
Path of Kung Fu is a Wuxia RPG that blends classic martial arts storytelling with open-world freedom. Master kung fu, navigate the Jianghu's bloody conflicts, and rise from a novice to a legendary hero. Subscribe to top-rated Workshop MODs to elevate your experience to the next level!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 2.86/day in the week after.
About
Please note: The current English version is based on machine translation due to the large volume of text. We are committed to progressively replacing it with professionally refined translations in future updates.
Start your journey as an unknown rookie in the treacherous Jianghu. Through cunning and courage, carve your name into martial arts history and shape the fate of the martial world.
• Over 1 million words of original martial arts story, with 5 distinct endings.
• Explore 15 maps, each with its own unique storyline, and discover the tales of 5 major martial sects.
• Meet and interact with a wide array of characters, each with their own martial heritage, secrets, and hidden motives.
• Experience an intense side-scrolling combat system, feel the weight of every punch in intense martial arts battles.
• Master over 10 types of weapons and dozens of martial arts styles, including Qinggong (Lightfoot), Neigong (Internal Arts), and unique techniques.
• Customize your fighting style by combining weapons and martial arts skills with the "Three Talents" system to create hundreds of combat builds.
• Open-world gameplay: Sect wars, martial arts tournaments, bounty hunting, escort missions, prison breaks and more
• Life simulation: Raise disciples, start a family, go fishing, and more to experience the full life of a martial artist.
• Random NPCs and emergent events bring your journey to life, creating endless stories and adventures.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还好吧 这钱圈的挺6的
剧情很恶心,三观有问题
遊戲不差,如果打折購入算不錯的選擇 雖然感覺有些功能多此一舉,但不會影響遊玩 如果要遊玩、我有一些建議 1.武學資質著重內功、輕功、單手輕刃 (新手村最後可學到完整劍法) 2.金鯉商會可以高價收購物品 (收購時間比較久、一般商人收購價很低) 3.結局最後可以選擇、但如果跟所有女性結緣就無法有所有結局 (留幾個重要女角不要追、結局後讀檔再全追,解另一個結局)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EA的时候尚可,还算值得一玩。 现在完全版重新玩,就是一坨。各种没做完,本来刚进游戏看到发的公告,说就算欠钱也要做完坚决不跑路。还想着算是国产EA里的良心,想着就算是烂尾了也是值得给个好评。 结果真的玩到游戏中盘,发现这他妈哪是撑着做完了,就是EA直接上线了。 游戏这个战斗和后面全用ai跑的立绘就不提了,这个功法我是玩了半天也不知道我有一个顺手的有什么必要换新的?就很鸡肋 然后到门派,太和那个真的写完了么?就这仨同门之间明显还有很多事啊?那个傻小子,说了去杭州给人找药,我没事就去杭州看看,始终没看到后续任务。 青萍村那几位,就一笔带过剧情了?那堆孩子,好家伙自己跑这么远是么?我以为好歹终盘了给安排一下吧,四个小孩还在大旗门躺着呢。那个村长的儿子,出来一面就没了,说好去找他爹的基友呢?还有书生那两口子,要么被人杀了,要么就下线了。 神秀峰,好像是叫这个名字?没做地图就算了,那个掌门你好歹给写个门派呢?还有那个什么第五做完任务就没下文了。 打开背包,任务道具还挺多东西的,有的还能点开,结果发现点开都是空白。 什么墨家花相、伪相还有那个谈话,牛逼哄哄的,最后都一笔带过就死了。 剧情就各种虎头蛇尾,然后系统做了一半。 开头的时候加队伍,都得跑很久的流程,到了中期说两句打一架就加了。 还有EA的时候让人喷黑深残,后面都给改了。其实关键问题在于,每个选项你都不知道会有什么后果,好多事还不是立即触发,像是襄阳那个寡妇,等发现她上吊了我都绕了好久了,想读档都没得读。很多选项,明明是好心结果出恶果,我觉得这才是恶心人的地方。这种东西玩一次两次会加深入戏,回回都是就让人恶心了。 就EA草草上正式版也能叫正式版么?国产游戏制作不易,没有什么补贴和支持可以理解。但是买的十个EA,9个不是跑路就是烂尾。就真的一点项目预期管理都没有还是纯骗了就跑?
草泥马的,本来挺喜欢这个游戏的玩法设定的,结果你们跑路了,草泥马的
Incredible, deep & complex Jianghu CRPG!! Love it, especially with the new English translation mod! Very great work both by the devs of this gem and the modder, thanks 4 your guys' efforts man! But yes this is absolut gold right here, platinum even, I reckon it must be one of the all-time Jianghu/Wuxia/Cultivation greats due to its meticulous details and extreme attention to detail & depth. Great stuff, highly recommended! <3
Big bug of the book system. When you use any language except Chinese, only the first slots of 3 kinds of books effective and the remaining slots are totally useless
还挺有意思的,不过路上的山石树木阻碍走路比较麻烦,建议改下,可以改成减慢四分之一速度,现在这样按wasd操作的话会有点烦躁
4k分辨率了 这多久了 还没有
跑路
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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