
A simulation game where we run a pawn shop. Take the first steps to open a thrift shop in Detroit and discover the experience of running a real thrift shop. Find, restore, and sell amazing items and build your own shop kingdom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Surprised that i find this so stimulating , looking forward to the end product.
The game has potential, it's fun, but still has some minor and moderate bugs. I hope the developer continues to work on them. Bugs I noticed in the first 2 hours: - After purchasing contraband, a police officer came and confiscated everything. However, since several customers in the queue were already trying to buy items, the queue stalled, and I couldn't serve any more customers. I only rebooted. - After the first event in the calendar, nothing more happend for month, no event where available
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Turkish, Portuguese - Portugal, French, Italian, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A LOT OF BUG!!!!!!!!!!!!!! You cannot see the items of the customer that they purchased
So ive been playing this game since it came out and also make videos of it. i like it very much. also the devs realy listen to what people want. they work a lot on bugs so they have a solid base game. the game itself is pretty smooth nice and easy to get into and let hours pass. they keep adding new items so it stays intresting and fun. also cmon you can eat burgers
After playing for a while now I can say that the game is awesome, entertaining and you get to learn about negotiation, does it have bugs? Yes, but once you learn to pass by you will enjoy the game.
j'ai voulu jouer a ce jeu pour tester mes malheureusement impossible de ramasser les objets au seul du coup impossible de passer le tuto et pas eu de reponse du dev sur le serveur discord tres decu
Heck, why not? Just take it for what it is, something that is in bad need of good updates and not bad ones. Usually i unistall most of these sim games since they´re just boring from the start. Could i have given this a thumb down yes, it goes either way with this one, what saves it is that i got it for around 5 bucks, no big deal if i dislike it tomorrow, i like to play it longer than most i tried out recently, lots of simulators now on Steam.
I played this game after it was released. Although it had bugs it was a decent game. I came back to the game several months after the last major update and the game is broken with no apparent patches to fix game-breaking bugs. Feels like the developer abandoned it I'm afraid. I wished that was not the case, but 6 months without a patch is pretty telling.
Can not recommend in curent state. Lots of bugs. I like alot of the ideas, but it still need alot of work. Made over 1 mill with just 4 shelf racks. No point in hire npc. need alot more content.
no updates
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3K | 86% | $19.99 | |
| — | 0 | — | — | |
| $238.6K | 334 | 81% | $19.99 | |
| $132.7K | 253 | 80% | $12.99 | |
| $86.3K | 201 | 68% | $12.99 | |
| $29.2K | 89 | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.8K | 52 | 65% | $19.90 | |
| $32.8K | 1.1K | 75% | $1.39 | |
| $32.8K | 124 | 96% | $14.99 | |
| $32.8K | 69 | 86% | $19.99 | |
| $32.8K | 222 | 87% | $6.99 | |
| $32.8K | 57 | 68% | $13.99 |