
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.

To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.

Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.

Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.

Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.

Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2099 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is rogue-like , i know. But the enemies , weapons , upgrades repeats too much and it just doesn't make me feel like starting a new run again and again.This game is far far away from being Hades :p
Sou da área da saude e gosto muito de jogos roguelike e também roguelite com esse estilo. O jogo é muito bom, a fluidez dos movimentos e ataques bem como a qualidade grafica é excelente! Sei que o jogo esta saindo da fase demo (beta) recentemente então há mais conteúdos para incrementar e deixa-lo "maior". Eu tenho uma ideia que acredito que seja o futuro do jogo caso queiram de fato que este seja um sucesso absoluto, vou tentar ser o mais breve na minhas ideias: 1- Criem outros hospedeiro, no atual estado, somos parasitas que infectamos um humano, mas porque se limitar a isso? Minha ideia é que pensem na possibilidade de infectarmos outras formas de vida.. OUTROS ANIMAIS. 2- Seguindo a ideia anterior, pensem numa escala de contaminação com talvez uma possibilidade de migrar de um hospedeiro mais "fraco" ou talvez apenas diferente para um mais "forte", exemplo: começar infectando um morcego/esquilo/coelho (tanto faz) e na medita que fica mais forte passa por um processo ou uma provação (fase especial) que te faz EVOLUIR de fato para algo praticamente (mas não totalmente) nova e que agora parasita um corpo de um cavalo/boi/camelo (tanto faz, com tanto que seja "mais robusto" que o anterior) De forma breve seria apenas isso que eu penso para o médio e longo prazo do jogo. Somente pensei e escrevi tudo isso porque realmente este jogo é EXCELENTE em diversos e diversos pontos, principalmente na sua premissa! Nunca vi nada igual! Mas precisa de mais variações de jogabilidade além dos "experimentos". Abraço aos devs e obrigado por essa belezinha!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
isaac if he were a single celled organism
Право верх низ верх право лево. Гениально.
This game makes you feel smart when you succeed, without making you feel stupid when you don't. Genuinely a very fun game to strategize in, would definitely recommend.
怎么解锁大脑boss啊 兄弟们 游戏是好游戏挺上头的 玩了3把就打到心脏了 希望以后有更多创意工坊 官方也能更新boss 应该把抗生素等药物做成怪或者boss 也可以来个普通人关卡 模拟生病吃药去医院等等 增加难度 其实不算难很简单现在的科学家
I played several hours of the demo and have been waiting for the game to drop. So glad its finally here. The gameplay fun, music is addicting, love the customization of my parasite. (I like going melee) I highly recommend anyone to buy this game. It is so well made.
Microbot from the Xbox Live Arcade but if it was made today
It's like enter the gungeon except you're john bloodborne.... pathogen.... and you're entering.... the blood stream and instead of being a little bullet guy you're a little.... pathogen. Enter... the Macrophage slayer. I dunno man pretty sick [spoiler] It's fun, I recommend playing it [/spoiler]
Good game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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