
Pavilion, a fourth-person puzzling adventure. Indirect guide the unknown main character through the puzzling narrative and levels by manipulation of the surrounding environment, lights and sounds.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it reminds me of a japanese puzzle box - it is well crafted in its own way. beware that this seems pretty much dead since 2017 onward, and I could not finish it because I was stuck on a puzzle, looked it up, and for the life of me I could not trigger the proper course of events. still had fun, totally recommend it on sale
Atmosfer ve müzikler çok güzel ama bulmacaların sıkıcılığını kapatamıyor. Göz takibi ile oynanabiliği için heyecanla satın almıştım, hıyar çıktı. Çok çok da kötü değil ama oynanabilecek onca oyun varken vaktinizi harcadığınıza değmez. 10 üzerinden meh.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏性一般吧,当成偶尔有解密的美术集还行。喜欢美术风格就入了吧。 还有说Chapter1结束了难道意思是有2吗(
Fantastic atmosphere and graphics. Disturbing story told without saying a word but using symbolics instead. Puzzles are not very hard but good enough to entertain. Minor bugs with camera work, blocking character or moving platforms may occur but you can reset each room without losing much progress. Waiting for chapter 2 :D.
5/10 作为轻度解密表现较为平庸,可惜了这么好的美术。 购买建议:打折时购买大包. +画面风格、叙述方式和音乐配合还行; --依旧 to be continued 的第二章; --游戏机制很有发展潜力,但制作组对机制的开发堪称灾难:角色追逐光亮和声音完全可以结合起来产生更多变化,但游玩过程中很少能有这种结合,只能说遗憾。
Jogo com belos gráficos e mecânica empolgante !
Very good, but too short (3 hrs for me). Unfortunately chapter was 2 never released. Pity.
Played it not for gameplay, but for the artstyle. I guess, the gameplay here is just for connecting different realms of the dream (or nightmare) that the main character is in, and these realms are pure masterpieces in best traditions of surrealism. Gameplay-wise, it's a puzzle game with different mechanics, made me stuck one or two times, but nothing too complicated. By the end of the chapter the story starts to reveal, but unfortunately, there's no Chapter 2. I used mouse as an input device and had no issues with it. Consider this game a visit to a gallery with a surrealism artist exhibition.
I like this game. If you like games like Monument Valley, and can stand a little more surreal but beautiful scenes (and less of an Escher element), this is a good game. It's a puzzler, but a lot of the mechanics aren't clear, so you have to use trial and error. This didn't bother me, and I like being thrown into a game. There's not much story, just a guy who you're trying to send through cool scenery. The soundtrack is very chill and pretty great. The only bummer for me is that it just ends; it says to look for chapter 2, but chapter 2 has never appeared. Still, it's a chill and immersive 2-3 hours.
While the puzzles aren't really anything to wrote home about, and the promised chapter 2 has not materialised, I am so utterly enchanted by the visuals in this game. It's as if a coven of wizards with a penchant for art noveau set up shop in the House from Susanna Clarke's Piranesi. It reminds me, to an uncanny degree, of a dream I once had. If you go in looking for a short brain teaser and don't expect a narrative resolution (or, really, any narrative at all), I'd get this (at a discount price maybe) for the scenery alone.
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Players by region
Where this game's players are, estimated from review languages.
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