
Path of Kung Fu is a Wuxia RPG that blends classic martial arts storytelling with open-world freedom. Master kung fu, navigate the Jianghu's bloody conflicts, and rise from a novice to a legendary hero. Subscribe to top-rated Workshop MODs to elevate your experience to the next level!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 2.86/day in the week after.
About
Please note: The current English version is based on machine translation due to the large volume of text. We are committed to progressively replacing it with professionally refined translations in future updates.
Start your journey as an unknown rookie in the treacherous Jianghu. Through cunning and courage, carve your name into martial arts history and shape the fate of the martial world.
• Over 1 million words of original martial arts story, with 5 distinct endings.
• Explore 15 maps, each with its own unique storyline, and discover the tales of 5 major martial sects.
• Meet and interact with a wide array of characters, each with their own martial heritage, secrets, and hidden motives.
• Experience an intense side-scrolling combat system, feel the weight of every punch in intense martial arts battles.
• Master over 10 types of weapons and dozens of martial arts styles, including Qinggong (Lightfoot), Neigong (Internal Arts), and unique techniques.
• Customize your fighting style by combining weapons and martial arts skills with the "Three Talents" system to create hundreds of combat builds.
• Open-world gameplay: Sect wars, martial arts tournaments, bounty hunting, escort missions, prison breaks and more
• Life simulation: Raise disciples, start a family, go fishing, and more to experience the full life of a martial artist.
• Random NPCs and emergent events bring your journey to life, creating endless stories and adventures.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
纯种半成品,可惜了底子其实挺不错的
FIX THE DAM LOCALIZATION !!! no updates on language support after buying this for over a year now.
这游戏作者发公告都在游戏里发不发steam,都以为跑路了,实际上在偷偷更新,加油吧
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
半成品游戏 整体玩下来就是ppt 模式 出了剧情模式 而且有很多都是无效的重复卡采集 卡练功 无效动画 不是游戏慌的话不建议入手 作者最近没米了又在叫群里刷好评 说的修改意见 就当看不到 装死
半成品的内容,剧情相对于游戏玩法上会好一些,有完整的故事,可以当作能参与的视觉小说。游戏性差,玩家更像看客而非参与者,游戏的玩法都在为了让你看剧情来服务的,武器多而杂,背包管理混乱,生活类技能也是一样,一股脑堆在那,显得数量很多,实际有用的没几个,找起来还很麻烦。 游戏里帮派玩法和剧情独立,纯游戏性的内容,但做的稀烂。玩法只有打人、送礼、杀人、寻物、抢地盘。看似内容板块多,但实质内容匮乏。打人、送礼都给好感度,头天打了一边,第二天他又不服,再打一遍,显得很蠢。好感度都满了,还让继续给对方送礼。寻物,有的能去别的城市买到,有的把全图都跑一边都找不到,非常扯淡。两方要开打了,全国范围找一个东西,还找不到,很出戏。 游戏的主体思路是让你看剧情,打怪升级这些做的就很烂。但又想蹭战斗,做的四不像。还是那句,看似很多,其实都一样,武学、兵器除了名字不一样,就基本上没有什么区别了。武器种类多,又分品质;武学也是,多而杂,浮于表面。百万文本,光这块就能占用 十分之一。道具卖商店的时候还有品质区别价钱高低,拍卖的时候,就一个价钱。还有个搞笑的的,返璞归真几万的血,还能被小喽啰几刀砍死。升级体系也是一坨。 再说剧情,这些剧情都能看到影子,故事没好到爆款小说的地步情况下,游戏玩法差劲的半成品游戏,花费将近100块购买很不值得,不建议购买。感觉游戏像是一两个人业余时间鼓捣出来的东西,且由于时间周期长,自己都不记得自己做了什么了,前后矛盾,不协调的地方太多了。 总结,不建议购买半成品游戏,现游戏剧情6分,游戏性3分。综合不及格,渗入。玩了盗版开头,入了正,但现在好想退款。
If you don't speak Chinese, the game is almost unplayable with the current English translation.
Current english translation is very poor, wait until they fix it.
The game is good but the english translation is not ready. The weapon types and UI aren't translated correctly, some are swapped over. The dialogue text will overflow to outside the text box, it's borderless text that becomes unreadable if the background is dark. These two points makes the game unplayable as an RPG game.
啥也不说了,作者炼成了坚持仙蛊,这下不得不给好评了
我要说点什么了,我十里坡剑神直接练到返璞归真出来但是所有剧情都没有打赢的差分,然后我一个个地图扫任务,桃花坞那边我都忍了剧情降智想把什么水寨全图图了,在五圣教,让圣女姐妹相见教主直接对我用酷刑?我特么真得给你们蛮夷串成串挂教门口凌迟剥皮了,还有那个襄阳船厂即使打赢了那个老头照样被凌迟,沈家照样完蛋,这游戏真得改改让玩家开杀念头通达一下。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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