
Path of Kung Fu is a Wuxia RPG that blends classic martial arts storytelling with open-world freedom. Master kung fu, navigate the Jianghu's bloody conflicts, and rise from a novice to a legendary hero. Subscribe to top-rated Workshop MODs to elevate your experience to the next level!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 2.86/day in the week after.
About
Please note: The current English version is based on machine translation due to the large volume of text. We are committed to progressively replacing it with professionally refined translations in future updates.
Start your journey as an unknown rookie in the treacherous Jianghu. Through cunning and courage, carve your name into martial arts history and shape the fate of the martial world.
• Over 1 million words of original martial arts story, with 5 distinct endings.
• Explore 15 maps, each with its own unique storyline, and discover the tales of 5 major martial sects.
• Meet and interact with a wide array of characters, each with their own martial heritage, secrets, and hidden motives.
• Experience an intense side-scrolling combat system, feel the weight of every punch in intense martial arts battles.
• Master over 10 types of weapons and dozens of martial arts styles, including Qinggong (Lightfoot), Neigong (Internal Arts), and unique techniques.
• Customize your fighting style by combining weapons and martial arts skills with the "Three Talents" system to create hundreds of combat builds.
• Open-world gameplay: Sect wars, martial arts tournaments, bounty hunting, escort missions, prison breaks and more
• Life simulation: Raise disciples, start a family, go fishing, and more to experience the full life of a martial artist.
• Random NPCs and emergent events bring your journey to life, creating endless stories and adventures.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GG
666666666666666666666
游戏还行…但说真的,角色对话里面的之乎者也的玩意太特么多了,看着太费劲,就不能讲点大白话吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mod编辑器mod编辑器mod编辑器! 现在mod编辑器纯一坨屎,游戏本身剧情也只能算中庸。武功武器不平衡,丹方获取难,玩5个小时左右就已经觉得任务又臭又长了,关键是大部分任务都是一个套路,后期纯审美疲劳。
操作手感垃圾,连招卡手,境界本身一点用没有,提升完全就是让你穿更好的装备来加数值,一个境界一个地图,一个地图内容量也就刚好升到满经验,然后就去做突破任务,同质化严重正反馈也不多(好歹给点互动啊,剧情改起来成本太大就算了,最起码来点正反馈,比如敌人看见境界高投降什么的)
Current english translation is trash
绷不住了,我平时很少评论游戏,也很极打差评。但你家这个游戏真的有毛病啊,存档丢失加载存档一定要直接把整个游戏都卡住吗???我就丢一个存档,大不了快下线的时候再慢慢结局,结果你家b游戏直接把我游戏整个卡住,现在我打开游戏界面也玩不了了,直接在初始界面被恢复存档的弹窗卡住了,连开始游戏都开不了,脑子有毛病啊????????????
辣鸡跑路了
好玩
坚持更新,我就认可
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1M | 3.2K | 89% | $14.99 | |
| — | 0 | — | — | |
| $0 | 114.8K | 86% | Free | |
| $1.7M | 4.3K | 66% | $19.99 | |
| $1.6M | 1.6K | 72% | $34.99 | |
| $1.1M | 1.5K | 73% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.2K | 79% | $29.99 | |
| $2.1M | 3.5K | 70% | $29.99 | |
| $2.1M | 4.4K | 69% | $19.99 | |
| $2.1M | 3.8K | 88% | $19.99 | |
| $2.1M | 3.1K | 72% | $29.99 | |
| $2.1M | 4.8K | 97% | $23.99 |