
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #98, worst DE #99 · 2 markets collected
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a really good game so far
Started playing at 1AM, with the lights off. Flashbanged as soon as I started the game. GG. Reminds me of serious sam in the way it feels to play.
Прикольная игрушка поле рабочего дня))
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game great idea i am realy enjoying it
Збс
normalement on pc peut faire tourner des jeux qui demande beaucoup de puissance mais se jeu force ma carte nvidia a se mettre de coter pour ma carte lindel résultat je ne vois rien les bâtiment disparaisse le soleil et si brillant que si je ne regarde pas a l'intérieur dun bâtiment tout devien rouge ou jaune dependant du soleil et quand jarive finalement a faire fonctioner ma carte le jeux fera crash mon pc jais bien regarder jais absolument tout se qu'il faut pour i jouer meme le triple de se qu'il faut mon pec et un msi katana 17 b13v alor non le probleme peut pas venir de moi et meme quand je regle le bug de la grosse lumier rouge le jeux va crash SI SEULEMENT il va faire crash TOU MON PC le frocan a redemarer
Amazingly fun Gunplay, Love how it makes you feel connected and care/hate the soldiers you recruit and forging your own little stories with them despite the little dialog there is! and this is only a small part of what's the come! Can't wait to see this grow and become great over time
Love having my very happy civilians, work 23 hrs
Jogao, super recomendo, muito bom e viciante
Originally designed as an open-world sandbox game, devs have successfully repurposed their previous project into a fun and interesting game. Players assign named citizens to basic tasks like mining and gathering, scale up to complex manufacturing chains for weapons and armor, and gradually unlock advanced automation policies to fuel military expeditions. the expeditions work well with roguelike logic and everything seems to tie in nicely together between the expeditions and the town management modes. I did find the management of NPCs and the town development to be the most interesting mechanics to be using and can see this being implemented more in other games. The battles are fun and may seem a little too fast at tier 1 missions but the maps become more difficult soon enough. Overall, as an early access game it feels good to play, experienced players may find familiar elements and style from other games being included here, the visual style is clean but not yet a fresh looking visual feast. Not overpriced and recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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