
An idle xianxia game about clawing your way from a nobody to a god. Sit, absorb Qi, break through realms, die - and come back stronger. Every death unlocks new paths, races, and systems. Defy the heavens one life at a time... then conquer galaxies, universes and... more?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
You sit. You draw in the Qi of the world. You break through a realm. You die.
And you come back stronger.
Path is an idle cultivation (xianxia) game about the longest climb there is — from the dust beneath mortal feet to a throne above the heavens themselves. Every death isn't an ending. It's a door. New paths, new races, whole
new systems you never knew existed.
At first, it takes you ages just to defy the heavens.
By the end, you conquer entire galaxies on a whim.
Origins & Races — Choose where you come from and what you are. Every rebirth unlocks new origins and
transformations: swordmaster, demonic cultivator, war body, and things far beyond human.
Dozens of Cultivation Realms — From Body Tempering to Immortal Ancestor and beyond. Every stage is a
wall, every breakthrough a victory torn from the heavens.
A Living World — Explore a procedurally generated map full of sects, mines, divine beasts, and events.
Hunt, farm, fight — or seize territory and forge an empire of your own.

Deep Alchemy — Refine pills for real: manipulate ingredients, control purity, bend the furnace to your
will. No "click to craft" — you master the art.

Free-Form Bloodline — Build your own bloodline from scratch, piece by piece. Your power, your design,
your inheritance passed down through lifetimes.

Equipment — Weapons, armor, treasures, and soul artifacts. Forge, ascend, and refine until every piece
carries the weight of a legend.

Weapon Skills — Skill trees for every weapon type. Every strike counts, every technique is a choice.
Path isn't one game — it's a dozen of them, nested inside one another. Dantian, meridians, body refining,
mantras, Dao, heavenly laws, sects with disciples and armies, clans, tribulations, towers, legends... you'll never run out of something new to unlock.
And just when you think you've reached the top? You ascend — and find out the top was only the beginning.
I want path to be something that i would love to play.
Genres
Stats
Languages: English
Engagement
Reviews
Can not remember the last time I have been so thoroughly addicted to something. Downloaded off a whim after seeing it in the new section and cannot seem to exit out of it.
addictive, simple yet brilliantly fun lots of things to do that all flow into one and other for smooth gameplay would recommend
Current state of the game is good with lots of interesting systems. Definitely one of the better "Idle" games I've come across, it does however require some time to learn what the different systems do before you can idle it more. Probably better to call it an "active" idler. As with any game in early access its not without its faults, but dev is responsive and looks into issues and gives a response fast. Definitely worth giving a shot seeing as it wont cost you any money.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 33 reviews with recorded playtime.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 331 | 49% | Free | |
| $30.2K | 68 | 57% | $9.99 | |
| $12.7K | 81 | 81% | $3.99 | |
| $8.3K | 18 | 78% | $11.99 | |
| $5K | 31 | 94% | $4.99 | |
| $4.4K | 25 | 64% | $4.99 |