | $19.99 | |
| — | 0 | — | — |