
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全剧最耐人寻味的关系是主角和"不存在的第三方"你从未见过上级本人,只通过暗号和信箱接收指令。这个"看不见的上级"像一个无形的手在操控你的命运,到最后你会开始质疑:你到底是在为谁工作?
[h1]《灭寇1939:上川往事》个人简评测评[/h1] 目前我还在游玩这款真人谍战影游,只说说我自己目前真实的游玩感受⌓‿⌓这款由EpicDream Games发行,KARMAGAME HK LIMITED制作的国产互动影像作品[i] (是命运游戏原班制作组哦) [/i],整体体验下来是有不少亮点的~~ 我们操控的主角是潜伏在敌方内部的86号祝世铭,卧底的设定本身就很吸引人。游戏实景拍摄的画面质感很好٩(•̤̀ᵕ•̤́๑)ᵒᵏᵎᵎᵎᵎ 取景场地布置的很不错,比如说民国街道啊,特务机构还有复古歌舞厅啊,氛围感十足,镜头观感精致,看得出来确实下了功夫。演员的演技整体自然不出戏,台词和情绪都贴合乱世压抑紧张的谍战氛围,代入感做得还是很不错滴。 抗战谍战题材影游本身就比较少见,再加上丰富的分支多结局玩法,增加了不少可玩性。游戏有大量关键抉择,小到一句对话,大到足以改变战局的重大决定,甚至后期还有特殊选项,可以自行决定核弹战略打击的投放位置,至于是要炸哪一个城市,懂得都懂哈。 当然了,游戏也存在一些小瑕疵,部分剧情节奏把控一般,个别段落偏拖沓,有些选项铺垫不足,逻辑比较生硬,不是很好预判后续走向。但整体瑕不掩瑜,偏爱剧情向、多结局谍战作品的玩家可以尝试一下~~ [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有刻意渲染悲壮,而是用幽默冲淡苦难,每一次选择、每一次牺牲都拥有比眼泪更深刻的力量
全程最深刻的体验是:你越投入,它越残忍。
祝世铭和陈墨钧的"镜像关系"写得绝妙。两个人都在装,一个在装好人,一个在装坏人。两个人都知道对方在装,但都不能说破。表面在聊公务,实际在互相试探底牌,一到他俩的戏我就紧张
邓佳茹和陈墨钧的关系是全剧最令人窒息的情感线之一。不是爱情,是控制。陈墨钧对邓佳茹的占有欲不是出于感情,而是出于权力——他需要她来证明自己的控制力。而邓佳茹在这个关系中的觉醒过程,就是她从"被控制"到"反抗"的弧光
不错 推荐
无论剧情啊。时长啊。品质啊非常好。就是在节点上有点问题。比如你打到后边了。你手欠中途该下节点。你就废了就点不了后边的节点让你去转折点。不能自动梳理节点,不像别的影游点那个都行,你根本不知道怎么选了。你就找把。不通关无提示
这部作品最大的价值不在于它有多好玩,而在于它拓宽了"游戏"这个媒介的表达边界。
一般,但是我通关了,不会玩不下去。可以作为一个网络视频故事随便看看,或者为了预告里投弹的那一幕努力一下。 剧情方面总体来说有些无厘头,其实还是以男主跟几个女主之间的日常互动为主,游玩时我很容易被喜欢的女主带到底,选择倾向于她,总之还是个选女主的游戏。演技有时候很出戏,比如副处为了环环着急要走的片段。但是到后面四五章后重要的人死亡开始渐渐感受到了历史的重量。 服化道有点垃圾:陪邓小姐选鞋,拿起一只鞋底脏的不行明显被穿过的鞋;炸药一眼假,装胶卷的盒子都太廉价了。但是到了后面房间,物品都很不错也是很奇怪了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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