
Mix Universe is a musical sandbox game where you play as a Mixonaut connecting nodes to create music that you can upload to the universe for everyone to play!
Modeled estimate, not a reported figure. How we estimate →
About
Everything you hear and see is 100% real-time and editable in-game. It is designed with beginners in mind with tutorials and automatic vibe nodes to help make it so you don't need to know anything about music to have fun. For those who want to push it a bit further, you can edit each note, scale, and FX to get a node to sound exactly how you'd like.
The music you create in Mix Universe CAN be used for commercial purposes (Spotify, youtube, etc etc) so long as you are using the clearly marked royalty free instruments in-game.
If you run into any issues, please join the discord and lemme know! I am a solo-dev doing the best I can so every bit helps in terms of feedback!
Create many different nodes and connect them together to play sounds and visuals.
Sounds can be chosen from a variety of built in libraries (Piano, Drums, Space Strings, Synths, and More)
Sounds can be altered by adding elements to them (Volume, Duration, Attack, Pitch, LFO, Filtering, Reverb, Delay, High Pass, Low Pass, Bit Crush, and More)
Nodes can be moved, rotated, scaled, and snapped to a grid.
Fully functional undo and redo system.
Allow sharing mixes on the universe using mod.io.
Aimed to be friendly to those who are new to music and music creation.
Node creation is super easy! You can click and drag to paint them down and they will automatically connect to their closest nodes.
The entire node editing system is designed to try and make music creation as easy as it can be.
Every note can be edited after being randomly generated.
Drum patterns can be edited quickly and allows for a ton of variety.
All editing is built with multiple selections in mind.
There are other node types as well that are purely visual to help you make entire musical worlds!

After a mix is made you can save that and upload it to the universe directly in-game to share with the community. Then others can open up what you make, play it and potentially use it for inspiration to start something they create!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great concept, Great music. Could add more stuff in the future like 8bit sounds for retro game design
This game has been one of the coolest music related purchases I have made. The dedication by the dev is unreal, and it great to see that after multiple years now, there is still working being done to add more sounds and vibes. Highly recommend to anyone that wants to create music in any capacity, considering I am using it to recreate classical piano, something entirely different from the intended purpose. My only selfish request of the dev is to add more melodic percussive sounds, such as Marimba, Vibraphone. They don't exactly match the theme but hey a man can dream Great game, innovative idea, highly recommend
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun, gamified DAW. Has plenty of options available, even in early access, and has been very performant and stable so far. Excited to see how it develops.
This game is SUPER underrated. Some of the things that I like about the game is how you can make anything you want. But one thing about the game that I don't really like is that for me as a musician, the game doesn't have an option to turn on notes on a staff, but I understand why that has not been implemented. I also think that this game has some things to fix (like the tutorial) but I also see that this game has massive potential. Also I think for the game to get more players it needs more advertisements or some creator to review it. But my over all review of the game is a 7.9/10
Its not your typical DOW program. setting up the nodes takes decent time. Time signature is locked to 4/4 at the time of writing this review. long buffers or rests between notes are done through chaining, "silent" nodes between long chains of delay. Expect short looping tracks. The UI can feel a bit Janky. BPM is locked to like, I think 96, and only goes up by factors of like, 1.25%, 1.50, (etc). If you know what you want to do, it can be a neat little "Flashy colors and sounds" ADHD thing. Would put in the music class's computers to pull out for one day. 6/10. Good, waiting for better.
The game is what it says on the tin (well, description) and honestly the only fault I can give it is that the tutorial is a little tricky to wrap my head around at first. It's an oddly satisfying, beautifully sounding game that really is whatever you make of it
dpesnt work on Arch.
It's music you can code. I feel like I've seen that exact idea done a thousand times, but this is the only time I've ever seen it actually click. I still can't make music, but I can damn well have fun failing to
Great game actually. For a music producer like myself this is fun. But there are some elements that can make it really better. Like a fun gamified DAW basically. Want to see where this goes.
More unic then anything i've played so far. Sandbox type they call it? atm it is a raw imagination sound builder with good inputs but not really intuitive, and not so easy to get involved into, aaand autohotkey (or something like it) is crucial (if one's not ok with wasd thingos and love to rebind every key all around). Prolly need some more introductions on 'how to' create some vibes (especially, beats). Should be good for some electronic stuff like acid/trance/dnb/techno/ambient and subgenres. It's a great game!
Players by region
Where this game's players are, estimated from review languages.
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